From 389aba362fd00f3af81a03e3efe31f8a0625e054 Mon Sep 17 00:00:00 2001 From: Marisol Date: Thu, 12 Mar 2026 23:47:12 +0000 Subject: [PATCH] docs: Update MARISOL.md and README --- .gitignore | 19 +- .pio/build/native/.sconsign312.dblite | Bin 0 -> 7984 bytes .pio/build/native/libf2d/libUnity.a | Bin 0 -> 43412 bytes .pio/build/native/program | Bin 0 -> 76000 bytes .pio/build/native/unity_config/unity_config.c | 41 + .pio/build/native/unity_config/unity_config.h | 31 + .pio/build/project.checksum | 1 + .pio/libdeps/native/Unity/.editorconfig | 27 + .pio/libdeps/native/Unity/.gitattributes | 31 + .../native/Unity/.github/workflows/main.yml | 35 + .pio/libdeps/native/Unity/.gitignore | 19 + .pio/libdeps/native/Unity/.piopm | 1 + .pio/libdeps/native/Unity/CMakeLists.txt | 172 ++ .pio/libdeps/native/Unity/LICENSE.txt | 21 + .pio/libdeps/native/Unity/README.md | 234 ++ .pio/libdeps/native/Unity/auto/__init__.py | 7 + .../native/Unity/auto/colour_prompt.rb | 120 + 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.../example_4/test/TestProductionCode2.c | 41 + .../Unity/examples/example_4/test/meson.build | 7 + .../test_runners/TestProductionCode2_Runner.c | 53 + .../test_runners/TestProductionCode_Runner.c | 57 + .../example_4/test/test_runners/meson.build | 13 + .../native/Unity/examples/unity_config.h | 251 ++ .pio/libdeps/native/Unity/library.json | 18 + .pio/libdeps/native/Unity/meson.build | 80 + .pio/libdeps/native/Unity/meson_options.txt | 3 + .pio/libdeps/native/Unity/platformio-build.py | 19 + .pio/libdeps/native/Unity/src/meson.build | 17 + .pio/libdeps/native/Unity/src/unity.c | 2501 +++++++++++++++++ .pio/libdeps/native/Unity/src/unity.h | 698 +++++ .../native/Unity/src/unity_internals.h | 1183 ++++++++ .pio/libdeps/native/Unity/unityConfig.cmake | 1 + .pio/libdeps/native/integrity.dat | 1 + MARISOL.md | 38 + README.md | 199 +- 93 files changed, 9565 insertions(+), 3 deletions(-) create mode 100644 .pio/build/native/.sconsign312.dblite create mode 100644 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HcmV?d00001 diff --git a/.pio/build/native/unity_config/unity_config.c b/.pio/build/native/unity_config/unity_config.c new file mode 100644 index 0000000..4f8a254 --- /dev/null +++ b/.pio/build/native/unity_config/unity_config.c @@ -0,0 +1,41 @@ +#include + +#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA) +# if defined(__GNUC__) || defined(__ghs__) /* __GNUC__ includes clang */ +# if !(defined(__WIN32__) && defined(__clang__)) && !defined(__TMS470__) +# define UNITY_WEAK_ATTRIBUTE __attribute__((weak)) +# endif +# endif +#endif + +#ifdef __cplusplus +extern "C" +{ +#endif + +#ifdef UNITY_WEAK_ATTRIBUTE + UNITY_WEAK_ATTRIBUTE void setUp(void) { } + UNITY_WEAK_ATTRIBUTE void tearDown(void) { } + UNITY_WEAK_ATTRIBUTE void suiteSetUp(void) { } + UNITY_WEAK_ATTRIBUTE int suiteTearDown(int num_failures) { return num_failures; } +#elif defined(UNITY_WEAK_PRAGMA) + #pragma weak setUp + void setUp(void) { } + #pragma weak tearDown + void tearDown(void) { } + #pragma weak suiteSetUp + void suiteSetUp(void) { } + #pragma weak suiteTearDown + int suiteTearDown(int num_failures) { return num_failures; } +#endif + +#ifdef __cplusplus +} +#endif /* extern "C" */ + + +#include +void unityOutputStart(unsigned long baudrate) { (void) baudrate; } +void unityOutputChar(unsigned int c) { putchar(c); } +void unityOutputFlush(void) { fflush(stdout); } +void unityOutputComplete(void) { } diff --git a/.pio/build/native/unity_config/unity_config.h b/.pio/build/native/unity_config/unity_config.h new file mode 100644 index 0000000..3b6b8ff --- /dev/null +++ b/.pio/build/native/unity_config/unity_config.h @@ -0,0 +1,31 @@ +#ifndef UNITY_CONFIG_H +#define UNITY_CONFIG_H + +#ifndef NULL +#ifndef __cplusplus +#define NULL (void*)0 +#else +#define NULL 0 +#endif +#endif + +#ifdef __cplusplus +extern "C" +{ +#endif + +void unityOutputStart(unsigned long); +void unityOutputChar(unsigned int); +void unityOutputFlush(void); +void unityOutputComplete(void); + +#define UNITY_OUTPUT_START() unityOutputStart((unsigned long) 115200) +#define UNITY_OUTPUT_CHAR(c) unityOutputChar(c) +#define UNITY_OUTPUT_FLUSH() unityOutputFlush() +#define UNITY_OUTPUT_COMPLETE() unityOutputComplete() + +#ifdef __cplusplus +} +#endif /* extern "C" */ + +#endif /* UNITY_CONFIG_H */ diff --git a/.pio/build/project.checksum b/.pio/build/project.checksum new file mode 100644 index 0000000..940f903 --- /dev/null +++ b/.pio/build/project.checksum @@ -0,0 +1 @@ +baf93cdd6c29c318b9c72716df3dfe356921bd4b \ No newline at end of file diff --git a/.pio/libdeps/native/Unity/.editorconfig b/.pio/libdeps/native/Unity/.editorconfig new file mode 100755 index 0000000..7b7a47a --- /dev/null +++ b/.pio/libdeps/native/Unity/.editorconfig @@ -0,0 +1,27 @@ +############################################################################### +# Unity Project - A Test Framework for C +# .editorconfig - F. Zahn 2019 +############################################################################### + +# This is the topmost .editorconfig file +root = true + +# Settings that apply to all languages / files +[*] +charset = utf-8 +indent_size = 4 +indent_style = space +insert_final_newline = true +trim_trailing_whitespace = true + +[*.md] +trim_trailing_whitespace = false + +[*.txt] +trim_trailing_whitespace = false + +[*.rb] +indent_size = 2 + +[*.yml] +indent_size = 2 diff --git a/.pio/libdeps/native/Unity/.gitattributes b/.pio/libdeps/native/Unity/.gitattributes new file mode 100755 index 0000000..f84c162 --- /dev/null +++ b/.pio/libdeps/native/Unity/.gitattributes @@ -0,0 +1,31 @@ +* text=auto + +# These files are text and should be normalized (convert