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autosam
File metadata and controls
1589 lines (1410 loc) · 68.6 KB
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--automatic set, can change by adjust UI's toggles
_G.autospawn = true -- auto spawn
_G.lowmode = false -- low graphic mode
_G.claimsam = true -- claim sam
_G.findsam = true -- find sam
_G.bringfruit = true -- bring fruit
_G.autoopencommonanduncommon = true -- auto open common and uncommon boxes
_G.autoopenrareandultra = true -- auto open rare and ultra boxes
_G.autoteleportsafe = true -- auto teleport to safe zone
_G.autostorerare = true -- auto store rare fruits
_G.autostoreultra = true -- auto store ultra fruits
_G.autostoreaura = true -- auto store aura fruits (include common and uncommon)
_G.autoreset = true -- auto reset after (x) time for refresh ping
_G.resettime = 660 --second
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/PotatoEiii/whocares/main/thisdamn/SalunaKavoUI7"))()
local Window = Library.CreateLib("Saluna VIP | OPL | Version: Auto Sam Settings", "Serpent", colors)
local HiTab = Window:NewTab("Sam Settings")
local RejoinTab = Window:NewTab("Server")
local Settings = HiTab:NewSection(" -- Sam Settings -- ")
local Rejoin = RejoinTab:NewSection("-- Rejoin Server --")
Rejoin:NewButton("Rejoin Server", "Rejoin The Current Server", function()
game.Players.LocalPlayer:Kick("Rejoining Server, Please Wait...")
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer)
end)
Settings:NewToggle("Auto Spawn" , "Automatic Spawn If Die", function(state)
_G.autospawn = state
end)
Settings:NewToggle("Low Mode" , "Automatic Spawn If Die", function(state)
_G.lowmode = state
if _G.lowmode then
local Terrain = workspace:FindFirstChildOfClass("Terrain")
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local Settings = settings()
-- Configure terrain water settings
if Terrain then
Terrain.WaterWaveSize = 0
Terrain.WaterWaveSpeed = 0
Terrain.WaterReflectance = 0
Terrain.WaterTransparency = 0
end
-- Configure lighting settings
Lighting.GlobalShadows = false
Lighting.FogEnd = 1e9 -- You had 9e9, which is fine, but 1e9 is commonly used for "no fog"
-- Set rendering quality
pcall(function()
Settings.Rendering.QualityLevel = Enum.QualityLevel.Level01
end)
-- Optimize all game descendants
for _, v in pairs(game:GetDescendants()) do
if v:IsA("BasePart") then
v.Material = Enum.Material.Plastic
v.Reflectance = 0
elseif v:IsA("Decal") then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
end
end
-- Disable post-processing effects
for _, v in pairs(Lighting:GetDescendants()) do
if v:IsA("BlurEffect") or v:IsA("SunRaysEffect")
or v:IsA("ColorCorrectionEffect") or v:IsA("BloomEffect")
or v:IsA("DepthOfFieldEffect") then
v.Enabled = false
end
end
-- Remove visual effects when added
workspace.DescendantAdded:Connect(function(child)
task.spawn(function()
if child:IsA("ForceField")
or child:IsA("Sparkles")
or child:IsA("Smoke")
or child:IsA("Fire") then
RunService.Heartbeat:Wait()
child:Destroy()
end
end)
end)
end
end)
Settings:NewToggle("Claim Sam" , "Automatic Claim Sam", function(state)
_G.claimsam = state
end)
Settings:NewToggle("Find Sam" , "Automatic Find Sam", function(state)
_G.findsam = state
end)
Settings:NewToggle("Bring Fruit" , "Automatic Bring Fruit", function(state)
_G.bringfruit = state
end)
Settings:NewToggle("Auto Open Common/Uncommon" , "Automatic Open Common/Uncommon Boxes", function(state)
_G.autoopencommonanduncommon = state
end)
Settings:NewToggle("Auto Open Rare/Ultra" , "Automatic Open Rare/Ultra Boxes", function(state)
_G.autoopenrareandultra = state
end)
Settings:NewToggle("Auto TP Safe Zone" , "Automatic Teleport To Safe Zone", function(state)
_G.autoteleportsafe = state
end)
Settings:NewToggle("Auto Store Rare" , "Automatic Store Rare Fruits", function(state)
_G.autostorerare = state
end)
Settings:NewToggle("Auto Store Ultra" , "Automatic Store Ultra Rare Fruits", function(state)
_G.autostoreultra = state
end)
Settings:NewToggle("Auto Store Aura" , "Automatic Store Aura Fruits", function(state)
_G.autostoreaura = state
end)
