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KillTrack.lua
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726 lines (650 loc) · 23 KB
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--[[
* Copyright (c) 2011-2020 by Adam Hellberg.
*
* This file is part of KillTrack.
*
* KillTrack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* KillTrack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with KillTrack. If not, see <http://www.gnu.org/licenses/>.
--]]
local NAME, KT = ...
_G[NAME] = KT
-- Upvalue some functions used in CLEU
local UnitGUID = UnitGUID
local UnitIsTapDenied = UnitIsTapDenied
local CombatLogGetCurrentEventInfo = CombatLogGetCurrentEventInfo
local GetServerTime = GetServerTime
local NO_NAME = "<No Name>"
KT.Name = NAME
KT.Version = GetAddOnMetadata(NAME, "Version")
KT.Events = {}
KT.Global = {}
KT.CharGlobal = {}
KT.Temp = {}
KT.Sort = {
Desc = 0,
Asc = 1,
CharDesc = 2,
CharAsc = 3,
AlphaD = 4,
AlphaA = 5,
IdDesc = 6,
IdAsc = 7
}
KT.Session = {
Count = 0,
Kills = {}
}
KT.Messages = {
Announce = "[KillTrack] Session Length: %s. Session Kills: %d. Kills Per Minute: %.2f."
}
KT.Defaults = {
DateTimeFormat = "%Y-%m-%d %H:%M:%S"
}
local ET
local KTT = KT.Tools
local FirstDamage = {} -- Tracks first damage to a mob registered by CLEU
local LastDamage = {} -- Tracks whoever did the most recent damage to a mob
local DamageValid = {} -- Determines if mob is tapped by player/group
local Units = {
"target",
"targetpet",
"focus",
"focuspet",
"pet",
"mouseover",
"mouseoverpet",
}
local combat_log_damage_events = {}
do
local prefixes = { "SWING", "RANGE", "SPELL", "SPELL_PERIODIC", "SPELL_BUILDING" }
local suffixes = { "DAMAGE", "DRAIN", "LEECH", "INSTAKILL" }
for _, prefix in pairs(prefixes) do
for _, suffix in pairs(suffixes) do
combat_log_damage_events[prefix .. "_" .. suffix] = true
end
end
end
for i = 1, 40 do
if i <= 4 then
Units[#Units + 1] = "party" .. i
Units[#Units + 1] = "partypet" .. i
end
Units[#Units + 1] = "raid" .. i
Units[#Units + 1] = "raidpet" .. i
end
for i = 1, #Units * 2 do
Units[#Units + 1] = Units[i] .. "target"
end
if KT.Version == "@" .. "project-version" .. "@" then
KT.Version = "Development"
KT.Debug = true
end
local function FindUnitByGUID(guid)
for i = 1, #Units do
if UnitGUID(Units[i]) == guid then return Units[i] end
end
return nil
end
function KT:OnEvent(_, event, ...)
if self.Events[event] then
self.Events[event](self, ...)
end
end
function KT.Events.ADDON_LOADED(self, ...)
local name = (select(1, ...))
