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Releases: PokemonAutomation/ComputerControl

Version 0.9.26

27 Nov 20:18
82d92e7

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Sword/Shield:

  • Every program that supports starting from either in-game or the grip menu will now default to in-game. But if you're transferring your existing settings, it will keep your settings.

BDSP:

  • Add missing key item shortcut direction to Egg Fetcher. (reported by Scotteh#6839)
  • Improved reliability key item shortcuts. (affects Egg Fetcher, Money Farmers, and Fishing)
  • Various stability improvements.

Version 0.9.25

25 Nov 21:45
8cb7357

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New BDSP Programs:

  • Mass Release
  • Egg Fetcher
  • Egg Hatcher

All 3 of these are non-feedback programs. Once these are better tested, we will port them MC (microcontroller).

At this time, there are no plans to do MC-only EggCombined. Instead we will probably do a fully autonomous egg program with CC (computer-control).

Bug Fixes:

  • Fishing and Money Farming bots will now work with only one item registered. (reported by UnexpectedHero/Joseph#6713)
  • Timings have been adjusted for Starter Reset to reduce chance of error.
  • Fixed a case in the Money Farming bots where it may get stuck in a battle.
  • Increased color tolerance for many programs that use inference.

Version 0.9.24

23 Nov 23:34
8bdf041

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Sword/Shield:

  • Improved tolerance of Y-COMM detection. (reported by Icaroto#9259)
  • Attempt to fix an issue in AutoDA for Chinese. (reported by GoodLurker#1665)

BDSP:

  • Added money farming programs for Route 212 and 210.
  • Added double battle leveling bot*.
  • More fixes to the battle menu detection. (reported by Fenix#6969)

*In short, you want to leave either Marley's or Buck's quests incomplete since these are the two highest-level battle partners for leveling.

Note about Microcontroller Programs:

We do intend to do MC-only programs. But currently our efforts are focused on low-hanging fruit CC-with-feedback programs.

It's worth noting that BDSP is proving itself to be quite resistant to non-feedback automation (as is required for MC-only automation). Maybe we're not being creative enough (especially with the tools we have for CC automation), but we're not finding a whole lot of things can be done using only MC.

Version 0.9.22

21 Nov 20:32

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More BDSP fixes:

  • Increase start game timeout delay to reduce errors when SR'ing.
  • Add logging if start game timeout is hit.
  • Change battle menu detector to make it work more reliably for male players. (reported by INobody#2516)

Version 0.9.21

20 Nov 04:21

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  • Added links to the documentation for BDSP programs.
  • Fixed occasional errors in BDSP encounter bots.
  • Changed the way Starter Reset navigates dialogs to hopefully make it work for German and Korean.

Version 0.9.20

19 Nov 02:29

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Initial BDSP Programs!

  • Starter Reset
  • Legendary Reset
  • Shiny Hunt - Overworld
  • Shiny Hunt - Fishing

These are all "autonomous" and are preliminary. They are not yet fully featured and will be refined in the upcoming weeks.

Documentation for these new programs aren't linked from the program yet and can be found here: https://github.com/PokemonAutomation/ComputerControl/blob/master/Wiki/Programs/README.md#pok%C3%A9mon-brilliant-diamondshining-pearl

Version 0.9.15

13 Nov 20:42
24d390c

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Fixed more issues with running AutoDA in French. Thanks to Ptamalion#1167 and Samoth#0808 for reporting these issues!

This will likely be the last release before BDSP.

Version 0.9.14

09 Nov 00:57
24d390c

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Bug Fixes:

  • Fixed an issue in AutoDA when playing in French.
  • Fixed some more UI issues with video display and inference box overlay.

Version 0.9.13

07 Nov 19:35
1ec0d48

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Changes:

  • Fixed an issue where the webhook URL may disappear after refreshing the settings.
  • Fixed some bad video sizing behavior affecting small videos as well Virtual Console and Switch Viewer.
  • Fixed an issue in AutoDA where an error on a non-hosting Switch can cause the host to lose the path.
  • Added an option to AutoDA Standard and Strong Boss to pick a random boss.

Version 0.9.12

07 Nov 16:43
a6fb52c

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Serial AutoDA:

AutoMaxLair has been ported to the serial programs! Here's what's new:

  1. Fully integrated into the serial programs. No need to install Python and setup other things.
  2. Support for multiple Switches running collaboratively on the same adventure.
  3. Support for playing online with other people.
  4. Support for auto-hosting to share paths and to get help from other (manual or automated) players. #live-hosting
  5. Boss Finder to find whatever bosses you're missing.
  6. Support for all 9 languages. (not well tested)
  7. Automatic detection of boss from den sprite so you no longer need to manually specify it.
  8. Support for running with animations enabled.
  9. Improved fault-tolerance and error-recovery.

Other:

  • Images will now embed into webhook notifications.
  • The program will now check your hardware and warn you of any potential performance issues.