-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathLayerVotingNight.cfg
More file actions
230 lines (205 loc) · 4.6 KB
/
LayerVotingNight.cfg
File metadata and controls
230 lines (205 loc) · 4.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
// LAYER_VOTING: These must be Layer_Id's; those_are_different from_display names! I.e. 'Belaya_AAS_v1' is correct, 'Belaya AAS v1' is not.
// NOTE: this file is used for servers running in MapRotationMode=LayerVote. This setting can be found in your Server.cfg file (make sure to use a fresh one as your basis).
// NOTE: in-line comments will not work in this config until further notice. Comment lines should be in separate lines, if used.
// NOTE: voting gives option to exclude selected faction from voting pool, I.e. 'AlBasrah_AAS_v1|CAF|RGF'. This will exclude CAF from Team 1 choices and RGF from Team2 choices.
// NOTE: Factions should be available on selected layer, also playing with factions from the same alliance is restricted. If possible voting pool will be empty it will use all possible options on selected layer.
// NOTE: This file will be used only in selected time defined in Server.cfg - NightTime
//AlBasrah_AAS_v1
//AlBasrah_Insurgency_v1
//AlBasrah_Invasion_v1
//AlBasrah_Invasion_v2
//AlBasrah_RAAS_v1
AlBasrah_Seed_v1
AlBasrah_Skirmish_v1
AlBasrah_Skirmish_v2
//AlBasrah_TC_v1
//Anvil_AAS_v1
//Anvil_Invasion_v1
//Anvil_RAAS_v1
//Anvil_RAAS_v2
Anvil_Skirmish_v1
//Anvil_TC_v1
//Belaya_AAS_v1
//Belaya_AAS_v2
//Belaya_AAS_v3
//Belaya_Invasion_v1
//Belaya_Invasion_v2
//Belaya_RAAS_v1
Belaya_Skirmish_v1
//Belaya_TC_v1
//BlackCoast_AAS_v1
//BlackCoast_AAS_v2
//BlackCoast_Invasion_v1
//BlackCoast_Invasion_v2
//BlackCoast_RAAS_v1
//BlackCoast_RAAS_v2
BlackCoast_Seed_v1
BlackCoast_Seed_v2
BlackCoast_Skirmish_v1
//Chora_AAS_v1
//Chora_AAS_v2
//Chora_AAS_v3
//Chora_Insurgency_v1
//Chora_Invasion_v1
//Chora_Invasion_v2
//Chora_RAAS_v1
Chora_Skirmish_v1
//Chora_TC_v1
//Fallujah_AAS_v1
//Fallujah_Insurgency_v1
//Fallujah_Invasion_v1
//Fallujah_Invasion_v2
//Fallujah_RAAS_v1
//Fallujah_RAAS_v2
Fallujah_Seed_v1
Fallujah_Skirmish_v1
Fallujah_Skirmish_v2
//Fallujah_TC_v1
//FoolsRoad_AAS_v1
//FoolsRoad_AAS_v2
//FoolsRoad_Destruction_v1
//FoolsRoad_Invasion_v1
//FoolsRoad_RAAS_v1
//FoolsRoad_RAAS_v2
//FoolsRoad_RAAS_v3
FoolsRoad_Skirmish_v1
FoolsRoad_Skirmish_v2
//FoolsRoad_TC_v1
//GooseBay_AAS_v1
//GooseBay_Invasion_v1
//GooseBay_RAAS_v1
//GooseBay_RAAS_v2
GooseBay_Seed_v1
GooseBay_Skirmish_v1
