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Program.cs
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38 lines (32 loc) · 1.21 KB
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using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace ReShade_Centralized
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
//paths for centralized folders
public static string shaders = System.String.Empty;
public static string textures = System.String.Empty;
public static string presets = System.String.Empty; //also reshade config folder
public static string screenshots = System.String.Empty;
public static string dlls = System.String.Empty;
public static string mdlls = System.String.Empty;
//public static List<iniEntry> games = new List<iniEntry>();
public struct iniEntry //This struct is unneeded but is setup this way in case functionality is added where knowing the line number is beneficial.
{
public string value; //string on line
//public int ln; //line number
}
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}