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TODO notes #5
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ProditorMagnus
opened on Mar 21, 2018
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- [terrain_defaults] does not use [movement_costs] added with [modify_unit] wesnoth/wesnoth#9675 indicates that [modify_unit] is not allowed to change movecost anymore https://github.com/ProditorMagnus/OrociaRandomMod/blob/master/utils/wave_modifications.cfg#L36
- wave delaying doesnt update wave composition labels
- test if nonageless waves work when ageless is not installed
- if not generating waves for side, remove their village too
- removing leader for ai side #4 remove leader
- https://forums.wesnoth.org/viewtopic.php?p=647894#p647894 poison saves
- Use hex values for objectives colors
- Healer list generation and verification
- Check if perfect drone needs to be moved to level 3 list.
- Reduce ultra hardcore charge base value
- Check ultra hardcore 31 and 33 secondary bonus base values
- Increase bonusspam adr modifier, like max(x^constant1, x+constant2), initial idea (2, 0.5)
- Use set_side_id for ai color
- With hp multiplier units start with hp that is not their max hp
- Do something to discourage blocking observers, like invisible enemies, no labels, no upgrades info - removing those tags
- Consider choosing random spawns before the turn and displaying them
- Unlist kamikaze
- Menu to pause waves for one turn - increase turn number of everything following
- Try endless mode
- unlist level 4 nordhris units and AE_rhy_dw_Scorpio and AE_rhy_dw_Ballista
- reloading is broken
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