//Gorodok_AAS_v1
//Gorodok_Destruction_v1
//Gorodok_Insurgency_v1
//Gorodok_Invasion_v1
//Gorodok_Invasion_v2
//Gorodok_RAAS_v1
//Gorodok_RAAS_v2
Gorodok_Skirmish_v1
//Gorodok_TC_v1
//Harju_AAS_v1
//Harju_AAS_v2
//Harju_AAS_v3
//Harju_Invasion_v1
//Harju_Invasion_v2
//Harju_Invasion_v3
//Harju_RAAS_v1
//Harju_RAAS_v2
Harju_Skirmish_v1
Harju_Skirmish_v2
Harju_Seed_v1
//Harju_TC_v1
//Kamdesh_AAS_v1
//Kamdesh_Insurgency_v1
//Kamdesh_Invasion_v1
//Kamdesh_RAAS_v1
Kamdesh_Skirmish_v1
//Kamdesh_TC_v1
//Kohat_AAS_v1
//Kohat_Insurgency_v1
//Kohat_Invasion_v1
//Kohat_RAAS_v1
Kohat_Skirmish_v1
//Kohat_TC_v1
//Kokan_AAS_v1
//Kokan_AAS_v2
//Kokan_Insurgency_v1
//Kokan_Invasion_v1
//Kokan_RAAS_v1
//Kokan_RAAS_v2
Kokan_Skirmish_v1
//Kokan_TC_v1
//Lashkar_AAS_v1
//Lashkar_AAS_v2
//Lashkar_Insurgency_v1
//Lashkar_Invasion_v1
//Lashkar_RAAS_v1
Lashkar_Skirmish_v1
//Lashkar_TC_v1
//Lashkar_TC_v2
//Logar_AAS_v1
//Logar_Insurgency_v1
//Logar_RAAS_v1
Logar_Seed_v1
Logar_Skirmish_v1
//Logar_TC_v1
//Manicouagan_AAS_v1
//Manicouagan_AAS_v2
//Manicouagan_AAS_v3
//Manicouagan_Invasion_v1
//Manicouagan_RAAS_v1
//Manicouagan_RAAS_v2
Manicouagan_Seed_v1
Manicouagan_Skirmish_v1
Manicouagan_Skirmish_v2
Manicouagan_Skirmish_v3
//Mestia_AAS_v1
//Mestia_AAS_v2
//Mestia_Invasion_v1
//Mestia_RAAS_v1
Mestia_Skirmish_v1
//Mestia_TC_v1
//Mutaha_AAS_v1
//Mutaha_AAS_v2
//Mutaha_Invasion_v1
//Mutaha_RAAS_v1
//Mutaha_RAAS_v2
Mutaha_Seed_v1
Mutaha_Skirmish_v1
//Mutaha_TC_v1
//Narva_AAS_v1
//Narva_AAS_v2
//Narva_AAS_v3
//Narva_Destruction_v1
//Narva_Invasion_v1
//Narva_Invasion_v2
//Narva_RAAS_v1
Narva_Skirmish_v1
//Narva_TC_v1
//PacificProvingGrounds_AAS_v1
PacificProvingGrounds_Seed_v1
//Sanxian_AAS_v1
//Sanxian_AAS_v2
//Sanxian_AAS_v3
//Sanxian_Invasion_v1
//Sanxian_Invasion_v2
//Sanxian_RAAS_v1
//Sanxian_RAAS_v2
Sanxian_Seed_v1
Sanxian_Skirmish_v1
//Skorpo_Invasion_v1
//Skorpo_Invasion_v2
//Skorpo_RAAS_v1
Skorpo_Skirmish_v1
//Sumari_AAS_v1
//Sumari_AAS_v2
//Sumari_AAS_v3
//Sumari_Insurgency_v1
//Sumari_Invasion_v1
//Sumari_RAAS_v1
Sumari_Seed_v1
Sumari_Skirmish_v1
//Sumari_TC_v1
//Tallil_AAS_v1
//Tallil_Invasion_v1
//Tallil_RAAS_v1
//Tallil_RAAS_v2
Tallil_Seed_v1
Tallil_Skirmish_v1
Tallil_Skirmish_v2
Tallil_Skirmish_v3
//Tallil_TC_v1
//Yehorivka_AAS_v1
//Yehorivka_AAS_v2
//Yehorivka_Destruction_v1
//Yehorivka_Invasion_v1
//Yehorivka_Invasion_v2
//Yehorivka_RAAS_v1
//Yehorivka_RAAS_v2
Yehorivka_Skirmish_v1
Yehorivka_Skirmish_v2
//Yehorivka_TC_v1
//Yehorivka_TC_v2