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Request: When a user logs in from anywhere on the site, it redirects them back to where they came from. #32

@fortepc

Description

@fortepc

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Note: for support questions, please use /r/TheSilphRoad. This repository's issues are reserved for feature requests and bug reports.

I'm submitting a ...

  • feature request

If the current behavior is a bug, please provide the steps to reproduce and if possible a minimal demo of the problem

Try to include screenshots, or any other material to help us understand how to reproduce

Someone navigates to the silph league map, they find a server they want to join, they are unable to join it without logging in, so they log in, then they're redirected to the traveler card screen and are then forced to return to the league map and find the map pin again.

What is the expected behavior or new feature?

When someone logs in from one of the login buttons inside a nest view or league view, it should redirect them back to that place on the map after logging in.

What is the motivation / use case for changing the behavior?

A lot of users try to use the Nest Atlas or the League map for the first time, only to realize they're not logged in. When they then click the login button where the report or join server button is they're then redirected back to their traveler card forcing them to go back to where they were previously all over. If someone is reporting a nest that they're not next to or joining a server for an area they're not familiar with in preparation to visit or something and aren't super familiar with the map view it can be very frustrating to go through trying to find the pin they want all over again.

This is lack of functionality has discouraged server owners from advertising the silph league as a way to get into their servers which would in turn help the league grow into the defacto community map it should be.

Please tell us about your environment, for bugs:

  • Operating System: Not Applicable
  • Browser: Not Applicable

Other information

(e.g. detailed explanation, stacktraces, related issues, suggestions how to fix, links for us to have context)

Not Applicable

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