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v7Multiplayer, Items, Hangar and Scene changingMultiplayer, Items, Hangar and Scene changing
Description
v7 – Build on the new capabilities and start to extend them
- Add new combat features to multiplayer – Issue #34
- New public server with funding arm for the projects resources
- Persist player data
- Items and weapon ammunition systems – Issue #58
- Dialogue capability with narrator/tutorial
- World map, travel to instanced areas and other regions, portals and new thrusters
- New screens for game intro sequence, player inventory, player hangar, docking with a building – Issue #31 and Issue #55
Old notes:
Build on the foundations of v6 to fill out the game engine:
- Missile classes - not just damage diff, make lower class ones shitter at target tracking by reducing their calculation frequency etc
- Item system for managing remaining missiles
- Missiles "3D print" every.. 5 minutes?
- Super thruster / portals to travel long distances
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v7Multiplayer, Items, Hangar and Scene changingMultiplayer, Items, Hangar and Scene changing
Type
Projects
Status
Backlog