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Anime content training #41

@vicentecarro

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@vicentecarro

Hi,
Regarding training for Anime content, which differs significantly from real world content in terms of surface normals (due to stylization, shading conventions, and art stuff), from your experience, would it make more sense to (re)train the model from scratch, or to fine-tune the existing one, despite the domain gap?
If the latter, do you have any recommendations? Actually, in both cases, do you have any recommendations in general?

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