The following Error is reported by Server each time the Hexagon Launcher app list is opened.
ERROR Compute Task Pool (2) bevy_render::render_asset: 364: bevy_pbr::material::PreparedMaterial<bevy_pbr::pbr_material::StandardMaterial> Bind group construction failed: At binding index 2, the provided image sampler Uintdoes not match the required sampler type(s)[Float { filterable: true }].
My VR rendering goes to a single digit FPS during this moment. I have no clue if it is related.
Server Dev branch : Commit e00b487167831d1433ba81fff92833041cb78130
Protostar Dev branch : Commit f8f068ab908b60074f75448f4a3c0649ec2b9515