From 1b51eaf2bb82781579353dcbd329c4b5b8d8a736 Mon Sep 17 00:00:00 2001 From: Supercodegames Date: Sat, 24 Dec 2016 21:00:02 -0500 Subject: [PATCH 1/5] Created article: Publishing to Steam.md --- chapter-8/Publishing to Steam.md | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 chapter-8/Publishing to Steam.md diff --git a/chapter-8/Publishing to Steam.md b/chapter-8/Publishing to Steam.md new file mode 100644 index 0000000..9b66c5b --- /dev/null +++ b/chapter-8/Publishing to Steam.md @@ -0,0 +1,32 @@ +## What is Steam ? + +Steam is a digital game marketplace developed by Valve Corporation. Steam supports desktop games of Windows, Mac , and Linux. + +## How does it work ? + +First you [pay $100 for Greenlight access](http://store.steampowered.com/app/219820/). Then you can set up your Greenlight page. +You'll need a trailer on Youtube, 4 screenshots, a description, and a 200x200 game icon (which can also be a GIF). +You'll get visibility on Greenlight while your game is new and get a bunch of votes, but the actual amount depends on how attractive your icon and page are and also what percent of viewers vote yes. +Within a few days if you're not one of the top games your votes will go down to about 0 and if you need more votes you'll have to get them on your own. Steam has been reducing the number of required yes votes over time so unless your game is doing really badly it will most likely be Greenlit under a year even without extra promotion. This Steam group keeps track of the age of Greenlight games. + +## How difficult is it to get there from Stencyl? + +Pretty easy. Stencyl's standard desktop export performance is solid. There's some setup needed on Steam, but its pretty simple after learning it. + +> **Note:** Publishing desktop games is a paid feature. [Purchase a license](http://www.stencyl.com/pricing/) to access this functionality. + +## Is worth it? + +Very. But at the end of the day it depeneds on the quilty of your game. Similar to publishing on Google Play and the App Store. + +## Is there any code that is needed to be integrate into Stencyl for Greenlight? + +No, Greenlight is only for showing what your game looks like. +Even after Greenlight you don't need to make changes to your game unless you want to support achievements or leaderboards which you can use [the Stencyl extension](http://community.stencyl.com/index.php/topic,47705.0.html) for. + +## Once your game is accepted ( enough votes) are there any additional fees? + +No. Your only required to pay once ( for the greenlit access). + +For further information, please see the [Steam Greenlight FAQ](http://steamcommunity.com/workshop/about/?appid=765§ion=faq) + From e459583d8b5a09351d27040bfbc187c705c64d9a Mon Sep 17 00:00:00 2001 From: Supercodegames Date: Thu, 30 Mar 2017 21:55:11 -0400 Subject: [PATCH 2/5] Update and rename Publishing to Steam.md to Publishing A Desktop Game To a Online Market Place.md --- ...A Desktop Game To a Online Market Place.md | 76 +++++++++++++++++++ chapter-8/Publishing to Steam.md | 32 -------- 2 files changed, 76 insertions(+), 32 deletions(-) create mode 100644 chapter-8/Publishing A Desktop Game To a Online Market Place.md delete mode 100644 chapter-8/Publishing to Steam.md diff --git a/chapter-8/Publishing A Desktop Game To a Online Market Place.md b/chapter-8/Publishing A Desktop Game To a Online Market Place.md new file mode 100644 index 0000000..9ebac63 --- /dev/null +++ b/chapter-8/Publishing A Desktop Game To a Online Market Place.md @@ -0,0 +1,76 @@ +## Earning A Profit off Desktop Games + +Generally, there are two ways to make profit off your hard worked desktop game. One way is to sell the game to a company. The other more +common way is to bring your game or software to Online Market Place for games. There are dozens of site which offer this, the two main +ones developers usually is the [Steam Store](store.steampowered.com), and [Itch.io](itch.io). + + +## What is Steam ? + +Steam is a digital game marketplace developed by Valve Corporation. Steam supports desktop games of Windows, Mac , and Linux. +![Steam MarketPlace pic](https://www.dropbox.com/s/5znirn8c9h46p44/steam-june-2016.jpg?raw=1) + +## How does it work ? + +First you [pay $100 for Greenlight access](http://store.steampowered.com/app/219820/). Then you can set up your Greenlight page. +You'll need a trailer on Youtube, 4 screenshots, a description, and a 200x200 game icon (which can also be a GIF). +You'll get visibility on Greenlight while your game is new and get a bunch of votes, but the actual amount depends on how attractive your icon and page are and also what percent of viewers vote yes. +Within a few days if you're not one of the top games your votes will go down to about 0 and if you need more votes you'll have to get them on your own. Steam has been reducing the number of required yes votes over time so unless your game is doing really badly it will most likely be Greenlit under a year even without extra promotion. This Steam group keeps track of the age of Greenlight games. + +## How difficult is it to get there from Stencyl? + +Pretty easy. Stencyl's standard desktop export