Settings:NewToggle("Auto Reset" , "Automatic Reset For Refresh Ping", function(state)
_G.autoreset = state
end)
Settings:NewSlider("Time For Reset", "Increase/Decrease", 999, 100, function(sd)
_G.resettime = sd
end)
Rarefruit = {
"Candy Fruit",
"Chilly Fruit",
"Flare Fruit",
"Gas Fruit",
"Gravity Fruit",
"Hollow Fruit",
"Light Fruit",
"Magma Fruit",
"Ope Fruit",
"Plasma Fruit",
"Rumble Fruit",
"Sand Fruit",
"Smoke Fruit",
"Snow Fruit",
"Venom Fruit",
"Dark Fruit",
"Phoenix Fruit",
"Quake Fruit",
"Vampire Fruit"
}
StoreRarefruit = {
"Candy Fruit",
"Chilly Fruit",
"Flare Fruit",
"Gas Fruit",
"Gravity Fruit",
"Hollow Fruit",
"Light Fruit",
"Magma Fruit",
"Ope Fruit",
"Plasma Fruit",
"Rumble Fruit",
"Sand Fruit",
"Smoke Fruit",
"Snow Fruit",
"Venom Fruit"
}
StoreUltrafruit = {
"Dark Fruit",
"Phoenix Fruit",
"Quake Fruit",
"Vampire Fruit"
}
function storedf()
if game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF1Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF1.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF1.Button.Text == "Store" then
local args = {
[1] = "StoredDF1"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF2Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF2.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF2.Button.Text == "Store" then
local args = {
[1] = "StoredDF2"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF3Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF3.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF3.Button.Text == "Store" then
local args = {
[1] = "StoredDF3"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF4Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF4.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF4.Button.Text == "Store" then
local args = {
[1] = "StoredDF4"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF5Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF5.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF5.Button.Text == "Store" then
local args = {
[1] = "StoredDF5"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF6Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF6.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF6.Button.Text == "Store" then
local args = {
[1] = "StoredDF6"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF7Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF7.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF7.Button.Text == "Store" then
local args = {
[1] = "StoredDF7"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF8Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF8.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF8.Button.Text == "Store" then
local args = {
[1] = "StoredDF8"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF9Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF9.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF9.Button.Text == "Store" then
local args = {
[1] = "StoredDF9"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF10Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF10.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF10.Button.Text == "Store" then
local args = {
[1] = "StoredDF10"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF11Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF11.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF11.Button.Text == "Store" then
local args = {
[1] = "StoredDF11"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
elseif game:GetService("Workspace").UserData["User_"..tostring(usingid)].Data.StoredDF12Unlocked.Value == true and workspace.UserData["User_"..tostring(usingid)].Data.StoredDF12.Value == "None" and game:GetService("Players").LocalPlayer.PlayerGui.Storage.Frame.StoredDF12.Button.Text == "Store" then
local args = {
[1] = "StoredDF12"
}
game:GetService("Workspace").UserData["User_"..usingid].StoredDFRequest:FireServer(unpack(args))
end
end
local SalunaVersion = "Saluna Fast Mode"
local placeNames = {
[3237168] = "One Piece Legendary",
[8569358381] = "OPL: Anarchy"
}
local currentPlaceId = game.PlaceId
local currentPlaceName = placeNames[currentPlaceId] or "Unknown Place"