if name ~= NAME then return end
ET = KT.ExpTracker
if type(_G["KILLTRACK"]) ~= "table" then
_G["KILLTRACK"] = {}
end
self.Global = _G["KILLTRACK"]
if type(self.Global.LOAD_MESSAGE) ~= "boolean" then
self.Global.LOAD_MESSAGE = false
end
if type(self.Global.PRINTKILLS) ~= "boolean" then
self.Global.PRINTKILLS = false
end
if type(self.Global.PRINTNEW) ~= "boolean" then
self.Global.PRINTNEW = false
end
if type(self.Global.ACHIEV_THRESHOLD) ~= "number" then
self.Global.ACHIEV_THRESHOLD = 1000
end
if type(self.Global.COUNT_GROUP) ~= "boolean" then
self.Global.COUNT_GROUP = false
end
if type(self.Global.SHOW_EXP) ~= "boolean" then
self.Global.SHOW_EXP = false
end
if type(self.Global.MOBS) ~= "table" then
self.Global.MOBS = {}
end
if type(self.Global.IMMEDIATE) ~= "table" then
self.Global.IMMEDIATE = {}
end
if type(self.Global.IMMEDIATE.POSITION) ~= "table" then
self.Global.IMMEDIATE.POSITION = {}
end
if type(self.Global.IMMEDIATE.THRESHOLD) ~= "number" then
self.Global.IMMEDIATE.THRESHOLD = 0
end
if type(self.Global.BROKER) ~= "table" then
self.Global.BROKER = {}
end
if type(self.Global.BROKER.SHORT_TEXT) ~= "boolean" then
self.Global.BROKER.SHORT_TEXT = false
end
if type(self.Global.BROKER.MINIMAP) ~= "table" then
self.Global.BROKER.MINIMAP = {}
end
if type(self.Global.DISABLE_DUNGEONS) ~= "boolean" then
self.Global.DISABLE_DUNGEONS = false
end
if type(self.Global.DISABLE_RAIDS) ~= "boolean" then
self.Global.DISABLE_RAIDS = false
end
if type(self.Global.TOOLTIP) ~= "boolean" then
self.Global.TOOLTIP = true
end
if type(self.Global.DATETIME_FORMAT) ~= "string" then
self.Global.DATETIME_FORMAT = self.Defaults.DateTimeFormat
end
if type(_G["KILLTRACK_CHAR"]) ~= "table" then
_G["KILLTRACK_CHAR"] = {}
end
self.CharGlobal = _G["KILLTRACK_CHAR"]
if type(self.CharGlobal.MOBS) ~= "table" then
self.CharGlobal.MOBS = {}
end
self.PlayerName = UnitName("player")
if self.Global.LOAD_MESSAGE then
self:Msg("AddOn Loaded!")
end
self.Session.Start = time()
self.Broker:OnLoad()
end
function KT.Events.COMBAT_LOG_EVENT_UNFILTERED(self)
local _, event, _, _, s_name, _, _, d_guid, d_name, _, _ = CombatLogGetCurrentEventInfo()
if combat_log_damage_events[event] then
if FirstDamage[d_guid] == nil then
-- s_name is (probably) the player who first damaged this mob and probably has the tag
FirstDamage[d_guid] = s_name
end
LastDamage[d_guid] = s_name
if not DamageValid[d_guid] then
-- if DamageValid returns true for a GUID, we can tell with 100% certainty that it's valid
-- But this relies on one of the valid unit names currently being the damaged mob
local d_unit = FindUnitByGUID(d_guid)
if not d_unit then return end
DamageValid[d_guid] = not UnitIsTapDenied(d_unit)
end
return
end
if event ~= "UNIT_DIED" then return end
-- Perform solo/group checks
local d_id = KTT:GUIDToID(d_guid)
local firstDamage = FirstDamage[d_guid] or "<No One>"
local lastDamage = LastDamage[d_guid] or "<No One>"
local firstByPlayer = firstDamage == self.PlayerName or firstDamage == UnitName("pet")
local firstByGroup = self:IsInGroup(firstDamage)
local lastByPlayer = lastDamage == self.PlayerName or lastDamage == UnitName("pet")
local pass
-- All checks after DamageValid should be safe to remove
-- The checks after DamageValid are also not 100% failsafe
-- Scenario: You deal the killing blow to an already tapped mob <- Would count as kill with current code
-- if DamageValid[guid] is set, it can be used to decide if the kill was valid with 100% certainty
if DamageValid[d_guid] ~= nil then
pass = DamageValid[d_guid]
else
-- The one who dealt the very first bit of damage was probably the one who got the tag on the mob
-- This should apply in most (if not all) situations and is probably a safe fallback when we couldn't
-- retrieve tapped status from GUID->Unit
pass = firstByPlayer or firstByGroup
end
