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Form3.Designer.cs
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110 lines (104 loc) · 4.62 KB
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namespace GAME
{
partial class Form3
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form3));
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.Image = global::GAME.Properties.Resources.GIF;
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(381, 138);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("微軟正黑體", 16F, System.Drawing.FontStyle.Bold);
this.label1.Location = new System.Drawing.Point(12, 160);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(224, 28);
this.label1.TabIndex = 1;
this.label1.Text = "Press ↑ to move up";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("微軟正黑體", 16F, System.Drawing.FontStyle.Bold);
this.label2.Location = new System.Drawing.Point(12, 198);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(256, 28);
this.label2.TabIndex = 2;
this.label2.Text = "Press ↓ to move down";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Font = new System.Drawing.Font("微軟正黑體", 16F, System.Drawing.FontStyle.Bold);
this.label3.Location = new System.Drawing.Point(12, 234);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(326, 28);
this.label3.TabIndex = 3;
this.label3.Text = "Press M to enable mica mode";
this.label3.Click += new System.EventHandler(this.label3_Click);
//
// Form3
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(380, 280);
this.Controls.Add(this.label3);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.Name = "Form3";
this.Text = "how to play";
this.Load += new System.EventHandler(this.Form3_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
}
}