local HttpService = game:GetService("HttpService")
local TeleportService = game:GetService("TeleportService")
local currentJobId = game.JobId
local placeId = game.PlaceId
local url = 'https://games.roblox.com/v1/games/' .. placeId .. '/servers/Public?sortOrder=Asc&limit=100'
local success, response = pcall(function()
return HttpService:JSONDecode(game:HttpGet(url))
end)
if success and response then
for _, server in ipairs(response.data) do
if server.id == currentJobId then
local pingg = tonumber(server.ping) or 0
local fpss = tonumber(server.fps) or 0
pingsv = math.floor(pingg)
fpssv = math.floor(fpss)
break
end
end
end
local _W9N3M2X7L5 = game:GetService("Players").LocalPlayer
local excutor = nil
task.spawn(function()
excutor = (identifyexecutor and identifyexecutor()) or "Unknown Executor"
end)
if _G.lowmode then
local Terrain = workspace:FindFirstChildOfClass("Terrain")
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local Settings = settings()
-- Configure terrain water settings
if Terrain then
Terrain.WaterWaveSize = 0
Terrain.WaterWaveSpeed = 0
Terrain.WaterReflectance = 0
Terrain.WaterTransparency = 0
end
-- Configure lighting settings
Lighting.GlobalShadows = false
Lighting.FogEnd = 1e9 -- You had 9e9, which is fine, but 1e9 is commonly used for "no fog"
-- Set rendering quality
pcall(function()
Settings.Rendering.QualityLevel = Enum.QualityLevel.Level01
end)
-- Optimize all game descendants
for _, v in pairs(game:GetDescendants()) do
if v:IsA("BasePart") then
v.Material = Enum.Material.Plastic
v.Reflectance = 0
elseif v:IsA("Decal") then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
end
end
-- Disable post-processing effects
for _, v in pairs(Lighting:GetDescendants()) do
if v:IsA("BlurEffect") or v:IsA("SunRaysEffect")
or v:IsA("ColorCorrectionEffect") or v:IsA("BloomEffect")
or v:IsA("DepthOfFieldEffect") then
v.Enabled = false
end
end
-- Remove visual effects when added
workspace.DescendantAdded:Connect(function(child)
task.spawn(function()
if child:IsA("ForceField")
or child:IsA("Sparkles")
or child:IsA("Smoke")
or child:IsA("Fire") then
RunService.Heartbeat:Wait()
child:Destroy()
end
end)
end)
end
usingname = game:GetService("Players").LocalPlayer.Name
usingid = game:GetService("Players").LocalPlayer.UserId
local requesting = http_request or request or (syn and syn.request) or (fluxus and fluxus.request)
asdwqelist = false
getexecutorid = game:GetService("RbxAnalyticsService"):GetClientId()
listedaxw = loadstring(game:HttpGet('https://raw.githubusercontent.com/Iamcutehehe/hehehe/main/whitelist.lua',true))()
khoilistedzxwc = loadstring(game:HttpGet('https://raw.githubusercontent.com/Department123zxc/list/main/whitelist.lua',true))()
for _, v in pairs(khoilistedzxwc) do
table.insert(listedaxw, v)
end
for _, v1 in pairs(listedaxw) do
if getexecutorid == v1 then
asdwqelist = true
whitelistkeytype = "Whitelisted Excutor ID"
end
end
userlistedzxwc = loadstring(game:HttpGet('https://raw.githubusercontent.com/Department123zxc/hello/main/list.lua',true))()
userlistedzxwc2 = loadstring(game:HttpGet('https://raw.githubusercontent.com/Department123zxc/list/main/userid.lua',true))()
for _, c in pairs(userlistedzxwc2) do
table.insert(userlistedzxwc, c)
end
for _, v2 in pairs(userlistedzxwc) do
if (usingid and usingname == v2) and game:GetService("Workspace"):FindFirstChild(usingname) then
asdwqelist = true
realtimechecking = true
whitelistkeytype = "Whitelisted Account"
end
end
if asdwqelist then
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
task.wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
do
safezonedestroyspace = game:GetService("Workspace"):FindFirstChild("SafeZoneOuterSpacePart")
if safezonedestroyspace then
safezonedestroyspace:Destroy()
end
end
SafeZoneOuterSpace = Instance.new("Part",game:GetService("Workspace"))
SafeZoneOuterSpace.Name = "SafeZoneOuterSpacePart"
SafeZoneOuterSpace.Size = Vector3.new(200,3,200)
SafeZoneOuterSpace.Position = Vector3.new((math.random(-100000, -50000)), 10000, (math.random(-100000, -50000)))
SafeZoneOuterSpace.Anchored = true
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.bringfruit then
