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Release Notes

v1.8.1

Date: 2026-04-03

  • Fixed the StructRNA of type Sound has been removed error when placing a sound strip from the Capture panel. Only Blender v5.1+ was affected.

v1.8.0

Date: 2026-04-01

  • The cue type (ABC...) of the Capture can now be directly edited in the Sound and Setup and Cues Capture panel. This allows one to fix simple errors prior to NLA baking, which might be more convenient than editing the NLA strips. Editing can be disabled in the Cue list display options to return to the slightly more compact view:

CueTypeEditing CueTypeEditingOption

  • Small tweaks and fixes for better Blender v5.1.0 compatibility

v1.7.0

Date: 2025-12-29

  • Action Slots are now supported, while maintaining compatibility with older Blender versions. Slots were added in Blender v4.4.

AudioStripSync

  • Blender version v5+ is supported.
  • Fixed the minimal Blender version supported (v3.3) in the metadata to avoid warning at the Blender start.

v1.6.1

Date: 2025-09-15

Made the aud module optional. Sound conversion is disabled when the module is broken or missing. This is a workaround for the #27, #19 and #24

AudioStripSync


v1.6.0

Date: 2025-06-12

  • There is now two-way synchronization between the Sound Strip in the Sequencer and the Capture object. The Start Frame updates as the Strip is being moved and vice versa. Can be enabled/disabled with the chain like button (enabled by default). AudioStripSync

  • The NLA Track selection dropdowns are now more robust and persists most of the NLA track modifications like track reordering renaming or deletions. NLATrackRef

  • Offline html/pdf documentation is included as a separate zip file.


v1.5.4

Date: 2025-03-25

  • Updated the plugin to work with Blender v4.4
  • The Use extended shapes checkbox is now visible in both the Capture as well as the Mapping panel.

v1.5.3

Date: 2025-03-09

Maintenance Release

  • The Remove previous strip button has been moved to the error report section. An option to enable automatic removal has been added.
  • A new button has been added to manually or automatically unlink an Active Action (preview) before baking, addressing a common issue where the baked animation would not move.
  • Improved error handling for the Object has no animation data error on the preview buttons when using only Shape Key Actions.

bakeValidations


v1.5.2

Date: 2024-09-23

Fixed a regression where macos-arm64 was missing from the supported architectures in the extension manifest, causing installation failures on arm platform.


v1.5.1

Date: 2024-09-20

Fixed legacy installation method broken in 1.5.0.


v1.5.0

Date: 2024-09-17

  • Can now be installed as a Blender Extension, while legacy addon installation is still supported.
  • For library overrides, fixed the issue where Mapping items were lost on reload. The mapping preinitialization-in-the-linked-library-workaround is no longer necessary.

v1.4.0

Date: 2024-06-18

  • Added In Out Blend Type to control Strip Blending, including new No Blending to better support 2D animations.

image

  • The basic/non-extended shapes scenario now works correctly.
  • Fixed the 'NoneType' object has no attribute 'fcurve' error.
  • Fixed the 'NoneType' object has no attribute 'sequences_all' error for some scenes.

v1.3.1

Date: 2024-05-27

Bugfix release for missed import #15


v1.3.0

Date: 2024-05-25

  • New simplified bake-to-NLA which should produce better results out-of-the-box.
  • After the too-long cues are trimmed down the gap is filled with the X cues (silence)
  • The scene end frame is updated if the sound strip reaches after the last frame of the scene.
  • For troubleshoting: starting blender --debug will force trace level debugging of the plugin. Enabled console logging where missing before

v1.2.1

Date: 2024-04-11

Bug fix release

  • Mapping preview button works correctly also with shape-key Actions
  • Baking multiple objects at once correctly alternate between the two track-pairs

v1.2.0

Date: 2024-03-30

Capture

  • Import/Export captured Cues to json file (mainly used by unitests )

image

Mapping

  • Mapping preview button. Activates the mapped Action on the selected object(s) or all the objects which have mapping.
  • A custom frame-range on the mapped Action can be configured. So it is now possible to use pose-sheets and it is no longer necessary to slice individual poses out into individual Actions. Like for example the overwrite_shape_action from the Faceit plugin. This is also prerequisite for more automated Faceit integration (wip).

image

NLA Bake dialog

  • Caputre selection can be now changed directly on the bake dialog.
  • Auto-trim too long Cues on the NLA baking. Enabled by default with some reasonable time.

image

Other

  • Several small UI changes and reorganization
  • Unittests on Github works for all three platforms

v1.1.1

Date: 2024-01-08

Bug fix release: the Action dropdown was failing silently where there was any blank Action #8


v1.1.0

Date: 2024-01-02

  • The dialog file is automatically used if there is .txt file beside the wav/ogg file. See #7

  • Up to date check button in the preferences: image

  • Baking Shape-keys is now supported.

    • For Armature use normal Actions
    • For Mesh use Shape-key Actions image
  • Mapping section of the panel has been reorganized.

    • Cue-type help button has been moved to the left (click on the A,B,C symbols)
    • Action dropdown is now filtered based on the Flags in the "toolbar". Shape/Normal Actions, Assets only, Only Valid/Matching Actions image

v1.0.3

Date: 2023-10-09

Improved logging (log to file)


v1.0.2

Date: 2023-10-02

Capture doesn't work for longer sounds clips fix (#8)


v1.0.1

Date: 2023-09-19

Library overrides support


v1.0.0

Date: 2023-09-13

  • Attempt to add library overrides support #7
  • Tab name RLSP in the 3d view sidebar can now be changed in the preferences

v0.9.1

Date: 2023-07-10

Bugfix release, removed stalled imports


v0.9.0

Date: 2023-07-06

  • Project renamed to rhubarb_lipsync_ng as there was nothing left from the original code-base. The versioning was reset as well.
  • The Action baking somehow works now. But the Strip Placement needs a rework. Especially the strip-ends placing. Baking of the shape keys actions is not implemented yet.
  • Captures are now bound to Scene and only Mapping-settings are bound to individual Object(s) (typically armature). So one capture can be used for multiple objects and baked at once.
  • Setting the start frame works as expected.