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@@ -32,6 +32,8 @@ SimulationFramework is a cross-platform library for creative coding, game develo
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-**Built-in [Dear ImGui](https://github.com/ocornut/imgui) Support**: Dear ImGui is completely built-in with zero setup.
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-**Shaders**: Write shaders in C#! SimulationFramework compiles C# into GLSL at runtime (in beta, check out the canvas-shader branch).
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With more on the way! See [Planned Features](https://github.com/Redninja106/simulationframework#planned-features).
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> Note: SimulationFramework is still changing with every new version. Breaking changes are frequent.
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## Planned Features
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-**C# shaders**: .NET CIL to HLSL/GLSL compilation to write any kind of shader in plain C# (or any other .NET language!). (Coming in v0.3.0, alpha out now!)
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-**WebAssembly and Mobile Support**: Any simulations you write will run on a web browser or mobile device, no code changes needed.
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