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Request: Diffing function #89

@LimabeanYes

Description

@LimabeanYes

Would it be possible to add diffing in some way?

ie. open two PlMr.dat files, output a txt file with differences between primary attributes and secondary attributes

eg

Primary attributes

  • initialWalkSpeed, 0.1 -> 0.2
  • weight, 104 -> 92

Secondary attributes

  • 0x00000000, 0.01 -> 0.03
  • 0x0000005C, -3 -> -1.2

(And maybe for fighter action table, but i would imagine this would be significantly harder to deal with. Maybe only check for certain things like hitboxes, iasa, smash charge, loop count, etc? Maybe animation lengths? This seems like it would be far too big of a feat with too many things to consider)

Fighter Action Table

  • AttackAirN, hitbox group 0 {id 0-3, start f6 -> f4, end f9 -> f7}
  • AttackAirF, hitbox group 1 {id 0, start f14, end f7, dmg 12%, bkb 20, kbg 100, angle 78, hitAirborneOpponents false}
  • AttackLw3, hitbox group 0 {id 2 & 3, removed}, IASA f45 -> f38
  • AttackHi3, animation length { 90f -> 78f }, hitbox group 0 {multihit loop[hitbox 1f->2f, no hitbox 1f->0f, loops 4->6}

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