crlf to lf) +*.rb text +*.test text +*.c text +*.cpp text +*.h text +*.txt text +*.yml text +*.s79 text +*.bat text +*.xcl text +*.inc text +*.info text +*.md text +makefile text +rakefile text +meson.build text + + +#These files are binary and should not be normalized +*.doc binary +*.odt binary +*.pdf binary +*.ewd binary +*.eww binary +*.dni binary +*.wsdt binary +*.dbgdt binary +*.mac binary diff --git a/.pio/libdeps/native/Unity/.github/workflows/main.yml b/.pio/libdeps/native/Unity/.github/workflows/main.yml new file mode 100755 index 0000000..f0b6d93 --- /dev/null +++ b/.pio/libdeps/native/Unity/.github/workflows/main.yml @@ -0,0 +1,35 @@ +--- +# Continuous Integration Workflow: Test case suite run + validation build check +name: CI + +# Controls when the action will run. +# Triggers the workflow on push or pull request events but only for the master branch +on: + push: + branches: [ master ] + pull_request: + branches: [ master ] + +jobs: + # Job: Unit test suite + unit-tests: + name: "Unit Tests" + runs-on: ubuntu-latest + strategy: + matrix: + ruby: ['2.7', '3.0', '3.1', '3.2'] + steps: + # Install Ruby Testing Tools + - name: Setup Ruby Testing Tools + run: | + sudo gem install rspec + sudo gem install rubocop -v 1.57.2 + + # Checks out repository under $GITHUB_WORKSPACE + - name: Checkout Latest Repo + uses: actions/checkout@v4 + + # Run Tests + - name: Run All Unit Tests + run: | + cd test && rake ci diff --git a/.pio/libdeps/native/Unity/.gitignore b/.pio/libdeps/native/Unity/.gitignore new file mode 100755 index 0000000..211683a --- /dev/null +++ b/.pio/libdeps/native/Unity/.gitignore @@ -0,0 +1,19 @@ +build/ +builddir/ +test/sandbox +.DS_Store +examples/example_1/subprojects/unity +examples/example_1/test1.exe +examples/example_1/test2.exe +examples/example_2/all_tests.exe +examples/example_1/test1.out +examples/example_1/test2.out +examples/example_2/all_tests.out +examples/example_4/builddir +*.sublime-project +*.sublime-workspace +*.cmake +Makefile +CMakeFiles +CMakeCache.txt +!unityConfig.cmake diff --git a/.pio/libdeps/native/Unity/.piopm b/.pio/libdeps/native/Unity/.piopm new file mode 100644 index 0000000..a565868 --- /dev/null +++ b/.pio/libdeps/native/Unity/.piopm @@ -0,0 +1 @@ +{"type": "library", "name": "Unity", "version": "2.6.1", "spec": {"owner": "throwtheswitch", "id": 13894, "name": "Unity", "requirements": null, "uri": null}} \ No newline at end of file diff --git a/.pio/libdeps/native/Unity/CMakeLists.txt b/.pio/libdeps/native/Unity/CMakeLists.txt new file mode 100755 index 0000000..f706219 --- /dev/null +++ b/.pio/libdeps/native/Unity/CMakeLists.txt @@ -0,0 +1,172 @@ +################################################################################### +# # +# NAME: CMakeLists.txt # +# # +# AUTHOR: Mike Karlesky, Mark VanderVoord, Greg Williams. # +# WRITTEN BY: Michael Brockus. # +# # +# License: MIT # +# # +################################################################################### + +cmake_minimum_required(VERSION 3.12) + +# Read src/unity.h file and get project version from it +set(UNITY_HEADER "src/unity.h") + +file(STRINGS "${UNITY_HEADER}" UNITY_HEADER_CONTENT + REGEX "^#define UNITY_VERSION_(MAJOR|MINOR|BUILD) +[0-9]+$" +) + +set(UNITY_HEADER_VERSION_MAJOR 0) +set(UNITY_HEADER_VERSION_MINOR 0) +set(UNITY_HEADER_VERSION_BUILD 0) + +foreach(VERSION_LINE IN LISTS UNITY_HEADER_CONTENT) + foreach(VERSION_PART MAJOR MINOR BUILD) + string(CONCAT REGEX_STRING "#define UNITY_VERSION_" + "${VERSION_PART}" + " +([0-9]+)" + ) + + if(VERSION_LINE MATCHES "${REGEX_STRING}") + set(UNITY_HEADER_VERSION_${VERSION_PART} "${CMAKE_MATCH_1}") + endif() + endforeach() +endforeach() + +project(unity + VERSION ${UNITY_HEADER_VERSION_MAJOR}.${UNITY_HEADER_VERSION_MINOR}.${UNITY_HEADER_VERSION_BUILD} + LANGUAGES C + DESCRIPTION "C Unit testing framework." +) + +# Options to Build With Extras ------------------------------------------------- +option(UNITY_EXTENSION_FIXTURE "Compiles Unity with the \"fixture\" extension." OFF) +option(UNITY_EXTENSION_MEMORY "Compiles Unity with the \"memory\" extension." OFF) + +set(UNITY_EXTENSION_FIXTURE_ENABLED $) +set(UNITY_EXTENSION_MEMORY_ENABLED $>) + +if(${UNITY_EXTENSION_FIXTURE}) + message(STATUS "Unity: Building with the fixture extension.") +endif() + +if(${UNITY_EXTENSION_MEMORY}) + message(STATUS "Unity: Building with the memory extension.") +endif() + +# Main target ------------------------------------------------------------------ +add_library(${PROJECT_NAME} STATIC) +add_library(${PROJECT_NAME}::framework ALIAS ${PROJECT_NAME}) + +# Includes --------------------------------------------------------------------- +include(GNUInstallDirs) +include(CMakePackageConfigHelpers) + +target_sources(${PROJECT_NAME} + PRIVATE + src/unity.c + $<$:extras/fixture/src/unity_fixture.c> + $<$:extras/memory/src/unity_memory.c> +) + +target_include_directories(${PROJECT_NAME} + PUBLIC + $ + $ + $ + $ + $:${CMAKE_CURRENT_SOURCE_DIR}/extras/memory/src>> + $:${CMAKE_CURRENT_SOURCE_DIR}/extras/fixture/src>> +) + +set(${PROJECT_NAME}_PUBLIC_HEADERS + src/unity.h + src/unity_internals.h + $<$:${CMAKE_CURRENT_SOURCE_DIR}/extras/fixture/src/unity_fixture.h> + $<$:${CMAKE_CURRENT_SOURCE_DIR}/extras/fixture/src/unity_fixture_internals.h> + $<$:${CMAKE_CURRENT_SOURCE_DIR}/extras/memory/src/unity_memory.h> +) + +set_target_properties(${PROJECT_NAME} + PROPERTIES + C_STANDARD 11 + C_STANDARD_REQUIRED ON + C_EXTENSIONS OFF + PUBLIC_HEADER "${${PROJECT_NAME}_PUBLIC_HEADERS}" + EXPORT_NAME framework +) + +target_compile_options(${PROJECT_NAME} + PRIVATE + # Clang + $<$: + -Wcast-align + -Wcast-qual + -Wconversion + -Wexit-time-destructors + -Wglobal-constructors + -Wmissing-noreturn + -Wmissing-prototypes + -Wno-missing-braces + -Wold-style-cast + -Wshadow + -Wweak-vtables + -Werror + -Wall + $<$,8.0.0>:-Wextra-semi-stmt> + > + + # GCC + $<$: + -Waddress + -Waggregate-return + -Wformat-nonliteral + -Wformat-security + -Wformat + -Winit-self + -Wmissing-declarations + -Wmissing-include-dirs + -Wno-multichar + -Wno-parentheses + -Wno-type-limits + -Wno-unused-parameter + -Wunreachable-code + -Wwrite-strings + -Wpointer-arith + -Werror + -Wall + > + + # MSVC + $<$: + /Wall + > +) + +write_basic_package_version_file(${PROJECT_NAME}ConfigVersion.cmake + VERSION ${PROJECT_VERSION} + COMPATIBILITY SameMajorVersion +) + +## Target installation +install(TARGETS ${PROJECT_NAME} + EXPORT ${PROJECT_NAME}Targets + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME} + COMPONENT library +) + +## Target's cmake files: targets export +install(EXPORT ${PROJECT_NAME}Targets + NAMESPACE ${PROJECT_NAME}:: + DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME} +) + +## Target's cmake files: config and version config for find_package() +install(FILES ${PROJECT_NAME}Config.cmake + ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake + DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME} +) diff --git a/.pio/libdeps/native/Unity/LICENSE.txt b/.pio/libdeps/native/Unity/LICENSE.txt new file mode 100755 index 0000000..3e3aad5 --- /dev/null +++ b/.pio/libdeps/native/Unity/LICENSE.txt @@ -0,0 +1,21 @@ +The MIT License (MIT) + +Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/.pio/libdeps/native/Unity/README.md b/.pio/libdeps/native/Unity/README.md new file mode 100755 index 0000000..2ebf988 --- /dev/null +++ b/.pio/libdeps/native/Unity/README.md @@ -0,0 +1,234 @@ +# Unity Test ![CI][] + +__Copyright (c) 2007 - 2024 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams__ + +Welcome to the Unity Test Project, one of the main projects of ThrowTheSwitch.org. +Unity Test is a unit testing framework built for C, with a focus on working with embedded toolchains. + +This project is made to test code targetting microcontrollers big and small. +The core project is a single C file and a pair of headers, allowing it to be added to your existing build setup without too much headache. +You may use any compiler you wish, and may use most existing build systems including Make, CMake, etc. +If you'd like to leave the hard work to us, you might be interested in Ceedling, a build tool also by ThrowTheSwitch.org. + +If you're new to Unity, we encourage you to tour the [getting started guide][]. + +You can also find the [change log][] and [known issues][] in our documentation. + +## Getting Started + +The [docs][] folder contains a [getting started guide][] and much more tips about using Unity. + +## Unity Assertion Summary + +For the full list, see [UnityAssertionsReference.md][]. + +### Basic Validity Tests + + TEST_ASSERT_TRUE(condition) + +Evaluates whatever code is in condition and fails if it evaluates to false + + TEST_ASSERT_FALSE(condition) + +Evaluates whatever code is in condition and fails if it evaluates to true + + TEST_ASSERT(condition) + +Another way of calling `TEST_ASSERT_TRUE` + + TEST_ASSERT_UNLESS(condition) + +Another way of calling `TEST_ASSERT_FALSE` + + TEST_FAIL() + TEST_FAIL_MESSAGE(message) + +This test is automatically marked as a failure. +The message is output stating why. + +### Numerical Assertions: Integers + + TEST_ASSERT_EQUAL_INT(expected, actual) + TEST_ASSERT_EQUAL_INT8(expected, actual) + TEST_ASSERT_EQUAL_INT16(expected, actual) + TEST_ASSERT_EQUAL_INT32(expected, actual) + TEST_ASSERT_EQUAL_INT64(expected, actual) + +Compare two integers for equality and display errors as signed integers. +A cast will be performed to your natural integer size so often this can just be used. +When you need to specify the exact size, you can use a specific version. + + TEST_ASSERT_EQUAL_UINT(expected, actual) + TEST_ASSERT_EQUAL_UINT8(expected, actual) + TEST_ASSERT_EQUAL_UINT16(expected, actual) + TEST_ASSERT_EQUAL_UINT32(expected, actual) + TEST_ASSERT_EQUAL_UINT64(expected, actual) + +Compare two integers for equality and display errors as unsigned integers. +Like INT, there are variants for different sizes also. + + TEST_ASSERT_EQUAL_HEX(expected, actual) + TEST_ASSERT_EQUAL_HEX8(expected, actual) + TEST_ASSERT_EQUAL_HEX16(expected, actual) + TEST_ASSERT_EQUAL_HEX32(expected, actual) + TEST_ASSERT_EQUAL_HEX64(expected, actual) + +Compares two integers for equality and display errors as hexadecimal. +Like the other integer comparisons, you can specify the size... +here the size will also effect how many nibbles are shown (for example, `HEX16` will show 4 nibbles). + + TEST_ASSERT_EQUAL(expected, actual) + +Another way of calling TEST_ASSERT_EQUAL_INT + + TEST_ASSERT_INT_WITHIN(delta, expected, actual) + +Asserts that the actual value is within plus or minus delta of the expected value. +This also comes in size specific variants. + + TEST_ASSERT_GREATER_THAN(threshold, actual) + +Asserts that the actual value is greater than the threshold. +This also comes in size specific variants. + + TEST_ASSERT_LESS_THAN(threshold, actual) + +Asserts that the actual value is less than the threshold. +This also comes in size specific variants. + +### Arrays + + _ARRAY + +You can append `_ARRAY` to any of these macros to make an array comparison of that type. +Here you will need to care a bit more about the actual size of the value being checked. +You will also specify an additional argument which is the number of elements to compare. +For example: + + TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements) + + _EACH_EQUAL + +Another array comparison option is to check that EVERY element of an array is equal to a single expected value. +You do this by specifying the EACH_EQUAL macro. +For example: + + TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, elements) + +### Numerical Assertions: Bitwise + + TEST_ASSERT_BITS(mask, expected, actual) + +Use an integer mask to specify which bits should be compared between two other integers. +High bits in the mask are compared, low bits ignored. + + TEST_ASSERT_BITS_HIGH(mask, actual) + +Use an integer mask to specify which bits should be inspected to determine if they are all set high. +High bits in the mask are compared, low bits ignored. + + TEST_ASSERT_BITS_LOW(mask, actual) + +Use an integer mask to specify which bits should be inspected to determine if they are all set low. +High bits in the mask are compared, low bits ignored. + + TEST_ASSERT_BIT_HIGH(bit, actual) + +Test a single bit and verify that it is high. +The bit is specified 0-31 for a 32-bit integer. + + TEST_ASSERT_BIT_LOW(bit, actual) + +Test a single bit and verify that it is low. +The bit is specified 0-31 for a 32-bit integer. + +### Numerical Assertions: Floats + + TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) + TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) + +Asserts that the actual value is within plus or minus delta of the expected value. + + TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual) + TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual) + +Asserts that the actual value is NOT within plus or minus delta of the expected value. + + TEST_ASSERT_EQUAL_FLOAT(expected, actual) + TEST_ASSERT_EQUAL_DOUBLE(expected, actual) + +Asserts that two floating point values are "equal" within a small % delta of the expected value. + + TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual) + TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual) + +Asserts that two floating point values are NOT "equal" within a small % delta of the expected value. + + TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual) + TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual) + TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual) + TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual) + +Asserts that the actual value is less than or greater than the threshold. + +There are also `LESS_OR_EQUAL` and `GREATER_OR_EQUAL` variations. +These obey the same rules for equality as do `TEST_ASSERT_EQUAL_FLOAT` and `TEST_ASSERT_EQUAL_DOUBLE`: +If the two values are within a small % delta of the expected value, the assertion will pass. + +### String Assertions + + TEST_ASSERT_EQUAL_STRING(expected, actual) + +Compare two null-terminate strings. +Fail if any character is different or if the lengths are different. + + TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) + +Compare two strings. +Fail if any character is different, stop comparing after len characters. + + TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) + +Compare two null-terminate strings. +Fail if any character is different or if the lengths are different. +Output a custom message on failure. + + TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) + +Compare two strings. +Fail if any character is different, stop comparing after len characters. +Output a custom message on failure. + +### Pointer Assertions + +Most pointer operations can be performed by simply using the integer comparisons above. +However, a couple of special cases are added for clarity. + + TEST_ASSERT_NULL(pointer) + +Fails if the pointer is not equal to NULL + + TEST_ASSERT_NOT_NULL(pointer) + +Fails if the pointer is equal to NULL + +### Memory Assertions + + TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) + +Compare two blocks of memory. +This is a good generic assertion for types that can't be coerced into acting like standard types... +but since it's a memory compare, you have to be careful that your data types are packed. + +### \_MESSAGE + +You can append `\_MESSAGE` to any of the macros to make them take an additional argument. +This argument is a string that will be printed at the end of the failure strings. +This is useful for specifying more information about the problem. + +[CI]: https://github.com/ThrowTheSwitch/Unity/workflows/CI/badge.svg +[getting started guide]: docs/UnityGettingStartedGuide.md +[change log]: docs/UnityChangeLog.md +[known issues]: docs/UnityKnownIssues.md +[docs]: docs/ +[UnityAssertionsReference.md]: docs/UnityAssertionsReference.md diff --git a/.pio/libdeps/native/Unity/auto/__init__.py b/.pio/libdeps/native/Unity/auto/__init__.py new file mode 100755 index 0000000..15f87c3 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/__init__.py @@ -0,0 +1,7 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + diff --git a/.pio/libdeps/native/Unity/auto/colour_prompt.rb b/.pio/libdeps/native/Unity/auto/colour_prompt.rb new file mode 100755 index 0000000..566efe9 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/colour_prompt.rb @@ -0,0 +1,120 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +if RUBY_PLATFORM =~ /(win|w)32$/ + begin + require 'Win32API' + rescue LoadError + puts 'ERROR! "Win32API" library not found' + puts '"Win32API" is required for colour on a windows machine' + puts ' try => "gem install Win32API" on the command line' + puts + end + # puts + # puts 'Windows Environment Detected...' + # puts 'Win32API Library Found.' + # puts +end + +class ColourCommandLine + def initialize + return unless RUBY_PLATFORM =~ /(win|w)32$/ + + get_std_handle = Win32API.new('kernel32', 'GetStdHandle', ['L'], 'L') + @set_console_txt_attrb = + Win32API.new('kernel32', 