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GuiStateElement synced across multiple players #33

@LaserSlime

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@LaserSlime

If I open the same gui for multiple players at once and one of them clicks a GuiStateElement, the Element is changed for the other players too. If I understand this api correctly, the goal is to have one InventoryGui instance that you open for all players. If you need to change something dynamically, you use DynamicGuiElements. If I have to create a new InventoryGui for every player, then why is there a DynamicGuiElement?

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