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user.coffee
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61 lines (54 loc) · 1.7 KB
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SteamUser = require 'steam-user'
SteamTotp = require 'steam-totp'
inquirer = require 'inquirer'
jsonfile = require 'jsonfile'
jsonfile.spaces = 2
try
database = jsonfile.readFileSync 'database.json'
catch e
database = {}
secret = null
promptGames =
type: 'checkbox'
name: 'games'
message: 'Select the games to boost:'
choices: [
{value: 10, name: 'CS 1.6', checked: true}
{value: 730, name: 'CS:GO', checked: true}
{value: 570, name: 'DOTA2'}
]
inquirer.prompt [
{name: 'username', message: 'Username:'}
{name: 'password', message: 'Password:', type: 'password'}
]
.then ({username, password}) ->
database[username] = {}
client = new SteamUser
client.setOption 'promptSteamGuardCode', false
client.setOption 'dataDirectory', null
client.logOn
accountName: username,
password: password,
client.on 'steamGuard', (domain, callback) ->
if domain
inquirer.prompt [name: 'code', message: "Steam guard code (#{domain}):"]
.then ({code}) -> callback code
else
inquirer.prompt [name: 'secret', message: 'Two-factor shared secret:']
.then ({secret}) ->
SteamTotp.generateAuthCode secret, (err, code) ->
database[username].secret = secret
callback code
client.on 'sentry', (sentry) ->
database[username].sentry = sentry.toString('base64')
jsonfile.writeFileSync 'database.json', database
client.on 'loggedOn', (details) ->
database[username].password = password
inquirer.prompt promptGames
.then ({games}) ->
database[username].games = games
jsonfile.writeFileSync 'database.json', database
process.exit 0
client.on 'error', (err) ->
console.log "Error: #{err}"
process.exit 1