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app.js
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166 lines (145 loc) · 4.95 KB
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let player1 = {
name: 'Player 1',
score: 0,
wins: 0,
loses: 0,
button: document.querySelector('#p1Button'),
display: document.querySelector('#p1Display'),
statsTableName: document.querySelector('#p1NameStats'),
statsTableWon: document.querySelector('#p1Won'),
statsTableLost: document.querySelector('#p1Lost')
}
let player2 = {
name: 'Player 2',
score: 0,
wins: 0,
loses: 0,
button: document.querySelector('#p2Button'),
display: document.querySelector('#p2Display'),
statsTableName: document.querySelector('#p2NameStats'),
statsTableWon: document.querySelector('#p2Won'),
statsTableLost: document.querySelector('#p2Lost')
}
// Main section elements
let gameHistory = document.querySelector('#gameHistory');
const changePlayers = document.querySelector('#changePlayers')
const scoreSelector = document.querySelector('#toWin')
const resetButton = document.querySelector('#reset');
const clearHistButton = document.querySelector('#clearHistory')
// overlay elements and listener
const overlay = document.querySelector('.modal')
const overlayClose = document.querySelector('.modal-close')
const form = document.querySelector('.form')
function shutOverlay() {
overlay.classList.remove('is-active');
form.elements.player1Name.value = '';
form.elements.player2Name.value = '';
}
function openOverlay() {
overlay.classList.add('is-active');
}
overlayClose.addEventListener('click', shutOverlay)
form.addEventListener('submit', function (el) {
// prevent page redirection and more, no default behaviour
el.preventDefault();
const player1Input = form.elements.player1Name.value;
const player2Input = form.elements.player2Name.value;
if (player1Input !== '' && player2Input !== '') {
player1.name = `${player1Input}`;
player2.name = `${player2Input}`;
// Stats table and button to display new names
for (let p of [player1, player2]){
p.button.textContent = `+1 ${p.name}`;
p.statsTableName.textContent = p.name;
}
reset();
clearHistory();
shutOverlay();
} else if (player1Input === '' && player2Input === '') {
// button display name
player1.button.textContent = player1.name;
player2.button.textContent = player2.name;
// Stats table names
player1.statsTableName.textContent = 'Player One';
player2.statsTableName.textContent = 'Player Two';
reset()
clearHistory();
shutOverlay();
} else {
alert('You didn\'t enter both player names!');
}
// shutOverlay()
})
// Tasking
let winningScore = parseInt(scoreSelector.textContent);
let isGameOver = false;
function updateScore(player, opponent) {
if (!isGameOver) {
player.score += 1;
if (player.score === winningScore) {
isGameOver = true;
player.display.classList.add('has-text-success');
opponent.display.classList.add('has-text-danger');
player.button.disabled = true;
opponent.button.disabled = true;
emptyListText.className = 'is-hidden';
addHistory(player, opponent);
}
player.display.textContent = player.score;
}
}
function addHistory(winner, loser) {
const record = document.createElement('li');
// record.className = 'ml-3';
record.textContent = `${winner.name} wins ${winner.score} to ${loser.score}`;
winner.wins += 1;
loser.loses += 1;
// Update player stats table
winner.statsTableWon.textContent = winner.wins;
loser.statsTableLost.textContent = loser.loses;
gameHistory.appendChild(record);
}
function reset() {
isGameOver = false;
for (let p of [player1, player2]) {
p.score = 0;
p.display.textContent = p.score;
p.display.classList.remove('has-text-success', 'has-text-danger');
p.button.disabled = false;
}
}
function clearHistory() {
const emptyListText = document.querySelector('#emptyListText')
emptyListText.className = '';
gameHistory.innerHTML = "";
for (let p of [player1, player2]) {
p.wins = 0;
p.loses = 0;
p.statsTableWon.textContent = p.wins;
p.statsTableLost.textContent = p.loses;
}
}
// Event Listeners
changePlayers.addEventListener('click', openOverlay);
scoreSelector.addEventListener('change', function () {
// alert(this.value);
winningScore = parseInt(this.value);
reset();
clearHistory();
})
player1.button.addEventListener('click', function () {
updateScore(player1, player2);
})
// removes double click zoom
player1.button.addEventListener('dblclick', function (e) {
e.preventDefault();
})
player2.button.addEventListener('click', function () {
updateScore(player2, player1);
})
// removes double click zoom
player2.button.addEventListener('dblclick', function (e) {
e.preventDefault();
})
resetButton.addEventListener('click', reset);
clearHistButton.addEventListener('click', clearHistory);