'SetConsoleTextAttribute', %w[L N], 'I') + @hout = get_std_handle.call(-11) + end + + def change_to(new_colour) + if RUBY_PLATFORM =~ /(win|w)32$/ + @set_console_txt_attrb.call(@hout, win32_colour(new_colour)) + else + "\033[30;#{posix_colour(new_colour)};22m" + end + end + + def win32_colour(colour) + case colour + when :black then 0 + when :dark_blue then 1 + when :dark_green then 2 + when :dark_cyan then 3 + when :dark_red then 4 + when :dark_purple then 5 + when :dark_yellow, :narrative then 6 + when :default_white, :default, :dark_white then 7 + when :silver then 8 + when :blue then 9 + when :green, :success then 10 + when :cyan, :output then 11 + when :red, :failure then 12 + when :purple then 13 + when :yellow then 14 + when :white then 15 + else + 0 + end + end + + def posix_colour(colour) + # ANSI Escape Codes - Foreground colors + # | Code | Color | + # | 39 | Default foreground color | + # | 30 | Black | + # | 31 | Red | + # | 32 | Green | + # | 33 | Yellow | + # | 34 | Blue | + # | 35 | Magenta | + # | 36 | Cyan | + # | 37 | Light gray | + # | 90 | Dark gray | + # | 91 | Light red | + # | 92 | Light green | + # | 93 | Light yellow | + # | 94 | Light blue | + # | 95 | Light magenta | + # | 96 | Light cyan | + # | 97 | White | + + case colour + when :black then 30 + when :red, :failure then 31 + when :green, :success then 32 + when :yellow then 33 + when :blue, :narrative then 34 + when :purple, :magenta then 35 + when :cyan, :output then 36 + when :white, :default_white then 37 + when :default then 39 + else + 39 + end + end + + def out_c(mode, colour, str) + case RUBY_PLATFORM + when /(win|w)32$/ + change_to(colour) + $stdout.puts str if mode == :puts + $stdout.print str if mode == :print + change_to(:default_white) + else + $stdout.puts("#{change_to(colour)}#{str}\033[0m") if mode == :puts + $stdout.print("#{change_to(colour)}#{str}\033[0m") if mode == :print + end + end +end + +def colour_puts(role, str) + ColourCommandLine.new.out_c(:puts, role, str) +end + +def colour_print(role, str) + ColourCommandLine.new.out_c(:print, role, str) +end diff --git a/.pio/libdeps/native/Unity/auto/colour_reporter.rb b/.pio/libdeps/native/Unity/auto/colour_reporter.rb new file mode 100755 index 0000000..cac748f --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/colour_reporter.rb @@ -0,0 +1,40 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +require_relative 'colour_prompt' + +$colour_output = true + +def report(message) + if !$colour_output + $stdout.puts(message) + else + message = message.join('\n') if message.instance_of?(Array) + message.each_line do |line| + line.chomp! + colour = case line + when /(?:total\s+)?tests:?\s+(\d+)\s+(?:total\s+)?failures:?\s+\d+\s+Ignored:?/i + Regexp.last_match(1).to_i.zero? ? :green : :red + when /PASS/ + :green + when /^OK$/ + :green + when /(?:FAIL|ERROR)/ + :red + when /IGNORE/ + :yellow + when /^(?:Creating|Compiling|Linking)/ + :white + else + :silver + end + colour_puts(colour, line) + end + end + $stdout.flush + $stderr.flush +end diff --git a/.pio/libdeps/native/Unity/auto/extract_version.py b/.pio/libdeps/native/Unity/auto/extract_version.py new file mode 100755 index 0000000..7c2f3d3 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/extract_version.py @@ -0,0 +1,22 @@ +#!/usr/bin/env python3 +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +import re +import sys + +ver_re = re.compile(r"^#define\s+UNITY_VERSION_(?:MAJOR|MINOR|BUILD)\s+(\d+)$") +version = [] + +with open(sys.argv[1], "r") as f: + for line in f: + m = ver_re.match(line) + if m: + version.append(m.group(1)) + +print(".".join(version)) + diff --git a/.pio/libdeps/native/Unity/auto/generate_config.yml b/.pio/libdeps/native/Unity/auto/generate_config.yml new file mode 100755 index 0000000..d1cd9b2 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/generate_config.yml @@ -0,0 +1,43 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +#this is a sample configuration file for generate_module +#you would use it by calling generate_module with the -ygenerate_config.yml option +#files like this are useful for customizing generate_module to your environment +:generate_module: + :defaults: + #these defaults are used in place of any missing options at the command line + :path_src: ../src/ + :path_inc: ../src/ + :path_tst: ../test/ + :update_svn: true + :includes: + #use [] for no additional includes, otherwise list the includes on separate lines + :src: + - Defs.h + - Board.h + :inc: [] + :tst: + - Defs.h + - Board.h + - Exception.h + :boilerplates: + #these are inserted at the top of generated files. + #just comment out or remove if not desired. + #use %1$s where you would like the file name to appear (path/extension not included) + :src: | + //------------------------------------------- + // %1$s.c + //------------------------------------------- + :inc: | + //------------------------------------------- + // %1$s.h + //------------------------------------------- + :tst: | + //------------------------------------------- + // Test%1$s.c : Units tests for %1$s.c + //------------------------------------------- diff --git a/.pio/libdeps/native/Unity/auto/generate_module.rb b/.pio/libdeps/native/Unity/auto/generate_module.rb new file mode 100755 index 0000000..d335cab --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/generate_module.rb @@ -0,0 +1,318 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +# This script creates all the files with start code necessary for a new module. +# A simple module only requires a source file, header file, and test file. +# Triad modules require a source, header, and test file for each triad type (like model, conductor, and hardware). + +require 'rubygems' +require 'fileutils' +require 'pathname' + +# TEMPLATE_TST +TEMPLATE_TST ||= '#ifdef %5$s + +#include "unity.h" + +%2$s#include "%1$s.h" + +void setUp(void) +{ +} + +void tearDown(void) +{ +} + +void test_%4$s_NeedToImplement(void) +{ + TEST_IGNORE_MESSAGE("Need to Implement %1$s"); +} + +#endif // %5$s +'.freeze + +# TEMPLATE_SRC +TEMPLATE_SRC ||= '%2$s#include "%1$s.h" +'.freeze + +# TEMPLATE_INC +TEMPLATE_INC ||= '#ifndef %3$s_H +#define %3$s_H +%2$s + +#endif // %3$s_H +'.freeze + +class UnityModuleGenerator + ############################ + def initialize(options = nil) + @options = UnityModuleGenerator.default_options + case options + when NilClass then @options + when String then @options.merge!