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Timer.h
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107 lines (88 loc) · 2.39 KB
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#ifndef TIMER_H
#define TIMER_H
#include <thread>
#include <chrono>
#include <functional>
class Timer
{
std::thread Thread;
bool Alive = false;
long CallNumber = -1L;
long repeat_count = -1L;
std::chrono::milliseconds interval = std::chrono::milliseconds(0);
std::function<void(void)> funct = nullptr;
void SleepAndRun()
{
std::this_thread::sleep_for(interval);
if(Alive)
Function()();
}
void ThreadFunc()
{
if(CallNumber == Infinite)
while(Alive)
SleepAndRun();
else
while(repeat_count--)
SleepAndRun();
}
public:
static const long Infinite = -1L;
Timer(){}
Timer(const std::function<void(void)> &f) : funct (f) {}
Timer(const std::function<void(void)> &f, const unsigned long &i, const long repeat = Timer::Infinite) : funct(f), interval(std::chrono::milliseconds(i)), CallNumber(repeat) {}
void Start(bool Async = true)
{
if(IsAlive())
return;
Alive = true;
repeat_count = CallNumber;
if(Async)
Thread = std::thread(ThreadFunc, this);
else
this->ThreadFunc();
}
void Stop()
{
Alive = false;
Thread.join();
}
void SetFunction(const std::function<void(void)> &f)
{
funct = f;
}
bool IsAlive() const
{
return Alive;
}
void RepeatCount(const long r)
{
if(Alive)
return;
CallNumber = r;
}
long GetLeftCount() const
{
return repeat_count;
}
long RepeatCount() const
{
return CallNumber;
}
void SetInterval(const unsigned long &i)
{
if(Alive)
return;
interval = std::chrono::milliseconds(i);
}
// Convert from 'chrono::milliseconds' type to 'unsigned long'.
unsigned long Interval() const
{
return interval.count();
}
const std::function<void(void)> &Function() const
{
return funct;
}
};
#endif // TIMER_H