Technical documentation for the WWoW (Westworld of Warcraft) simulation platform.
Cross-session implementation tracking is maintained through:
docs/TASKS.md(master orchestrator)- directory-local
TASKS.mdfiles (project-level execution backlogs) - directory-local
TASKS_ARCHIVE.mdfiles (completed items)
docs/
README.md # This file
TASKS.md # Master task orchestrator
ARCHIVE.md # Historical archive
CLAUDE.md # Project instructions and architecture notes
ARCHITECTURE.md # High-level system architecture
PROJECT_STRUCTURE.md # Detailed file/folder layouts
DEVELOPMENT_GUIDE.md # Developer onboarding guide
CODING_STANDARDS.md # C# coding conventions
IPC_COMMUNICATION.md # Inter-process communication
BUILD.md # Build system and CI notes
DEVELOPING.md # Per-project build configs and debug setup
TECHNICAL_NOTES.md # Constants, env paths, known issues
PHYSICS_ENGINE_PROMPT.md # Movement recording format reference
physics/ # PhysX CCT-style physics documentation
server-protocol/ # WoW 1.12.1 protocol references
testing/ # End-to-end testing guides
| Document | Description |
|---|---|
| TASKS.md | Master task orchestration and handoff |
| ARCHIVE.md | Completed tasks and historical records |
| ARCHITECTURE.md | High-level system architecture |
| TECHNICAL_NOTES.md | Constants and implementation notes |
| physics/README.md | Physics documentation index |
| Location | Convention | Example |
|---|---|---|
docs/ |
SCREAMING_SNAKE_CASE.md |
ARCHITECTURE.md |
| Numbered sequences | NN_SCREAMING_SNAKE_CASE.md |
01_CALL_GRAPH.md |
| Project READMEs | README.md |
Always README.md |
- Title (H1)
- Overview
- Main content
- Related documentation links