performance is solid. There's some setup needed on Steam, but its pretty simple after learning it. + +> **Note:** Publishing desktop games is a paid feature. [Purchase a license](http://www.stencyl.com/pricing/) to access this functionality. + +## Is worth it? + +Very. But at the end of the day it depeneds on the quilty of your game. Similar to publishing on Google Play and the App Store. + +## Is there any code that is needed to be integrate into Stencyl for Greenlight? + +No, Greenlight is only for showing what your game looks like. +Even after Greenlight you don't need to make changes to your game unless you want to support achievements or leaderboards which you can use [the Stencyl extension](http://community.stencyl.com/index.php/topic,47705.0.html) for. + +## Once your game is accepted ( enough votes) are there any additional fees? + +No. Your only required to pay once ( for the greenlit access). + +For further information, please see the [Steam Greenlight FAQ](http://steamcommunity.com/workshop/about/?appid=765§ion=faq) + + + + + +## What is itch.io ? + +Itch.io is a digital game marketplace developed originally developed by a coder Leaf Corcoran. Itch.io supports games of Windows, Mac , and Linux. It also supports HTML5 and Flash Games. +![Itch.io MarketPlace pic](https://www.dropbox.com/s/7g3nvgzhxlh2yu3/Download%20the%20latest%20indie%20games%20-%20itch.io.clipular.png?raw=1) + +## How does it work ? + +Very easy setup. Simply create a itch.io account and set your account to a dev account. Then you can set up your itch.io page. +You could add videos, screentshot, rating options, and even set up a itch.io forum for your game! +Itch.io collect nothing out of your pocket. It also doesn't collect any percent of your revenue. However, if you feel grateful to the developers, there is a option to set a renvue percent to go to itch.io developers if you wish. + +## How difficult is it to get there from Stencyl? + +Pretty easy. There's is no extra setup with Stencyl needed on Itch.io. + +> **Note:** Publishing desktop games is a paid feature. [Purchase a license](http://www.stencyl.com/pricing/) to access this functionality. + +## Is worth it? + +As of writing, Stencyl devs had reported feedback based off their experience using itch.io that there hasn't been that much profit rolling in. +Itch.io has many players but its not even comparable to Steam. But its 100% free and may be big one day, so there's nothing to lose. + + +## Summary: + +* There are two main marketplaces for games which developers usually aim for the [Steam Store](store.steampowered.com), and [Itch.io](itch.io). +* Steam cost money to use but generates a lot of renvue, Itch.io is free but is still not as popular as Steam for where gamer shop. + + + + + diff --git a/chapter-8/Publishing to Steam.md b/chapter-8/Publishing to Steam.md deleted file mode 100644 index 9b66c5b..0000000 --- a/chapter-8/Publishing to Steam.md +++ /dev/null @@ -1,32 +0,0 @@ -## What is Steam ? - -Steam is a digital game marketplace developed by Valve Corporation. Steam supports desktop games of Windows, Mac , and Linux. - -## How does it work ? - -First you [pay $100 for Greenlight access](http://store.steampowered.com/app/219820/). Then you can set up your Greenlight page. -You'll need a trailer on Youtube, 4 screenshots, a description, and a 200x200 game icon (which can also be a GIF). -You'll get visibility on Greenlight while your game is new and get a bunch of votes, but the actual amount depends on how attractive your icon and page are and also what percent of viewers vote yes. -Within a few days if you're not one of the top games your votes will go down to about 0 and if you need more votes you'll have to get them on your own. Steam has been reducing the number of required yes votes over time so unless your game is doing really badly it will most likely be Greenlit under a year even without extra promotion. This Steam group keeps track of the age of Greenlight games. - -## How difficult is it to get there from Stencyl? - -Pretty easy. Stencyl's standard desktop export performance is solid. There's some setup needed on Steam, but its pretty simple after learning it. - -> **Note:** Publishing desktop games is a paid feature. [Purchase a license](http://www.stencyl.com/pricing/) to access this functionality. - -## Is worth it? - -Very. But at the end of the day it depeneds on the quilty of your game. Similar to publishing on Google Play and the App Store. - -## Is there any code that is needed to be integrate into Stencyl for Greenlight? - -No, Greenlight is only for showing what your game looks like. -Even after Greenlight you don't need to make changes to your game unless you want to support achievements or leaderboards which you can use [the Stencyl extension](http://community.stencyl.com/index.php/topic,47705.0.html) for. - -## Once your game is accepted ( enough votes) are there any additional fees? - -No. Your only required to pay once ( for the greenlit access). - -For further information, please see the [Steam Greenlight FAQ](http://steamcommunity.com/workshop/about/?appid=765§ion=faq) - From 