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Using Reloaded.Hooks on Linux #27

@NotNite

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@NotNite

Hi! I use Reloaded libraries in GDWeave, a mod loader for Godot Engine games. Recently the topic of adding native Linux support has come up (shouldn't be too difficult assuming I can adjust my hooks+sigs), but I'm running into the issue that Reloaded.Hooks only works on Windows.

It looks like the dependency on Reloaded.Memory.Buffers is over 2 years old, and while the latest updates make it work cross-platform, Reloaded.Hooks hasn't been updated for it. Is this the only blocker for Linux support in Reloaded.Hooks, or am I mistaken? If so, how much effort would it be to port it to a newer version?

Thanks!

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