(UnityModuleGenerator.grab_config(options)) + when Hash then @options.merge!(options) + else raise 'If you specify arguments, it should be a filename or a hash of options' + end + + # Create default file paths if none were provided + @options[:path_src] = "#{__dir__}/../src/" if @options[:path_src].nil? + @options[:path_inc] = @options[:path_src] if @options[:path_inc].nil? + @options[:path_tst] = "#{__dir__}/../test/" if @options[:path_tst].nil? + @options[:path_src] += '/' unless @options[:path_src][-1] == 47 + @options[:path_inc] += '/' unless @options[:path_inc][-1] == 47 + @options[:path_tst] += '/' unless @options[:path_tst][-1] == 47 + + # Built in patterns + @patterns = { + 'src' => { + '' => { inc: [] } + }, + 'test' => { + '' => { inc: [] } + }, + 'dh' => { + 'Driver' => { inc: [create_filename('%1$s', 'Hardware.h')] }, + 'Hardware' => { inc: [] } + }, + 'dih' => { + 'Driver' => { inc: [create_filename('%1$s', 'Hardware.h'), create_filename('%1$s', 'Interrupt.h')] }, + 'Interrupt' => { inc: [create_filename('%1$s', 'Hardware.h')] }, + 'Hardware' => { inc: [] } + }, + 'mch' => { + 'Model' => { inc: [] }, + 'Conductor' => { inc: [create_filename('%1$s', 'Model.h'), create_filename('%1$s', 'Hardware.h')] }, + 'Hardware' => { inc: [] } + }, + 'mvp' => { + 'Model' => { inc: [] }, + 'Presenter' => { inc: [create_filename('%1$s', 'Model.h'), create_filename('%1$s', 'View.h')] }, + 'View' => { inc: [] } + } + } + end + + ############################ + def self.default_options + { + pattern: 'src', + includes: { + src: [], + inc: [], + tst: [] + }, + update_svn: false, + boilerplates: {}, + test_prefix: 'Test', + mock_prefix: 'Mock', + test_define: 'TEST' + } + end + + ############################ + def self.grab_config(config_file) + options = default_options + unless config_file.nil? || config_file.empty? + require_relative 'yaml_helper' + yaml_guts = YamlHelper.load_file(config_file) + options.merge!(yaml_guts[:unity] || yaml_guts[:cmock]) + raise "No :unity or :cmock section found in #{config_file}" unless options + end + options + end + + ############################ + def files_to_operate_on(module_name, pattern = nil) + # strip any leading path information from the module name and save for later + subfolder = File.dirname(module_name) + module_name = File.basename(module_name) + + # create triad definition + prefix = @options[:test_prefix] || 'Test' + triad = [{ ext: '.c', path: @options[:path_src], prefix: '', template: TEMPLATE_SRC, inc: :src, boilerplate: @options[:boilerplates][:src] }, + { ext: '.h', path: @options[:path_inc], prefix: '', template: TEMPLATE_INC, inc: :inc, boilerplate: @options[:boilerplates][:inc] }, + { ext: '.c', path: @options[:path_tst], prefix: prefix, template: TEMPLATE_TST, inc: :tst, boilerplate: @options[:boilerplates][:tst], test_define: @options[:test_define] }] + + # prepare the pattern for use + pattern = (pattern || @options[:pattern] || 'src').downcase + patterns = @patterns[pattern] + raise "ERROR: The design pattern '#{pattern}' specified isn't one that I recognize!" if patterns.nil? + + # single file patterns (currently just 'test') can reject the other parts of the triad + triad.select! { |v| v[:inc] == :tst } if pattern == 'test' + + # Assemble the path/names of the files we need to work with. + files = [] + triad.each do |cfg| + patterns.each_pair do |pattern_file, pattern_traits| + submodule_name = create_filename(module_name, pattern_file) + filename = cfg[:prefix] + submodule_name + cfg[:ext] + files << { + path: (Pathname.new("#{cfg[:path]}#{subfolder}") + filename).cleanpath, + name: submodule_name, + template: cfg[:template], + test_define: cfg[:test_define], + boilerplate: cfg[:boilerplate], + includes: case (cfg[:inc]) + when :src then (@options[:includes][:src] || []) | (pattern_traits[:inc].map { |f| format(f, module_name) }) + when :inc then @options[:includes][:inc] || [] + when :tst then (@options[:includes][:tst] || []) | (pattern_traits[:inc].map { |f| format("#{@options[:mock_prefix]}#{f}", module_name) }) + end + } + end + end + + files + end + + ############################ + def neutralize_filename(name, start_cap: true) + return name if name.empty? + + name = name.split(/(?:\s+|_|(?=[A-Z][a-z]))|(?<=[a-z])(?=[A-Z])/).map(&:capitalize).join('_') + name = name[0].downcase + name[1..] unless start_cap + name + end + + ############################ + def create_filename(part1, part2 = '') + name = part2.empty? ? part1 : "#{part1}_#{part2}" + case (@options[:naming]) + when 'bumpy' then neutralize_filename(name, start_cap: false).delete('_') + when 'camel' then neutralize_filename(name).delete('_') + when 'snake' then neutralize_filename(name).downcase + when 'caps' then neutralize_filename(name).upcase + else name + end + end + + ############################ + def generate(module_name, pattern = nil) + files = files_to_operate_on(module_name, pattern) + + # Abort if all of the module files already exist + all_files_exist = true + files.each do |file| + all_files_exist = false unless File.exist?