if not self.Global.COUNT_GROUP and pass and not lastByPlayer then
pass = false -- Player or player's pet did not deal the killing blow and addon only tracks player kills
end
if not pass or d_id == nil or d_id == 0 then return end
FirstDamage[d_guid] = nil
DamageValid[d_guid] = nil
self:AddKill(d_id, d_name)
if self.Timer:IsRunning() then
self.Timer:SetData("Kills", self.Timer:GetData("Kills", true) + 1)
end
end
function KT.Events.CHAT_MSG_COMBAT_XP_GAIN(self, message)
ET:CheckMessage(message)
end
function KT.Events.ENCOUNTER_START(self, _, _, _, size)
if (self.Global.DISABLE_DUNGEONS and size == 5) or (self.Global.DISABLE_RAIDS and size > 5) then
self.Frame:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
self.Frame:UnregisterEvent("UPDATE_MOUSEOVER_UNIT")
self.Frame:UnregisterEvent("CHAT_MSG_COMBAT_XP_GAIN")
end
end
function KT.Events.ENCOUNTER_END(self, _, _, _, size)
if (self.Global.DISABLE_DUNGEONS and size == 5) or (self.Global.DISABLE_RAIDS and size > 5) then
self.Frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
self.Frame:RegisterEvent("UPDATE_MOUSEOVER_UNIT")
self.Frame:RegisterEvent("CHAT_MSG_COMBAT_XP_GAIN")
end
end
GameTooltip:HookScript("OnTooltipSetUnit", function(self)
if not KT.Global.TOOLTIP then return end
local _, unit = self:GetUnit()
if not unit then return end
if UnitIsPlayer(unit) then return end
local id = KTT:GUIDToID(UnitGUID(unit))
if not id then return end
if UnitCanAttack("player", unit) then
local mob, charMob = KT:InitMob(id, UnitName(unit))
local gKills, cKills = mob.Kills, charMob.Kills --self:GetKills(id)
local exp = mob.Exp
self:AddLine(("Killed %d (%d) times."):format(cKills, gKills), 1, 1, 1)
if KT.Global.SHOW_EXP and exp then
local toLevel = exp > 0 and math.ceil((UnitXPMax("player") - UnitXP("player")) / exp) or "N/A"
self:AddLine(("EXP: %d (%s kills to level)"):format(exp, toLevel), 1, 1, 1)
end
end
if KT.Debug then
self:AddLine(("ID = %d"):format(id))
end
self:Show()
end)
function KT:ToggleLoadMessage()
self.Global.LOAD_MESSAGE = not self.Global.LOAD_MESSAGE
if self.Global.LOAD_MESSAGE then
KT:Msg("Now showing message on AddOn load")
else
KT:Msg("No longer showing message on AddOn load")
end
end
function KT:ToggleExp()
self.Global.SHOW_EXP = not self.Global.SHOW_EXP
if self.Global.SHOW_EXP then
KT:Msg("Now showing EXP on tooltips!")
else
KT:Msg("No longer showing EXP on tooltips.")
end
end
function KT:ToggleDebug()
self.Debug = not self.Debug
if self.Debug then
KT:Msg("Debug enabled!")
else
KT:Msg("Debug disabled!")
end
end
function KT:IsInGroup(unit)
if unit == self.PlayerName then return true end
if UnitInParty(unit) then return true end
if UnitInRaid(unit) then return true end
return false
end
function KT:SetThreshold(threshold)
if type(threshold) ~= "number" then
error("KillTrack.SetThreshold: Argument #1 (threshold) must be of type 'number'")
end
self.Global.ACHIEV_THRESHOLD = threshold
if threshold > 0 then
self:ResetAchievCount()
KT:Msg(("New kill notice (achievement) threshold set to %d."):format(threshold))
else
KT:Msg("Kill notices have been disabled (set threshold to a value greater than 0 to re-enable).")
end
end
function KT:SetImmediateThreshold(threshold)
if type(threshold) ~= "number" then
error("KillTrack.SetImmediateThreshold: Argument #1 (threshold) must be of type 'number'")
end
self.Global.IMMEDIATE.THRESHOLD = threshold
if threshold > 0 then
KT:Msg(("New immediate threshold set to %d."):format(threshold))
else
KT:Msg("Immediate threshold disabled.")
end
end
function KT:SetImmediateFilter(filter)
if type(filter) ~= "string" then
error("KillTrack.SetImmediateFilter: Argument #1 (filter) must be of type 'string'")
end
self.Global.IMMEDIATE.FILTER = filter
KT:Msg("New immediate filter set to: " .. filter)
end
function KT:ClearImmediateFilter()
self.Global.IMMEDIATE.FILTER = nil
KT:Msg("Immediate filter cleared!")
