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This repository was archived by the owner on Mar 11, 2023. It is now read-only.
This repository was archived by the owner on Mar 11, 2023. It is now read-only.

Change world save format #5

@squid233

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@squid233

Currently we are using a single file (“level.dat”) to store the world. That limited the world size and performance.

We need to find a better method to store the world. A possible method is to split the world into n-dimensions and cut into many chunks.

The finally goal is to do that and use multi-thread (with executor pool or virtual thread) loading.

The blocks are also need to convert to BlockStates.

Please write down your opinion and share it.

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    coreIssue about game coreenhancementNew feature or requestlow-priorityMay be solved

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