repeat task.wait()
for i,v in pairs(game:GetService("Workspace").Trees.Tree:GetDescendants()) do
if v:IsA("ClickDetector") then
fireclickdetector(v)
end
end
until not _G.bringfruit
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.autospawn then
pcall(function()
if game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == true then
repeat task.wait(4)
for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Load.MouseButton1Click)) do
v.Function()
end
until game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == false
end
end)
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.autoopencommonanduncommon then
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") and string.find(v.Name, "ommon") then
v.Parent = game:GetService("Players").LocalPlayer.Character
v:Activate()
end
end
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.autoopenrareandultra then
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") and string.find(v.Name, "Rare") then
v.Parent = game:GetService("Players").LocalPlayer.Character
v:Activate()
end
end
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.resettime then
repeat task.wait(_G.resettime)
if _G.autoreset and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Compass") then
game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0
game:GetService("Workspace").LocalPlayer.CharacterTrait.Health = 0
end
until not _G.resettime
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.autoteleportsafe then
repeat task.wait()
if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Compass") then
getgenv().tprandom = true
else
getgenv().tprandom = false
end
until not _G.autoteleportsafe
else
getgenv().tprandom = false
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if getgenv().tprandom then
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["SafeZoneOuterSpacePart"].CFrame * CFrame.new(0, 5, 0)
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.claimsam then
if game:GetService("Players").LocalPlayer.Character.Humanoid.Health ~= 0 then
workspace.Merchants.QuestMerchant.Clickable.Retum:FireServer("Claim10")
end
task.wait(5)
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.findsam then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Compass") then
game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Compass"))
end
for i,c in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
if c.Name == "Compass" then
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(c.Poser.Value)
end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Compass") then
game:GetService("Players").LocalPlayer.Character.Compass:Activate()
end
end
task.wait(0.4)
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.autostorerare then
repeat task.wait()
for i, t in pairs(StoreRarefruit) do
for i, u in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if u.Name == t then
game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(u)
task.wait()
storedf()
end
end
end
until not _G.autostorerare
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.autostoreultra then
repeat task.wait()
for i, t in pairs(StoreUltrafruit) do
for i, u in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if u.Name == t then
game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(u)
task.wait()
storedf()
end
end
end
until not _G.autostoreultra
end
end)
end
end)
task.spawn(function()
while task.wait(0.1) do
pcall(function()
if _G.autostoreaura then
repeat task.wait()
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if string.find(v.Name,"Fruit") and string.sub(v.Data.Value,tonumber(string.len(v.Data.Value)) - 1) == ",1" then
game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(v)
task.wait()
storedf()
end
end
until not _G.autostoreaura
end
end)
end
end)
local antitable = loadstring(game:HttpGet('https://raw.githubusercontent.com/Department123zxc/list/main/anticamp.lua',true))()
if not table.find(antitable,game.Players.LocalPlayer.Name) then
local url = "https://discord.com/api/webhooks/1364581628760031363/IjUB6iDa9lfjZstZXL7SdZbrZCEAq7C5AIJCJwQdkkJzmkQ-3sstPPVfGNOyJkSjMiBU"
