Skip to content

Consider adding capability to disable default wearables #107

@Luro02

Description

@Luro02

Given the issues I encountered #104 #105 #106, there were a few times when I would have really liked to implement my own wearable to fix these issues in my code. Then there would be two conflicting wearables, which is not ideal, and I think it would always choose the built-in one over my custom one.

Would therefore be nice to have a way to disable the default ones or override them through for example a priority value that the wearable factory can return to indicate how important it is in case of a conflict.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions