Currently, the mouse pointer is a fixed and constant sprite that works very well. However, it would be interesting if, like other market programs do, the mouse pointer transformed according to the tool or item the player is using. For example, when using the construction tool, the pointer could transform into a hammer or wrench, and when using a weapon, it could become a crosshair or reticle. This would not only make the experience more immersive but also help players quickly identify which tool or item they're using, improving both usability and game aesthetics.
Currently, the mouse pointer is a fixed and constant sprite that works very well. However, it would be interesting if, like other market programs do, the mouse pointer transformed according to the tool or item the player is using. For example, when using the construction tool, the pointer could transform into a hammer or wrench, and when using a weapon, it could become a crosshair or reticle. This would not only make the experience more immersive but also help players quickly identify which tool or item they're using, improving both usability and game aesthetics.