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lines changed Original file line number Diff line number Diff line change @@ -12,6 +12,7 @@ Adds a static coordinates-based interaction to the game. This function registers
1212 - ` onEnter ` (` function(data: CPoint) ` ) [ onEnter] ( https://overextended.dev/ox_lib/Modules/Points/Lua/Client ) cb function for an ox_lib point
1313 - ` onExit ` (` function(data: CPoint) ` ) [ onExit] ( https://overextended.dev/ox_lib/Modules/Points/Lua/Client ) cb function for an ox_lib point
1414 - ` nearby ` (` function(data: CPoint) ` ) [ nearby] ( https://overextended.dev/ox_lib/Modules/Points/Lua/Client ) cb function for an ox_lib point
15+ - ` allowInVehicle? ` (` boolean ` ): wether or not you can use this interaction in a car (default: ` false ` ).
1516 - ` options ` (` table ` ): A list of options for the interaction. Each option is a table with the following fields:
1617 - ` label ` (` string ` ): The text displayed for the option.
1718 - ` icon ` (` string ` ): The simple FontAwesome icon name displayed for the option (e.g., "hand").
Original file line number Diff line number Diff line change @@ -9,6 +9,7 @@ Registers an interaction for a networked entity in the game. This function enabl
99 - ` netId ` (` number ` ): The network ID for the networked entity.
1010 - ` offset? ` (` vec3 ` ): The offset from the entity's position where the interaction is located.
1111 - ` bone? ` (` string or string[] ` ): name of the bone to interact with or an array of bones. will use the first valid bone for the entity from the array
12+ - ` allowInVehicle? ` (` boolean ` ): wether or not you can use this interaction in a car (default: ` false ` ).
1213 - ` options ` (` table ` ): A list of options for the interaction. Each option is a table with the following fields:
1314 - ` label ` (` string ` ): The text displayed for the option.
1415 - ` icon ` (` string ` ): The simple FontAwesome icon name displayed for the option (e.g., "hand").
Original file line number Diff line number Diff line change @@ -10,6 +10,7 @@ Registers interactions for one or more models in the game. This function enables
1010 - ` model ` (` string | number ` ): The model name or hash for which the interaction is being registered.
1111 - ` offset? ` (` vec3 ` ): The offset from the model's position where the interaction is located.
1212 - ` bone? ` (` string or string[] ` ): name of the bone to interact with or an array of bones. will use the first valid bone for the entity from the array
13+ - ` allowInVehicle? ` (` boolean ` ): wether or not you can use this interaction in a car (default: ` false ` ).
1314 - ` options ` (` table ` ): A list of options for the interaction. Each option is a table with the following fields:
1415 - ` label ` (` string ` ): The text displayed for the option.
1516 - ` icon ` (` string ` ): The simple FontAwesome icon name displayed for the option (e.g., "hand").
Original file line number Diff line number Diff line change @@ -7,6 +7,7 @@ Registers a global interaction for non-player characters (NPCs) or peds in the g
77- ` data ` (` PedInteractionData ` ): A table containing the interaction data. It must include:
88 - ` id ` (` string | number ` ): A unique identifier for the interaction.
99 - ` bone? ` (` string or string[] ` ): name of the bone to interact with or an array of bones. will use the first valid bone for the entity from the array
10+ - ` allowInVehicle? ` (` boolean ` ): wether or not you can use this interaction in a car (default: ` false ` ).
1011 - ` options ` (` table ` ): A list of options for the interaction. Each option is a table with the following fields:
1112 - ` label ` (` string ` ): The text displayed for the option.
1213 - ` icon ` (` string ` ): The simple FontAwesome icon name displayed for the option (e.g., "hand").
Original file line number Diff line number Diff line change @@ -7,6 +7,7 @@ Registers a global interaction for players in the game. This function enables in
77- ` data ` (` PedInteractionData ` ): A table containing the interaction data. It must include:
88 - ` id ` (` string | number ` ): A unique identifier for the interaction.
99 - ` bone? ` (` string or string[] ` ): name of the bone to interact with or an array of bones. will use the first valid bone for the entity from the array
10+ - ` allowInVehicle? ` (` boolean ` ): wether or not you can use this interaction in a car (default: ` false ` ).
1011 - ` options ` (` table ` ): A list of options for the interaction. Each option is a table with the following fields:
1112 - ` label ` (` string ` ): The text displayed for the option.
1213 - ` icon ` (` string ` ): The simple FontAwesome icon name displayed for the option (e.g., "hand").
Original file line number Diff line number Diff line change @@ -7,6 +7,7 @@ Registers a global interaction for networked vehicles in the game. This function
77- ` data ` (` VehicleInteractionData ` ): A table containing the interaction data. It must include:
88 - ` id ` (` string | number ` ): A unique identifier for the interaction.
99 - ` bone? ` (` string or string[] ` ): name of the bone to interact with or an array of bones. will use the first valid bone for the entity from the array
10+ - ` allowInVehicle? ` (` boolean ` ): wether or not you can use this interaction in a car (default: ` false ` ).
1011 - ` options ` (` table ` ): A list of options for the interaction. Each option is a table with the following fields:
1112 - ` label ` (` string ` ): The text displayed for the option.
1213 - ` icon ` (` string ` ): The simple FontAwesome icon name displayed for the option (e.g., "hand").
Original file line number Diff line number Diff line change @@ -9,6 +9,7 @@ Registers an interaction for a local (non-networked) entity in the game. This al
99 - ` entity ` (` number ` ): The entity handle of the local entity.
1010 - ` offset? ` (` vec3 ` ): The offset from the entity's position where the interaction is located.
1111 - ` bone? ` (` string or string[] ` ): name of the bone to interact with or an array of bones. will use the first valid bone for the entity from the array
12+ - ` allowInVehicle? ` (` boolean ` ): wether or not you can use this interaction in a car (default: ` false ` ).
1213 - ` options ` (` table ` ): A list of options for the interaction. Each option is a table with the following fields:
1314 - ` label ` (` string ` ): The text displayed for the option.
1415 - ` icon ` (` string ` ): The simple FontAwesome icon name displayed for the option (e.g., "hand").
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