end
function KT:ToggleCountMode()
self.Global.COUNT_GROUP = not self.Global.COUNT_GROUP
if self.Global.COUNT_GROUP then
KT:Msg("Now counting kills for every player in the group (party/raid)!")
else
KT:Msg("Now counting your own killing blows ONLY.")
end
end
function KT:InitMob(id, name)
name = name or NO_NAME
if type(self.Global.MOBS[id]) ~= "table" then
self.Global.MOBS[id] = { Name = name, Kills = 0, AchievCount = 0 }
if self.Global.PRINTNEW then
self:Msg(("Created new entry for %q"):format(name))
end
elseif self.Global.MOBS[id].Name ~= name then
self.Global.MOBS[id].Name = name
end
if type(self.CharGlobal.MOBS[id]) ~= "table" then
self.CharGlobal.MOBS[id] = { Name = name, Kills = 0 }
if self.Global.PRINTNEW then
self:Msg(("Created new entry for %q on this character."):format(name))
end
elseif self.CharGlobal.MOBS[id].Name ~= name then
self.CharGlobal.MOBS[id].Name = name
end
return self.Global.MOBS[id], self.CharGlobal.MOBS[id]
end
function KT:AddKill(id, name)
name = name or NO_NAME
local current_time = GetServerTime()
self:InitMob(id, name)
local globalMob = self.Global.MOBS[id]
local charMob = self.CharGlobal.MOBS[id]
globalMob.Kills = self.Global.MOBS[id].Kills + 1
globalMob.LastKillAt = current_time
charMob.Kills = self.CharGlobal.MOBS[id].Kills + 1
charMob.LastKillAt = current_time
if self.Global.PRINTKILLS then
local kills = self.Global.MOBS[id].Kills
local cKills = self.CharGlobal.MOBS[id].Kills
self:Msg(("Updated %q, new kill count: %d. Kill count on this character: %d"):format(name, kills, cKills))
end
self:AddSessionKill(name)
if self.Immediate.Active then
local filter = self.Global.IMMEDIATE.FILTER
local filterPass = not filter or name:match(filter)
if filterPass then
self.Immediate:AddKill()
if self.Global.IMMEDIATE.THRESHOLD > 0 and self.Immediate.Kills % self.Global.IMMEDIATE.THRESHOLD == 0 then
PlaySound(SOUNDKIT.RAID_WARNING)
PlaySound(SOUNDKIT.PVP_THROUGH_QUEUE)
RaidNotice_AddMessage(
RaidWarningFrame,
("%d KILLS!"):format(self.Immediate.Kills),
ChatTypeInfo.SYSTEM)
end
end
end
if self.Global.ACHIEV_THRESHOLD <= 0 then return end
if type(self.Global.MOBS[id].AchievCount) ~= "number" then
self.Global.MOBS[id].AchievCount = floor(self.Global.MOBS[id].Kills / self.Global.ACHIEV_THRESHOLD)
if self.Global.MOBS[id].AchievCount >= 1 then
self:KillAlert(self.Global.MOBS[id])
end
else
local achievCount = self.Global.MOBS[id].AchievCount
self.Global.MOBS[id].AchievCount = floor(self.Global.MOBS[id].Kills / self.Global.ACHIEV_THRESHOLD)
if self.Global.MOBS[id].AchievCount > achievCount then
self:KillAlert(self.Global.MOBS[id])
end
end
end
function KT:SetKills(id, name, globalCount, charCount)
if type(id) ~= "number" then
error("'id' argument must be a number")
end
if type(globalCount) ~= "number" then
error("'globalCount' argument must be a number")
end
if type(charCount) ~= "number" then
error("'charCount' argument must be a number")
end
name = name or NO_NAME
self:InitMob(id, name)
self.Global.MOBS[id].Kills = globalCount
self.CharGlobal.MOBS[id].Kills = charCount
self:Msg(("Updated %q to %d global and %d character kills"):format(name, globalCount, charCount))
end
function KT:AddSessionKill(name)
if self.Session.Kills[name] then
