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Description
Overview
Design and implement comprehensive environment card functionality across all modes (compact, expanded, edit).
Current State
- Basic environment cards exist but lack proper design and functionality
- Missing environment-specific features and interactions
- Need complete environment management system
Requirements
- Design environment compact card layout
- Implement environment expanded view with proper information display
- Add environment edit mode with inline editing
- Implement environment-specific controls and interactions
- Add environment effects and mechanics
- Design environment card styling consistent with adversary cards
- Add environment creation interface
- Implement environment state management
Design Considerations
- Follow adversary card design patterns for consistency
- Consider environment-specific data (effects, duration, triggers)
- Ensure mobile responsiveness
- Maintain clean, readable layouts
Reference
- Current environment data structure in
- Adversary card implementation for design patterns
- Archive environment implementations for reference
Priority
Medium-High - Environments are important GM tools
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