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World refuses to load when a mod that adds custom items is removed #31

@Okaetsu

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@Okaetsu

Basically title. You're supposed to be able to avoid this issue by deleting the said items via trashing them, but the items still remain in the world for whatever reason. This is a bug on Pocketpair's side, but ideally there would be some kind of safeguard against this within PalSchema.

This is also an issue for buildings, but is something you can fix by deleting the said modded building. I'm not including buildings in this issue since it'll have to be a separate issue due to the complexity of it.

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