self.Session.Kills[name] = self.Session.Kills[name] + 1
else
self.Session.Kills[name] = 1
end
self.Session.Count = self.Session.Count + 1
end
function KT:SetExp(name, exp)
for _, mob in pairs(self.Global.MOBS) do
if mob.Name == name then mob.Exp = tonumber(exp) end
end
end
function KT:GetSortedSessionKills(max)
max = tonumber(max) or 3
local t = {}
for k,v in pairs(self.Session.Kills) do
t[#t + 1] = {Name = k, Kills = v}
end
table.sort(t, function(a, b) return a.Kills > b.Kills end)
-- Trim table to only contain 3 entries
local trimmed = {}
local c = 0
for i,v in ipairs(t) do
trimmed[i] = v
c = c + 1
if c >= max then break end
end
return trimmed
end
function KT:ResetSession()
wipe(self.Session.Kills)
self.Session.Count = 0
self.Session.Start = time()
end
function KT:GetKills(id)
local gKills, cKills = 0, 0
local mob = self.Global.MOBS[id]
if type(mob) == "table" then
gKills = mob.Kills
local cMob = self.CharGlobal.MOBS[id]
if type(cMob) == "table" then
cKills = cMob.Kills
end
end
return gKills, cKills
end
function KT:GetTotalKills()
local count = 0
for _, mob in pairs(self.Global.MOBS) do
count = count + mob.Kills
end
return count
end
function KT:GetSessionStats()
if not self.Session.Start then return 0, 0, 0 end
local now = time()
local session = now - self.Session.Start
local kps = session == 0 and 0 or self.Session.Count / session
local kpm = kps * 60
local kph = kpm * 60
return kps, kpm, kph, session
end
function KT:PrintKills(identifier)
local found = false
local name = NO_NAME
local gKills = 0
local cKills = 0
local lastKillAt = nil
if type(identifier) ~= "string" and type(identifier) ~= "number" then identifier = NO_NAME end
for k,v in pairs(self.Global.MOBS) do
if type(v) == "table" and (tostring(k) == tostring(identifier) or v.Name == identifier) then
name = v.Name
gKills = v.Kills
if type(v.LastKillAt) == "number" then
lastKillAt = KTT:FormatDateTime(v.LastKillAt)
end
if self.CharGlobal.MOBS[k] then
cKills = self.CharGlobal.MOBS[k].Kills
end
found = true
end
end
if found then
self:Msg(("You have killed %q %d times in total, %d times on this character"):format(name, gKills, cKills))
if lastKillAt then
self:Msg(("Last killed at %s"):format(lastKillAt))
end
else
if UnitExists("target") and not UnitIsPlayer("target") then
identifier = UnitName("target")
end
self:Msg(("Unable to find %q in mob database."):format(tostring(identifier)))
end
end
function KT:Announce(target)
if target == "GROUP" then
target = ((IsInRaid() and "RAID") or (IsInGroup() and "PARTY")) or "SAY"
end
local _, kpm, _, length = self:GetSessionStats()
local msg = self.Messages.Announce:format(KTT:FormatSeconds(length), self.Session.Count, kpm)
SendChatMessage(msg, target)
end
function KT:Msg(msg)
DEFAULT_CHAT_FRAME:AddMessage("\124cff00FF00[KillTrack]\124r " .. msg)
end
function KT:KillAlert(mob)
local data = {
Text = ("%d kills on %s!"):format(mob.Kills, mob.Name),
Title = "Kill Record!",
bTitle = "Congratulations!",
Icon = "Interface\\Icons\\ABILITY_Deathwing_Bloodcorruption_Death",
FrameStyle = "GuildAchievement"
}
if IsAddOnLoaded("Glamour") then
if not _G.GlamourShowAlert then
KT:Msg("ERROR: GlamourShowAlert == nil! Notify AddOn developer.")
