I'm working on my own tools to work with northlight assets. Now I know this isn't related to OpenAWE, but I could not find any other way to contact you. I'm doing a lot of my own research, but need some help to figure something out.
In the file ep999-001.bin for alan wake remastered the name container size is 654021 bytes according to the header, but the name container really has a size of 654565 bytes.
This means any location calculated as follows: archiveSize - nameContainerSize + offset will result in invalid positions.
Do you know if I am doing something wrong or how the original engine handles this? I have of course verified game files.