(file[:path]) + end + raise "ERROR: File #{files[0][:name]} already exists. Exiting." if all_files_exist + + # Create Source Modules + files.each_with_index do |file, _i| + # If this file already exists, don't overwrite it. + if File.exist?(file[:path]) + puts "File #{file[:path]} already exists!" + next + end + # Create the path first if necessary. + FileUtils.mkdir_p(File.dirname(file[:path]), verbose: false) + File.open(file[:path], 'w') do |f| + f.write("#{file[:boilerplate]}\n" % [file[:name]]) unless file[:boilerplate].nil? + f.write(file[:template] % [file[:name], + file[:includes].map { |ff| "#include \"#{ff}\"\n" }.join, + file[:name].upcase.tr('-', '_'), + file[:name].tr('-', '_'), + file[:test_define]]) + end + if @options[:update_svn] + `svn add \"#{file[:path]}\"` + if $!.exitstatus.zero? + puts "File #{file[:path]} created and added to source control" + else + puts "File #{file[:path]} created but FAILED adding to source control!" + end + else + puts "File #{file[:path]} created" + end + end + puts 'Generate Complete' + end + + ############################ + def destroy(module_name, pattern = nil) + files_to_operate_on(module_name, pattern).each do |filespec| + file = filespec[:path] + if File.exist?(file) + if @options[:update_svn] + `svn delete \"#{file}\" --force` + puts "File #{file} deleted and removed from source control" + else + FileUtils.remove(file) + puts "File #{file} deleted" + end + else + puts "File #{file} does not exist so cannot be removed." + end + end + puts 'Destroy Complete' + end +end + +############################ +# Handle As Command Line If Called That Way +if $0 == __FILE__ + destroy = false + options = {} + module_name = nil + + # Parse the command line parameters. + ARGV.each do |arg| + case arg + when /^-d/ then destroy = true + when /^-u/ then options[:update_svn] = true + when /^-p"?(\w+)"?/ then options[:pattern] = Regexp.last_match(1) + when /^-s"?(.+)"?/ then options[:path_src] = Regexp.last_match(1) + when /^-i"?(.+)"?/ then options[:path_inc] = Regexp.last_match(1) + when /^-t"?(.+)"?/ then options[:path_tst] = Regexp.last_match(1) + when /^-n"?(.+)"?/ then options[:naming] = Regexp.last_match(1) + when /^-y"?(.+)"?/ then options = UnityModuleGenerator.grab_config(Regexp.last_match(1)) + when /^(\w+)/ + raise "ERROR: You can't have more than one Module name specified!" unless module_name.nil? + + module_name = arg + when /^-(h|-help)/ + ARGV = [].freeze + else + raise "ERROR: Unknown option specified '#{arg}'" + end + end + + unless ARGV[0] + puts ["\nGENERATE MODULE\n-------- ------", + "\nUsage: ruby generate_module [options] module_name", + " -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)", + " -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)", + " -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)", + ' -p"MCH" sets the output pattern to MCH.', + ' dh - driver hardware.', + ' dih - driver interrupt hardware.', + ' mch - model conductor hardware.', + ' mvp - model view presenter.', + ' src - just a source module, header and test. (DEFAULT)', + ' test - just a test file.', + ' -d destroy module instead of creating it.', + ' -n"camel" sets the file naming convention.', + ' bumpy - BumpyCaseFilenames.', + ' camel - camelCaseFilenames.', + ' snake - snake_case_filenames.', + ' caps - CAPS_CASE_FILENAMES.', + ' -u update subversion too (requires subversion command line)', + ' -y"my.yml" selects a different yaml config file for module generation', + ''].join("\n") + exit + end + + raise 'ERROR: You must have a Module name specified! (use option -h for help)' if module_name.nil? + + if destroy + UnityModuleGenerator.new(options).destroy(module_name) + else + UnityModuleGenerator.new(options).generate(module_name) + end + +end diff --git a/.pio/libdeps/native/Unity/auto/generate_test_runner.rb b/.pio/libdeps/native/Unity/auto/generate_test_runner.rb new file mode 100755 index 0000000..2c2d595 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/generate_test_runner.rb @@ -0,0 +1,547 @@ +#!/usr/bin/ruby +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +class UnityTestRunnerGenerator + def initialize(options = nil) + @options = UnityTestRunnerGenerator.default_options + case options + when NilClass + @options + when String + @options.merge!(UnityTestRunnerGenerator.grab_config(options)) + when Hash + # Check if some of these have been specified + @options[:has_setup] = !options[:setup_name].nil? + @options[:has_teardown] = !options[:teardown_name].nil? + @options[:has_suite_setup] = !options[:suite_setup].nil? + @options[:has_suite_teardown] = !options[:suite_teardown].nil? + @options.merge!(options) + else + raise 'If you specify arguments, it should be a filename or a hash of options' + end + require_relative 'type_sanitizer' + end + + def self.default_options + { + includes: [], + defines: [], + plugins: [], + framework: :unity, + test_prefix: 'test|spec|should', + mock_prefix: 'Mock', + mock_suffix: '', + setup_name: 'setUp', + teardown_name: 'tearDown', + test_reset_name: 'resetTest', + test_verify_name: 'verifyTest', + main_name: 'main', # set to :auto to automatically generate each time + main_export_decl: '', + cmdline_args: false, + omit_begin_end: false, + use_param_tests: false, + use_system_files: true, + include_extensions: '(?:hpp|hh|H|h)', + source_extensions: '(?:cpp|cc|ino|C|c)' + } + end + + def self.grab_config(config_file) + options = default_options + unless config_file.nil? || config_file.empty? + require_relative 'yaml_helper' + yaml_guts = YamlHelper.load_file(config_file) + options.merge!