The mod on its own doesn't autoproxy chat messages (name in player list wasn't tested for requiring multiplayer).
Features from other mods such as custom player models and styled nicknames are not stored per profile, drastically limiting the mod's usability.
The mod on its own doesn't autoproxy chat messages (name in player list wasn't tested for requiring multiplayer).
Features from other mods such as custom player models and styled nicknames are not stored per profile, drastically limiting the mod's usability.