Skip to content

Mouse cursor issue in Unity games #177

@LositoVito

Description

@LositoVito

Hello @StevenMXZ and @Pipetto-crypto, first of all thank you for what you are doing. With the latest version of Ludashi you have reached near perfection in games that are difficult to emulate, such as Battle Brothers.

With this message I would like to report a minor bug that affects many games built with Unity. It is a minor bug, but in some cases it is quite annoying. This issue is present in any fork of Winlator, but it does not occur on Gamehub.

Basically, in some Unity games the custom mouse cursor textures do not appear (the cursor appears completely black) or they appear distorted. In some games this becomes a real issue because the cursor is very hard to see against the background.

I’ll give you a concrete example of a Unity game that works perfectly except for this issue: Darkest Dungeon.

The correct Darkest Dungeon cursor is this:

https://ibb.co/Z1htVJth

But on Winlator it appears like this:

https://ibb.co/7Nt58Wbf

I repeat, this is a problem present in many Unity games and it affects every fork of Winlator. It only works correctly on Gamehub.

Do you think something can be done about it? If needed, I can provide a log.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions