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On factions server players often water spawers to make them hard to raid, while preventing liquid flow/placement near spawners could be done with plugins, performance usually isn't great, it's been awhile since I've really messed with custom .jars aside from editing a few minor things here and there, but I figured this would be good suggestion.
Something like min-range with 0 resulting in vanilla behavior, 1 blocking liquids 1 block around spawner, 2 in 2 blocks and so on... should also check diagonal blocks, possibly with option to ignore blocks below the spawner (probably not worth the hassle tho).
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