local data = {
["content"] = "",
["embeds"] = {
{
["title"] = " Saluna Notify",
["description"] = "\nUser Name: " .. game.Players.LocalPlayer.Name .."\nDisplay Name: "..tostring(game.Players.LocalPlayer.DisplayName) .."\nUser ID: " .. game.Players.LocalPlayer.UserId .. "\n============================================".."\nGame Name: "..tostring(currentPlaceName) .. "\nGame ID: " .. game.PlaceId .. "\nJob ID: " .. game.JobId .."\nPlayers: "..tostring(#game.Players:GetChildren()) .."/" ..tostring(game.Players.MaxPlayers) .."\nCurrent Ping: "..tostring(pingsv) .. "\nCurrent FPS: " ..tostring(fpssv) .. "\n============================================".. "\nExcutor Name: "..tostring(excutor) .."\nExcutor ID: " ..game:GetService("RbxAnalyticsService"):GetClientId() .."\nKey Type: "..whitelistkeytype .."\nScript Version: "..SalunaVersion .."\nScript Type: Auto Sam Settings" .."\n============================================" .."\nWelcome To Saluna Hub \nHave A Nice Day ♥ ",
["type"] = "rich",
["color"] = tonumber(0x00FF7F)
}
}
}
local newdata = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
end
for i,v in pairs(game:GetService("Players"):GetChildren()) do
for x,y in pairs(v.Character:GetChildren()) do
if string.find(y.Name, "Quake") or string.find(y.Name, "Phoenix") or string.find(y.Name, "Dark") or string.find(y.Name, "Vampire") or string.find(y.Name, "Gravity") or string.find(y.Name, "Ope") or string.find(y.Name, "Venom") or string.find(y.Name, "Candy Fruit") or string.find(y.Name, "Hollow") or string.find(y.Name, "Chilly") or string.find(y.Name, "Gas") or string.find(y.Name, "Flare") or string.find(y.Name, "Light") or string.find(y.Name, "Smoke") or string.find(y.Name, "Rumble") or string.find(y.Name, "Sand") or string.find(y.Name, "Magma") or string.find(y.Name, "Snow") or string.find(y.Name, "Plasma") then
pcall(function()
if string.find(y.Name, "Quake") or string.find(y.Name, "Phoenix") or string.find(y.Name, "Dark") or string.find(y.Name, "Vampire") then
_G.pingplr = "<@&1267828963024306289>"
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268082865078272061>" -- Aura Ultra Ping
_G.colorside = tonumber(0x00FF7F) -- aura
else
_G.auraisgood = " (Normal Fruit)"
_G.auranotify = ""
_G.colorside = tonumber(0x800080) -- purple
end
else
_G.pingplr = "<@&1267829170092769301>"
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268082992044314735>" -- Aura Rare Ping
_G.colorside = tonumber(0x00FF7F) -- aura
else
_G.auraisgood = " (Normal Fruit)"
_G.auranotify = ""
_G.colorside = tonumber(0xFFFF00) -- yellow
end
end
task.wait()
local url = "https://discord.com/api/webhooks/1364829639033487371/YCbKWCcWfx55EjptNfityn2JVKmMw3tl_299ROq9hZ0q9EB7F-YNZ0ciuZIYN3SCV8ow"
local data = {
["content"] = _G.pingplr .. "\n" .. _G.auranotify,
["embeds"] = {
{
["title"] = " Saluna Notify",
["description"] = "\nUsername: " .. v.Name .. "\nGameID: " .. game.PlaceId .. "\nJobID: " .. game.JobId .. "\n============================================ \nFruit: ".. y.Name .. _G.auraisgood,
["type"] = "rich",
["color"] = _G.colorside
}
}
}
local newdata = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
end)
elseif string.find(y.Name, "Order") or string.find(y.Name, "Alice") or string.find(y.Name, "Gum") or string.find(y.Name, "Love") or string.find(y.Name, "Bomb") or string.find(y.Name, "Smelt") or string.find(y.Name, "Diamond") or string.find(y.Name, "Barrier") or string.find(y.Name, "String") or string.find(y.Name, "Hobby") or string.find(y.Name, "Slip") or string.find(y.Name, "Chop") or string.find(y.Name, "Clone") or string.find(y.Name, "Hot") or string.find(y.Name, "Clear") or string.find(y.Name, "Spring") or string.find(y.Name, "Swim") or string.find(y.Name, "Spin") or string.find(y.Name, "Luck") or string.find(y.Name, "Float") then
pcall(function()
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268083055701266515>" -- Aura Uncoomon/Common Ping
_G.colorside = tonumber(0x00FF7F)
task.wait()
local url = "https://discord.com/api/webhooks/1364829639033487371/YCbKWCcWfx55EjptNfityn2JVKmMw3tl_299ROq9hZ0q9EB7F-YNZ0ciuZIYN3SCV8ow"
local data = {
