diff --git a/outputsheets/d20/5e/htmlxml/common/common-spells.ftl b/outputsheets/d20/5e/htmlxml/common/common-spells.ftl index 0fcd7a63c0e..d27805f1db6 100644 --- a/outputsheets/d20/5e/htmlxml/common/common-spells.ftl +++ b/outputsheets/d20/5e/htmlxml/common/common-spells.ftl @@ -155,38 +155,6 @@ - - -<@loop from=0 to=pcvar('MAXSPELLLEVEL.${class}') ; level , level_has_next><#-- TODO: Loop was of early exit type 1 --> -<@loop from=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') to=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') ; spellcount , spellcount_has_next> -<#if (spellcount = 0)> -<#else> - - - -<#if pcboolean("SPELLLISTMEMORIZE.${class}") > -<#else> - - - - -<@spellBlock class=class spellbook=spellbook level=level isKnownList=true /> - - - - - - - -
LEVEL ${level}
- <@loop from=1 to=pcvar("COUNT[SPELLLISTCAST.${class}.${level}]")>☐ -
* = Domain/Specialty Spell
-
- - - - - <@loop from=pcvar('COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2') to=pcvar('COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2') ; memorised , memorised_has_next> <#if (memorised = 0)> @@ -365,3 +333,57 @@ + + + + + +<@loop from=1 to=pcvar('MAXSPELLLEVEL.${class}') ; level , level_has_next><#-- TODO: Loop was of early exit type 1 --> +<#if (level < 10 && pcvar(pcstring('SPELLLISTCAST.${class}.${level}')) > 0)> + + + + + + +
Used Spell Slots
LEVEL ${level} +<@loop from=0 to=pcvar(pcstring('SPELLLISTCAST.${class}.${level}'))-1 ; slot> +<#if (slot > 0)> +    + + + +
+ + + +<@loop from=0 to=pcvar('MAXSPELLLEVEL.${class}') ; level , level_has_next><#-- TODO: Loop was of early exit type 1 --> +<@loop from=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') to=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') ; spellcount , spellcount_has_next> +<#if (spellcount = 0)> +<#else> + + + +<#if pcboolean("SPELLLISTMEMORIZE.${class}") > +<#else> + + + + +<@spellBlock class=class spellbook=spellbook level=level isKnownList=true /> + + + + + + + +
LEVEL ${level}
+ <@loop from=1 to=pcvar("COUNT[SPELLLISTCAST.${class}.${level}]")>☐ +
* = Domain/Specialty Spell
+
+ + + + + diff --git a/preview/d20/5e/Standard.htm.ftl b/preview/d20/5e/Standard.htm.ftl index b5733e966d4..11362667ec4 100644 --- a/preview/d20/5e/Standard.htm.ftl +++ b/preview/d20/5e/Standard.htm.ftl @@ -447,6 +447,58 @@ Wisdom + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
TOTALBASE ATTACKSTATSIZEEPICMISCTEMP
MELEE
ATTACK BONUS
${pcstring('ATTACK.MELEE.TOTAL')}=${pcstring('ATTACK.MELEE')}
+${pcstring('ATTACK.MELEE.STAT')}+${pcstring('ATTACK.MELEE.SIZE')}
+${pcstring('VAR.charbonusto("COMBAT","EPICAB").INTVAL')}
+${pcstring('ATTACK.MELEE.MISC')}
+
RANGED
ATTACK BONUS
${pcstring('ATTACK.RANGED.TOTAL')}=${pcstring('ATTACK.RANGED')}
+${pcstring('ATTACK.RANGED.STAT')}+${pcstring('ATTACK.RANGED.SIZE')}
+${pcstring('VAR.charbonusto("COMBAT","EPICAB").INTVAL')}
+${pcstring('ATTACK.RANGED.MISC')}
+
CONDITIONAL MODIFIERS:
diff --git a/preview/d20/5e/common/common-spells.ftl b/preview/d20/5e/common/common-spells.ftl index 0fcd7a63c0e..d27805f1db6 100644 --- a/preview/d20/5e/common/common-spells.ftl +++ b/preview/d20/5e/common/common-spells.ftl @@ -155,38 +155,6 @@
- - -<@loop from=0 to=pcvar('MAXSPELLLEVEL.${class}') ; level , level_has_next><#-- TODO: Loop was of early exit type 1 --> -<@loop from=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') to=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') ; spellcount , spellcount_has_next> -<#if (spellcount = 0)> -<#else> - - - -<#if pcboolean("SPELLLISTMEMORIZE.${class}") > -<#else> - - - - -<@spellBlock class=class spellbook=spellbook level=level isKnownList=true /> - - - - - - - -
LEVEL ${level}
- <@loop from=1 to=pcvar("COUNT[SPELLLISTCAST.${class}.${level}]")>☐ -
* = Domain/Specialty Spell
-
- - - - - <@loop from=pcvar('COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2') to=pcvar('COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2') ; memorised , memorised_has_next> <#if (memorised = 0)> @@ -365,3 +333,57 @@ + + + + + +<@loop from=1 to=pcvar('MAXSPELLLEVEL.${class}') ; level , level_has_next><#-- TODO: Loop was of early exit type 1 --> +<#if (level < 10 && pcvar(pcstring('SPELLLISTCAST.${class}.${level}')) > 0)> + + + + + + +
Used Spell Slots
LEVEL ${level} +<@loop from=0 to=pcvar(pcstring('SPELLLISTCAST.${class}.${level}'))-1 ; slot> +<#if (slot > 0)> +    + + + +
+ + + +<@loop from=0 to=pcvar('MAXSPELLLEVEL.${class}') ; level , level_has_next><#-- TODO: Loop was of early exit type 1 --> +<@loop from=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') to=pcvar('COUNT[SPELLSINBOOK.${class}.${spellbook}.${level}]') ; spellcount , spellcount_has_next> +<#if (spellcount = 0)> +<#else> + + + +<#if pcboolean("SPELLLISTMEMORIZE.${class}") > +<#else> + + + + +<@spellBlock class=class spellbook=spellbook level=level isKnownList=true /> + + + + + + + +
LEVEL ${level}
+ <@loop from=1 to=pcvar("COUNT[SPELLLISTCAST.${class}.${level}]")>☐ +
* = Domain/Specialty Spell
+
+ + + + +