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util.lua
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106 lines (87 loc) · 3.72 KB
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local ML = MuteList
ML.util = {}
local settings = ML.settings
local util = ML.util
util.commands = {}
util.LC = LibStub("libChat-1.0")
util.LSC = LibStub("LibSlashCommander")
function util.InitializeSlashCommands()
local function muteList()
local list = settings.GetMuteList()
local empty = true
for playerName, _ in pairs(settings.GetMuteList()) do
d(playerName)
empty = false
end
if empty then d(GetString(SI_MUTELIST_EMPTY_MESSAGE)) end
end
util.commands.list = util.LSC:Register(GetString(SI_MUTELIST_LSC_LIST_COMMAND), muteList, GetString(SI_MUTELIST_LSC_LIST_DESCRIPTION))
local function unmute(playerName)
local result = settings.Unmute(playerName)
if result then
util.RefreshUnmuteAutoCompleteData()
df(GetString(SI_MUTELIST_UNMUTE_MESSAGE), playerName)
else
df(GetString(SI_MUTELIST_UNMUTE_ERROR), playerName)
end
end
util.commands.unmute = util.LSC:Register(GetString(SI_MUTELIST_LSC_UNMUTE_COMMAND), unmute, GetString(SI_MUTELIST_LSC_UNMUTE_DESCRIPTION))
end
function util.RefreshUnmuteAutoCompleteData()
local autoCompleteData = {}
for playerName, _ in pairs(settings.GetMuteList()) do
table.insert(autoCompleteData, playerName)
end
table.sort(autoCompleteData)
util.commands.unmute:SetAutoComplete(autoCompleteData)
end
--override SharedChatSystem:ShowPlayerContextMenu(playerName, rawName) from line 2076 in sharedchatsystem.lua
function CHAT_SYSTEM:ShowPlayerContextMenu(playerName, rawName)
ClearMenu()
local otherPlayerIsDecoratedName = IsDecoratedDisplayName(playerName)
local localPlayerIsGrouped = IsUnitGrouped("player")
local localPlayerIsGroupLeader = IsUnitGroupLeader("player")
local otherPlayerIsInPlayersGroup = not otherPlayerIsDecoratedName and IsPlayerInGroup(rawName)
if IsGroupModificationAvailable() then
if not localPlayerIsGrouped or (localPlayerIsGroupLeader and not otherPlayerIsInPlayersGroup) then
AddCustomMenuItem(GetString(SI_CHAT_PLAYER_CONTEXT_ADD_GROUP), function()
local SENT_FROM_CHAT = false
local DISPLAY_INVITED_MESSAGE = true
TryGroupInviteByName(playerName, SENT_FROM_CHAT, DISPLAY_INVITED_MESSAGE)
end)
elseif otherPlayerIsInPlayersGroup and localPlayerIsGroupLeader then
AddCustomMenuItem(GetString(SI_CHAT_PLAYER_CONTEXT_REMOVE_GROUP), function()
GroupKickByName(rawName)
end)
end
end
local function IgnoreSelectedPlayer()
if not IsIgnored(rawName) then
AddIgnore(playerName)
end
end
AddCustomMenuItem(GetString(SI_CHAT_PLAYER_CONTEXT_WHISPER), function()
self:StartTextEntry(nil, CHAT_CHANNEL_WHISPER, playerName)
end)
if(not IsIgnored(rawName)) then
AddCustomMenuItem(GetString(SI_CHAT_PLAYER_CONTEXT_ADD_IGNORE), IgnoreSelectedPlayer)
end
if not settings.IsMuted(playerName) then
AddCustomMenuItem(GetString(SI_MUTELIST_MUTE_OPTION), function()
settings.Mute(playerName)
util.RefreshUnmuteAutoCompleteData()
df(GetString(SI_MUTELIST_MUTE_MESSAGE), playerName)
end)
end
if(not IsFriend(rawName)) then
AddCustomMenuItem(GetString(SI_CHAT_PLAYER_CONTEXT_ADD_FRIEND), function()
ZO_Dialogs_ShowDialog("REQUEST_FRIEND", {name = rawName})
end)
end
AddCustomMenuItem(zo_strformat(SI_CHAT_PLAYER_CONTEXT_REPORT, rawName), function()
ZO_HELP_GENERIC_TICKET_SUBMISSION_MANAGER:OpenReportPlayerTicketScene(playerName, IgnoreSelectedPlayer)
end)
if(ZO_Menu_GetNumMenuItems() > 0) then
ShowMenu()
end
end