diff --git a/Source/Vehicles/.idea/.idea.Vehicles/.idea/workspace.xml b/Source/Vehicles/.idea/.idea.Vehicles/.idea/workspace.xml
new file mode 100644
index 00000000..5b240b2d
--- /dev/null
+++ b/Source/Vehicles/.idea/.idea.Vehicles/.idea/workspace.xml
@@ -0,0 +1,74 @@
+
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+ 1773284924984
+
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+ 1773284924984
+
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\ No newline at end of file
diff --git a/Source/Vehicles/Components/Vehicles/VehiclePawn/VehiclePawn_Rendering.cs b/Source/Vehicles/Components/Vehicles/VehiclePawn/VehiclePawn_Rendering.cs
index 335b806e..7c966d0c 100644
--- a/Source/Vehicles/Components/Vehicles/VehiclePawn/VehiclePawn_Rendering.cs
+++ b/Source/Vehicles/Components/Vehicles/VehiclePawn/VehiclePawn_Rendering.cs
@@ -4,6 +4,7 @@
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
+using Multiplayer.API;
using RimWorld;
using RimWorld.Planet;
using SmashTools;
@@ -1075,16 +1076,23 @@ public bool IdeoAllowsBoarding(Pawn selPawn)
public void ChangeColor()
{
- Dialog_VehiclePainter.OpenColorPicker(this, delegate(Color colorOne, Color colorTwo,
+ var godMode = DebugSettings.godMode;
+ Dialog_VehiclePainter.OpenColorPicker(this, delegate (Color colorOne, Color colorTwo,
Color colorThree,
PatternDef patternDef, Vector2 displacement, float tiles)
{
- patternToPaint =
- new PatternData(colorOne, colorTwo, colorThree, patternDef, displacement, tiles);
- if (DebugSettings.godMode)
+
+ [SyncMethod] void SyncColor(VehiclePawn self, bool godMode, Color colorOne, Color colorTwo,
+ Color colorThree,
+ PatternDef patternDef, Vector2 displacement, float tiles)
{
- SetColor();
+ self.patternToPaint =
+ new PatternData(colorOne, colorTwo, colorThree, patternDef, displacement, tiles);
+ if (godMode)
+ {
+ self.SetColor(); }
}
+ SyncColor(this, godMode, colorOne, colorTwo, colorThree, patternDef, displacement, tiles);
});
}
diff --git a/Source/Vehicles/Multiplayer.cs b/Source/Vehicles/Multiplayer.cs
new file mode 100644
index 00000000..4d6ee757
--- /dev/null
+++ b/Source/Vehicles/Multiplayer.cs
@@ -0,0 +1,25 @@
+using Multiplayer.API;
+using Verse;
+using System;
+
+namespace VehicleFramework.MultiplayerCompatibility;
+
+
+[StaticConstructorOnStartup]
+public static class Multiplayer
+{
+ static Multiplayer()
+ {
+ try
+ {
+
+ if (!MP.enabled) return;
+ MP.RegisterAll();
+
+ }
+ catch (Exception ex)
+ {
+ Log.Warning($"Failed to initialize Multiplayer support for Vehicle Framework in Multiplayer.cs: {ex.Message}");
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/Vehicles/Vehicles.csproj b/Source/Vehicles/Vehicles.csproj
index dbdb136b..b99bf792 100644
--- a/Source/Vehicles/Vehicles.csproj
+++ b/Source/Vehicles/Vehicles.csproj
@@ -89,6 +89,8 @@
+
+
False