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Feature Request: Possibility to set the up, right and forward vectors in a transform. #129

@VictorSegura99

Description

@VictorSegura99

Is your feature request related to a problem? Please describe.
It would be useful to have the possibility to set this vectors directly.

Describe the solution you'd like
Something similar to this:
gameobject->transform->forward = float3( 0, 0, 0);

Describe alternatives you've considered
Revision of the transform function SetRotation.

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