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General Balance Suggestions #31

@HaneulCheong

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@HaneulCheong

I am noticing Blackwarden, if left alone for a while, just straight up becoming a superpower and dominating the game for the last three consecutive games I've played. So I took a closer look on their uniques, and "[+10]% Strength <for [All] units> <when fighting in [Foreign Land] tiles>" combined with four starting techs smells significant and possibly irreversible early-game military lead.

Either the condition of its combat bonus should be stricter, or its science penalty should be harsher than "[-2 Science] [in all cities] <before discovering [Education]>" in my opinion. Or we can do both. Other uniques such as buildings or units seem fine.

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