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Currently as the ImGui UI is overlayed on the buffer used to draw and rasterize polygons, it refreshes the drawing buffer and the ImGui UI at the same time causing the UI to flicker, which may be an eyesore for some.
Currently as the ImGui UI is overlayed on the buffer used to draw and rasterize polygons, it refreshes the drawing buffer and the ImGui UI at the same time causing the UI to flicker, which may be an eyesore for some.