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This repository was archived by the owner on Nov 2, 2018. It is now read-only.
This repository was archived by the owner on Nov 2, 2018. It is now read-only.

Default MultiplicateColour in LightObstacleGenerator.cs #1

@damagefilter

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@damagefilter

Hello.

I'll try to make it short:
Basically: Since the MutliplicativeColour is full black the generated obstacle overlays the
actual object completely black.
Do you think there can be a way to set a default colour somewhere in a settings panel, for instance?

I don't know of the usage statistics and what is more common in general
but at least I find myself rarely wanting the obstacle to be pitch black
Of course it can always be changed but in all likelihood one might have a set up
where you want a certain colour in most cases and not having to adjust it seems like a nice addition.

I could make a pull-request for some such thing I'm just wondering if that'd be something you'd want to do in the first place.

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