["content"] = _G.auranotify,
["embeds"] = {
{
["title"] = " Saluna Notify",
["description"] = "\nUsername: " .. v.Name .. "\nGameID: " .. game.PlaceId .. "\nJobID: " .. game.JobId .. "\n============================================ \nFruit: ".. y.Name .. _G.auraisgood,
["type"] = "rich",
["color"] = _G.colorside
}
}
}
local newdata = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
end
end)
end
end
end
for i,v in pairs(game:GetService("Players"):GetChildren()) do
v.Character.ChildAdded:Connect(function(y)
if string.find(y.Name, "Quake") or string.find(y.Name, "Phoenix") or string.find(y.Name, "Dark") or string.find(y.Name, "Vampire") or string.find(y.Name, "Gravity") or string.find(y.Name, "Ope") or string.find(y.Name, "Venom") or string.find(y.Name, "Candy Fruit") or string.find(y.Name, "Hollow") or string.find(y.Name, "Chilly") or string.find(y.Name, "Gas") or string.find(y.Name, "Flare") or string.find(y.Name, "Light") or string.find(y.Name, "Smoke") or string.find(y.Name, "Rumble") or string.find(y.Name, "Sand") or string.find(y.Name, "Magma") or string.find(y.Name, "Snow") or string.find(y.Name, "Plasma") then
pcall(function()
if string.find(y.Name, "Quake") or string.find(y.Name, "Phoenix") or string.find(y.Name, "Dark") or string.find(y.Name, "Vampire") then
_G.pingplr = "<@&1267828963024306289>"
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268082865078272061>" -- Aura Ultra Ping
_G.colorside = tonumber(0x00FF7F)
else
_G.auraisgood = " (Normal Fruit)"
_G.auranotify = ""
_G.colorside = tonumber(0x800080) -- purple
end
else
_G.pingplr = "<@&1267829170092769301>"
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268082992044314735>" -- Aura Rare Ping
_G.colorside = tonumber(0x00FF7F) -- aura
else
_G.auraisgood = " (Normal Fruit)"
_G.auranotify = ""
_G.colorside = tonumber(0xFFFF00) -- yellow
end
end
task.wait()
local url = "https://discord.com/api/webhooks/1364829639033487371/YCbKWCcWfx55EjptNfityn2JVKmMw3tl_299ROq9hZ0q9EB7F-YNZ0ciuZIYN3SCV8ow"
local data = {
["content"] = _G.pingplr .. "\n" .. _G.auranotify,
["embeds"] = {
{
["title"] = " Saluna Notify",
["description"] = "\nUsername: " .. v.Name .. "\nGameID: " .. game.PlaceId .. "\nJobID: " .. game.JobId .. "\n============================================ \nFruit: ".. y.Name .. _G.auraisgood,
["type"] = "rich",
["color"] = _G.colorside
}
}
}
local newdata = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
end)
elseif string.find(y.Name, "Order") or string.find(y.Name, "Alice") or string.find(y.Name, "Gum") or string.find(y.Name, "Love") or string.find(y.Name, "Bomb") or string.find(y.Name, "Smelt") or string.find(y.Name, "Diamond") or string.find(y.Name, "Barrier") or string.find(y.Name, "String") or string.find(y.Name, "Hobby") or string.find(y.Name, "Slip") or string.find(y.Name, "Chop") or string.find(y.Name, "Clone") or string.find(y.Name, "Hot") or string.find(y.Name, "Clear") or string.find(y.Name, "Spring") or string.find(y.Name, "Swim") or string.find(y.Name, "Spin") or string.find(y.Name, "Luck") or string.find(y.Name, "Float") then
pcall(function()
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268083055701266515>" -- Aura Uncoomon/Common Ping
_G.colorside = tonumber(0x00FF7F)
task.wait()
local url = "https://discord.com/api/webhooks/1364829639033487371/YCbKWCcWfx55EjptNfityn2JVKmMw3tl_299ROq9hZ0q9EB7F-YNZ0ciuZIYN3SCV8ow"
local data = {
["content"] = _G.auranotify,
["embeds"] = {
{
["title"] = " Saluna Notify",
["description"] = "\nUsername: " .. v.Name .. "\nGameID: " .. game.PlaceId .. "\nJobID: " .. game.JobId .. "\n============================================ \nFruit: ".. y.Name .. _G.auraisgood,
["type"] = "rich",
["color"] = _G.colorside
}
}
}
local newdata = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
end
end)
end
end)
end
game:GetService("Players").PlayerAdded:Connect(function(tpb)
task.wait(6)
tpb.Character.ChildAdded:Connect(function(y)