return
end
_G.GlamourShowAlert(500, data)
else
RaidNotice_AddMessage(RaidBossEmoteFrame, data.Text, ChatTypeInfo.SYSTEM)
RaidNotice_AddMessage(RaidBossEmoteFrame, data.Text, ChatTypeInfo.SYSTEM)
end
self:Msg(data.Text)
end
function KT:GetMob(id)
for k,v in pairs(self.Global.MOBS) do
if type(v) == "table" and (tostring(k) == tostring(id) or v.Name == id) then
return v, self.CharGlobal.MOBS[k]
end
end
return false, nil
end
function KT:GetSortedMobTable(mode, filter, caseSensitive)
if not tonumber(mode) then mode = self.Sort.Desc end
if mode < 0 or mode > 7 then mode = self.Sort.Desc end
if filter and filter == "" then filter = nil end
local t = {}
for k,v in pairs(self.Global.MOBS) do
assert(type(v) == "table", "Unexpected mob entry type in db: " .. type(v) .. ". Expected table")
local matches = nil
if filter then
local name = caseSensitive and v.Name or v.Name:lower()
filter = caseSensitive and filter or filter:lower()
local status, result = pcall(string.match, name, filter)
matches = status and result
end
if matches or not filter then
local cKills = 0
if self.CharGlobal.MOBS[k] and type(self.CharGlobal.MOBS[k]) == "table" then
cKills = self.CharGlobal.MOBS[k].Kills
end
local entry = {Id = k, Name = v.Name, gKills = v.Kills, cKills = cKills}
table.insert(t, entry)
end
end
local function compare(a, b)
if mode == self.Sort.Asc then
return a.gKills < b.gKills
elseif mode == self.Sort.CharDesc then
return a.cKills > b.cKills
elseif mode == self.Sort.CharAsc then
return a.cKills < b.cKills
elseif mode == self.Sort.AlphaD then
return a.Name > b.Name
elseif mode == self.Sort.AlphaA then
return a.Name < b.Name
elseif mode == self.Sort.IdDesc then
return a.Id > b.Id
elseif mode == self.Sort.IdAsc then
return a.Id < b.Id
else
return a.gKills > b.gKills -- Descending
end
end
table.sort(t, compare)
return t
end
function KT:Delete(id, charOnly)
id = tonumber(id)
if not id then error(("Expected 'id' param to be number, got %s."):format(type(id))) end
local found = false
local name
if self.Global.MOBS[id] then
name = self.Global.MOBS[id].Name
if not charOnly then self.Global.MOBS[id] = nil end
if self.CharGlobal.MOBS[id] then
self.CharGlobal.MOBS[id] = nil
end
found = true
end
if found then
self:Msg(("Deleted %q (%d) from database."):format(name, id))
StaticPopup_Show("KILLTRACK_FINISH", 1)
else
self:Msg(("ID: %d was not found in the database."):format(id))
end
end
function KT:Purge(threshold)
local count = 0
for k,v in pairs(KT.Global.MOBS) do
if type(v) == "table" and v.Kills < threshold then
self.Global.MOBS[k] = nil
count = count + 1
end
end
for k,v in pairs(KT.CharGlobal.MOBS) do
if type(v) == "table" and v.Kills < threshold then
self.CharGlobal.MOBS[k] = nil
count = count + 1
end
end
self:Msg(("Purged %d entries with a kill count below %d"):format(count, threshold))
self.Temp.Threshold = nil
StaticPopup_Show("KILLTRACK_FINISH", tostring(count))
end
function KT:Reset()
local count = #KT.Global.MOBS + #KT.CharGlobal.MOBS
wipe(self.Global.MOBS)
wipe(self.CharGlobal.MOBS)
KT:Msg(("%d mob entries have been removed!"):format(count))
StaticPopup_Show("KILLTRACK_FINISH", tostring(count))
end
function KT:ResetAchievCount()
for _,v in pairs(self.Global.MOBS) do
v.AchievCount = floor(v.Kills / self.Global.ACHIEV_THRESHOLD)
end
end
KT.Frame = CreateFrame("Frame")
for k,_ in pairs(KT.Events) do
KT.Frame:RegisterEvent(k)
end
KT.Frame:SetScript("OnEvent", function(_, event, ...) KT:OnEvent(_, event, ...) end)