0cf874cf3d66ec935766553bdf63d1ff9f89b3cf Mon Sep 17 00:00:00 2001 From: Supercodegames Date: Fri, 31 Mar 2017 18:00:03 -0400 Subject: [PATCH 3/5] Update Publishing A Desktop Game To a Online Market Place.md --- ...g A Desktop Game To a Online Market Place.md | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/chapter-8/Publishing A Desktop Game To a Online Market Place.md b/chapter-8/Publishing A Desktop Game To a Online Market Place.md index 9ebac63..6ac7809 100644 --- a/chapter-8/Publishing A Desktop Game To a Online Market Place.md +++ b/chapter-8/Publishing A Desktop Game To a Online Market Place.md @@ -5,7 +5,7 @@ common way is to bring your game or software to Online Market Place for games. T ones developers usually is the [Steam Store](store.steampowered.com), and [Itch.io](itch.io). -## What is Steam ? +# What is Steam ? Steam is a digital game marketplace developed by Valve Corporation. Steam supports desktop games of Windows, Mac , and Linux. ![Steam MarketPlace pic](https://www.dropbox.com/s/5znirn8c9h46p44/steam-june-2016.jpg?raw=1) @@ -38,11 +38,13 @@ No. Your only required to pay once ( for the greenlit access). For further information, please see the [Steam Greenlight FAQ](http://steamcommunity.com/workshop/about/?appid=765§ion=faq) +> **Note:** Steam does however collect a percent off you games revenue. -## What is itch.io ? + +# What is itch.io ? Itch.io is a digital game marketplace developed originally developed by a coder Leaf Corcoran. Itch.io supports games of Windows, Mac , and Linux. It also supports HTML5 and Flash Games. ![Itch.io MarketPlace pic](https://www.dropbox.com/s/7g3nvgzhxlh2yu3/Download%20the%20latest%20indie%20games%20-%20itch.io.clipular.png?raw=1) @@ -64,6 +66,17 @@ Pretty easy. There's is no extra setup with Stencyl needed on Itch.io. As of writing, Stencyl devs had reported feedback based off their experience using itch.io that there hasn't been that much profit rolling in. Itch.io has many players but its not even comparable to Steam. But its 100% free and may be big one day, so there's nothing to lose. +# Which one should I go with? + +Well its best to go with both so your getting both players. However if you don't want to have to maintain your game on two places, the choise is up to you. Here are the Pro's and Con's about both marketplaces. + +Name | Pro | Cons | +Steam | Large Community, you game will be noticed! | Costs, developers have to pay for Greenlit and some of the renvue is collected. +Itch | 100% Free | Small Community, not enough player. More advertising is needed. + +There you have it. So choose which ever one works. Go with Steam and the cost or go with Itch.io but be prepared to do some advertising. + + ## Summary: From c47540df8afb023405bade0fd1049dc27a454943 Mon Sep 17 00:00:00 2001 From: Supercodegames Date: Fri, 31 Mar 2017 18:00:47 -0400 Subject: [PATCH 4/5] Rename Publishing A Desktop Game To a Online Market Place.md to Making Money Off A Desktop Game To a Online Market Place.md --- ...> Making Money Off A Desktop Game To a Online Market Place.md} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename chapter-8/{Publishing A Desktop Game To a Online Market Place.md => Making Money Off A Desktop Game To a Online Market Place.md} (100%) diff --git a/chapter-8/Publishing A Desktop Game To a Online Market Place.md b/chapter-8/Making Money Off A Desktop Game To a Online Market Place.md similarity index 100% rename from chapter-8/Publishing A Desktop Game To a Online Market Place.md rename to chapter-8/Making Money Off A Desktop Game To a Online Market Place.md From 4160a7542a26f6818eb3442bbb8dcb6b22408711 Mon Sep 17 00:00:00 2001 From: Supercodegames Date: Sun, 2 Apr 2017 11:57:03 -0400 Subject: [PATCH 5/5] Created Table Showing Pro's and Cons of Steam and Itch.io --- ...ng Money Off A Desktop Game To a Online Market Place.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/chapter-8/Making Money Off A Desktop Game To a Online Market Place.md b/chapter-8/Making Money Off A Desktop Game To a Online Market Place.md index 6ac7809..a2d2fe4 100644 --- a/chapter-8/Making Money Off A Desktop Game To a Online Market Place.md +++ b/chapter-8/Making Money Off A Desktop Game To a Online Market Place.md @@ -70,9 +70,10 @@ Itch.io has many players but its not even comparable to Steam. But its 100% free Well its best to go with both so your getting both players. However if you don't want to have to maintain your game on two places, the choise is up to you. Here are the Pro's and Con's about both marketplaces. -Name | Pro | Cons | -Steam | Large Community, you game will be noticed! | Costs, developers have to pay for Greenlit and some of the renvue is collected. -Itch | 100% Free | Small Community, not enough player. More advertising is needed. +Name|Pro|Cons| +---- | --- | --- | +Steam|Large Community, you game will be noticed!| Costs, developers have to pay for Greenlit and some of the renvue is collected.| +Itch |100% Free|Small Community, not enough player. More advertising is needed.| There you have it. So choose which ever one works. Go with Steam and the cost or go with Itch.io but be prepared to do some advertising.