You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
i use these scripts to build assetbundle for shaders, and found out that the shaders are where stipped,but if the shader variant asset is not in the same bundle with shaders, the shader load when running is not correct ,why?