From 0f2de75ed53008b0166e369d591845cb45e71f6d Mon Sep 17 00:00:00 2001 From: mgrigajtis Date: Wed, 11 Mar 2026 10:06:32 -0400 Subject: [PATCH] Guard animation tree owner assignment --- addons/humanizer/scripts/core/humanizer.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/humanizer/scripts/core/humanizer.gd b/addons/humanizer/scripts/core/humanizer.gd index d184c0ca..7ea62759 100644 --- a/addons/humanizer/scripts/core/humanizer.gd +++ b/addons/humanizer/scripts/core/humanizer.gd @@ -61,8 +61,8 @@ func get_CharacterBody3D(baked:bool): if anim_player != null: human.add_child(anim_player) anim_player.active=true + anim_player.owner = human skeleton.owner = human - anim_player.owner = human if human_config.has_component("main_collider"): human.add_child(get_main_collider()) if human_config.has_component("ragdoll"):