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Just a small correction to the readme file: the interpolation function I wrote already handles evaluations at multiple points, as indicated by the docstring here, without using vmap. It's all vectorized because map_coordinates is vectorized.
A quick test shows that it is faster than eval_linear when the number of points to evaluate is large (>100000) but slower when the batch is small. I think this is because the GPU with a large number of cores is better suited to handle large parallel computation.
Please see the attached test file, which is adapted from Smit's notebook.
linear_interpolate.pdf
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