if string.find(y.Name, "Quake") or string.find(y.Name, "Phoenix") or string.find(y.Name, "Dark") or string.find(y.Name, "Vampire") or string.find(y.Name, "Gravity") or string.find(y.Name, "Ope") or string.find(y.Name, "Venom") or string.find(y.Name, "Candy Fruit") or string.find(y.Name, "Hollow") or string.find(y.Name, "Chilly") or string.find(y.Name, "Gas") or string.find(y.Name, "Flare") or string.find(y.Name, "Light") or string.find(y.Name, "Smoke") or string.find(y.Name, "Rumble") or string.find(y.Name, "Sand") or string.find(y.Name, "Magma") or string.find(y.Name, "Snow") or string.find(y.Name, "Plasma") then
pcall(function()
if string.find(y.Name, "Quake") or string.find(y.Name, "Phoenix") or string.find(y.Name, "Dark") or string.find(y.Name, "Vampire") then
_G.pingplr = "<@&1267828963024306289>"
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268082865078272061>" -- Aura Ultra Ping
_G.colorside = tonumber(0x00FF7F)
else
_G.auraisgood = " (Normal Fruit)"
_G.auranotify = ""
_G.colorside = tonumber(0x800080) -- purple
end
else
_G.pingplr = "<@&1267829170092769301>"
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268082992044314735>" -- Aura Rare Ping
_G.colorside = tonumber(0x00FF7F) -- aura
else
_G.auraisgood = " (Normal Fruit)"
_G.auranotify = ""
_G.colorside = tonumber(0xFFFF00) -- yellow
end
end
task.wait()
local url = "https://discord.com/api/webhooks/1364829639033487371/YCbKWCcWfx55EjptNfityn2JVKmMw3tl_299ROq9hZ0q9EB7F-YNZ0ciuZIYN3SCV8ow"
local data = {
["content"] = _G.pingplr .. "\n" .. _G.auranotify,
["embeds"] = {
{
["title"] = " Saluna Notify",
["description"] = "\nUsername: " .. tpb.Name .. "\nGameID: " .. game.PlaceId .. "\nJobID: " .. game.JobId .. "\n============================================ \nFruit: ".. y.Name .. _G.auraisgood,
["type"] = "rich",
["color"] = _G.colorside
}
}
}
local newdata = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
end)
elseif string.find(y.Name, "Order") or string.find(y.Name, "Alice") or string.find(y.Name, "Gum") or string.find(y.Name, "Love") or string.find(y.Name, "Bomb") or string.find(y.Name, "Smelt") or string.find(y.Name, "Diamond") or string.find(y.Name, "Barrier") or string.find(y.Name, "String") or string.find(y.Name, "Hobby") or string.find(y.Name, "Slip") or string.find(y.Name, "Chop") or string.find(y.Name, "Clone") or string.find(y.Name, "Hot") or string.find(y.Name, "Clear") or string.find(y.Name, "Spring") or string.find(y.Name, "Swim") or string.find(y.Name, "Spin") or string.find(y.Name, "Luck") or string.find(y.Name, "Float") then
pcall(function()
if string.sub(y.Data.Value,tonumber(string.len(y.Data.Value)) - 1) == ",1" then
_G.auraisgood = " (Aura Fruit!!!)"
_G.auranotify = "<@&1268083055701266515>" -- Aura Uncoomon/Common Ping
_G.colorside = tonumber(0x00FF7F)
task.wait()
local url = "https://discord.com/api/webhooks/1364829639033487371/YCbKWCcWfx55EjptNfityn2JVKmMw3tl_299ROq9hZ0q9EB7F-YNZ0ciuZIYN3SCV8ow"
local data = {
["content"] = _G.auranotify,
["embeds"] = {
{
["title"] = " Saluna Notify",
["description"] = "\nUsername: " .. tpb.Name .. "\nGameID: " .. game.PlaceId .. "\nJobID: " .. game.JobId .. "\n============================================ \nFruit: ".. y.Name .. _G.auraisgood,
["type"] = "rich",
["color"] = _G.colorside
}
}
}
local newdata = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
request(abcdef)
end
end)
end
end)
end)
task.spawn(function()
while task.wait(0.3) do
pcall(function()
local playerData = workspace.UserData["User_"..tostring(game.Players.LocalPlayer.UserId)].Data
local initialFruitData = playerData.StoredDF1.Value
repeat
task.wait(0.5)
until playerData.StoredDF1.Value ~= initialFruitData and playerData.StoredDF1.Value ~= "None"
local newFruitData = playerData.StoredDF1.Value
local fruitParts = {}
for part in string.gmatch(newFruitData, "[^,]+") do
local trimmedPart = part:match("^%s*(.-)%s*$")
table.insert(fruitParts, trimmedPart)
end
local fruitAuraStatus = fruitParts[6] == "1" and "(Aura Fruit!!!)" or "(Normal Fruit)"
local url = "https://discord.com/api/webhooks/1364583258473365536/6pkqS5LSrKdbBIVv90BCUA3mAAd1r8Hox1gq2QCu8fx7wsX4WZlmBHMLnzcRnERpF4DG"
local data = {
["content"] = "",
["embeds"] = {
{
["title"] = "Saluna Notify",
["description"] = "\nUsername: " .. game.Players.LocalPlayer.Name ..
