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[3374p17] Cannot select shaders with a ConstantColor as its specular #416

@EliotVU

Description

@EliotVU

Reproduction Steps

  1. Make a Shader and assign a ConstantColor as its Specular
  2. Apply it to a surface, and try to select that surface

Expected Behavior

The surface should appear selected.

Actual Behavior

Instead a random part of the screen is receiving the selection.

Platform

Windows

CPU Type

Intel/AMD

GPU Manufacturer

Nvidia

UT2004 Version

3374p17

UT2004 Install Path

C:\UT2004\

UT2004 Installer

OldUnreal Full Game Installer

UT2004 Installer (Other)

No response

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