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I've noticed a lot of users requesting audio captures of their desktops. And support for scaling and more texture formats is also a feature point.
I made some breakthroughs on these issues earlier and could implement these features directly for this library.
About audio capture:
I recommend using
cpalfor capturing system audio, it works fine on windows so far and I haven't encountered any problems.https://github.com/mycrl/hylarana/blob/main/capture/src/win32/audio.rs
Here is my implementation.
About video frame scaling and texture conversion:
https://github.com/mycrl/hylarana/blob/main/resample/src/lib.rs#L247
This is my implementation. I used
ID3D11VideoProcessorto process the textures, which is done on the GPU, again, no problems using it so far.Is there a need to provide support for these two features?
@NiiightmareXD
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