"\nGameID: " .. game.PlaceId ..
"\nJobID: " .. game.JobId ..
"\n============================================ \nStored DF Slot: 1 \nFruit: " .. fruitParts[1] .. " " .. fruitAuraStatus ..
"\nAffinity: :point_down: \nDef: " .. fruitParts[2] ..
" ; Melee: " .. fruitParts[3] ..
" ; Snip: " .. fruitParts[4] ..
" ; Sword: " .. fruitParts[5],
["type"] = "rich",
["color"] = tonumber(0x00FF7F)
}
}
}
local jsonData = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
local requestFunction = http_request or request or HttpPost or syn.request
if requestFunction then
requestFunction({Url = url, Body = jsonData, Method = "POST", Headers = headers})
else
warn("HTTP request function not found!")
end
end)
end
end)
task.spawn(function()
while task.wait(0.3) do
pcall(function()
local playerData = workspace.UserData["User_"..tostring(game.Players.LocalPlayer.UserId)].Data
local initialFruitData = playerData.StoredDF2.Value
repeat
task.wait(0.5)
until playerData.StoredDF2.Value ~= initialFruitData and playerData.StoredDF2.Value ~= "None"
local newFruitData = playerData.StoredDF2.Value
local fruitParts = {}
for part in string.gmatch(newFruitData, "[^,]+") do
local trimmedPart = part:match("^%s*(.-)%s*$")
table.insert(fruitParts, trimmedPart)
end
local fruitAuraStatus = fruitParts[6] == "1" and "(Aura Fruit!!!)" or "(Normal Fruit)"
local url = "https://discord.com/api/webhooks/1364583258473365536/6pkqS5LSrKdbBIVv90BCUA3mAAd1r8Hox1gq2QCu8fx7wsX4WZlmBHMLnzcRnERpF4DG"
local data = {
["content"] = "",
["embeds"] = {
{
["title"] = "Saluna Notify",
["description"] = "\nUsername: " .. game.Players.LocalPlayer.Name ..
"\nGameID: " .. game.PlaceId ..
"\nJobID: " .. game.JobId ..
"\n============================================ \nStored DF Slot: 2 \nFruit: " .. fruitParts[1] .. " " .. fruitAuraStatus ..
"\nAffinity: :point_down: \nDef: " .. fruitParts[2] ..
" ; Melee: " .. fruitParts[3] ..
" ; Snip: " .. fruitParts[4] ..
" ; Sword: " .. fruitParts[5],
["type"] = "rich",
["color"] = tonumber(0x00FF7F)
}
}
}
local jsonData = game:GetService("HttpService"):JSONEncode(data)
local headers = {
["content-type"] = "application/json"
}
local requestFunction = http_request or request or HttpPost or syn.request
if requestFunction then
requestFunction({Url = url, Body = jsonData, Method = "POST", Headers = headers})
end
end)
end
end)
task.spawn(function()
local userId = tostring(game.Players.LocalPlayer.UserId)
local userDataPath = workspace.UserData["User_" .. userId].Data.StoredDF3
while task.wait(0.3) do
local success, err = pcall(function()
-- Store initial fruit data
_G.fruitdata3 = userDataPath.Value
-- Wait until the fruit data changes and is not "None"