(yaml_guts[:unity] || yaml_guts[:cmock]) + raise "No :unity or :cmock section found in #{config_file}" unless options + end + options + end + + def run(input_file, output_file, options = nil) + @options.merge!(options) unless options.nil? + + # pull required data from source file + source = File.read(input_file) + source = source.force_encoding('ISO-8859-1').encode('utf-8', replace: nil) + tests = find_tests(source) + headers = find_includes(source) + testfile_includes = @options[:use_system_files] ? (headers[:local] + headers[:system]) : (headers[:local]) + used_mocks = find_mocks(testfile_includes) + testfile_includes = (testfile_includes - used_mocks) + testfile_includes.delete_if { |inc| inc =~ /(unity|cmock)/ } + find_setup_and_teardown(source) + + # build runner file + generate(input_file, output_file, tests, used_mocks, testfile_includes) + + # determine which files were used to return them + all_files_used = [input_file, output_file] + all_files_used += testfile_includes.map { |filename| "#{filename}.c" } unless testfile_includes.empty? + all_files_used += @options[:includes] unless @options[:includes].empty? + all_files_used += headers[:linkonly] unless headers[:linkonly].empty? + all_files_used.uniq + end + + def generate(input_file, output_file, tests, used_mocks, testfile_includes) + File.open(output_file, 'w') do |output| + create_header(output, used_mocks, testfile_includes) + create_externs(output, tests, used_mocks) + create_mock_management(output, used_mocks) + create_setup(output) + create_teardown(output) + create_suite_setup(output) + create_suite_teardown(output) + create_reset(output) + create_run_test(output) unless tests.empty? + create_args_wrappers(output, tests) + create_main(output, input_file, tests, used_mocks) + end + + return unless @options[:header_file] && !@options[:header_file].empty? + + File.open(@options[:header_file], 'w') do |output| + create_h_file(output, @options[:header_file], tests, testfile_includes, used_mocks) + end + end + + def find_tests(source) + tests_and_line_numbers = [] + + # contains characters which will be substituted from within strings, doing + # this prevents these characters from interfering with scrubbers + # @ is not a valid C character, so there should be no clashes with files genuinely containing these markers + substring_subs = { '{' => '@co@', '}' => '@cc@', ';' => '@ss@', '/' => '@fs@' } + substring_re = Regexp.union(substring_subs.keys) + substring_unsubs = substring_subs.invert # the inverse map will be used to fix the strings afterwords + substring_unsubs['@quote@'] = '\\"' + substring_unsubs['@apos@'] = '\\\'' + substring_unre = Regexp.union(substring_unsubs.keys) + source_scrubbed = source.clone + source_scrubbed = source_scrubbed.gsub(/\\"/, '@quote@') # hide escaped quotes to allow capture of the full string/char + source_scrubbed = source_scrubbed.gsub(/\\'/, '@apos@') # hide escaped apostrophes to allow capture of the full string/char + source_scrubbed = source_scrubbed.gsub(/("[^"\n]*")|('[^'\n]*')/) { |s| s.gsub(substring_re, substring_subs) } # temporarily hide problematic characters within strings + source_scrubbed = source_scrubbed.gsub(/\/\/(?:.+\/\*|\*(?:$|[^\/])).*$/, '') # remove line comments that comment out the start of blocks + source_scrubbed = source_scrubbed.gsub(/\/\*.*?\*\//m, '') # remove block comments + source_scrubbed = source_scrubbed.gsub(/\/\/.*$/, '') # remove line comments (all that remain) + lines = source_scrubbed.split(/(^\s*\#.*$) | (;|\{|\}) /x) # Treat preprocessor directives as a logical line. Match ;, {, and } as end of lines + .map { |line| line.gsub(substring_unre, substring_unsubs) } # unhide the problematic characters previously removed + + lines.each_with_index do |line, _index| + # find tests + next unless line =~ /^((?:\s*(?:TEST_(?:CASE|RANGE|MATRIX))\s*\(.*?\)\s*)*)\s*void\s+((?:#{@options[:test_prefix]}).*)\s*\(\s*(.*)\s*\)/m + next unless line =~ /^((?:\s*(?:TEST_(?:CASE|RANGE|MATRIX))\s*\(.*?\)\s*)*)\s*void\s+((?:#{@options[:test_prefix]})\w*)\s*\(\s*(.*)\s*\)/m + + arguments = Regexp.last_match(1) + name = Regexp.last_match(2) + call = Regexp.last_match(3) + params = Regexp.last_match(4) + args = nil + + if @options[:use_param_tests] && !arguments.empty? + args = [] + type_and_args = arguments.split(/TEST_(CASE|RANGE|MATRIX)/) + (1...type_and_args.length).step(2).each do |i| + case type_and_args[i] + when 'CASE' + args << type_and_args[i + 1].sub(/^\s*\(\s*(.*?)\s*\)\s*$/m, '\1') + + when 'RANGE' + args += type_and_args[i + 1].scan(/(\[|<)\s*(-?\d+.?\d*)\s*,\s*(-?\d+.?\d*)\s*,\s*(-?\d+.?\d*)\s*(\]|>)/m).map do |arg_values_str| + exclude_end = arg_values_str[0] == '<' && arg_values_str[-1] == '>' + arg_values_str[1...-1].map do |arg_value_str| + arg_value_str.include?('.') ? arg_value_str.to_f : arg_value_str.to_i + end.push(exclude_end) + end.map do |arg_values| + Range.new(arg_values[0], arg_values[1], arg_values[3]).step(arg_values[2]).to_a + end.reduce(nil) do |result, arg_range_expanded| + result.nil? ? arg_range_expanded.map { |a| [a] } : result.product(arg_range_expanded) + end.map do |arg_combinations| + arg_combinations.flatten.join(', ') + end + + when 'MATRIX' + single_arg_regex_string = /(?:(?:"(?:\\"|[^\\])*?")+|(?:'\\?.')+|(?:[^\s\]\["',]|\[[\d\S_-]+\])+)/.source + args_regex = /\[((?:\s*#{single_arg_regex_string}\s*,?)*(?:\s*#{single_arg_regex_string})?\s*)\]/m + arg_elements_regex = /\s*(#{single_arg_regex_string})\s*,\s*/m + + args += type_and_args[i + 1].scan(args_regex).flatten.map do |arg_values_str| + "#{arg_values_str},".scan(arg_elements_regex) + end.reduce do |result, arg_range_expanded| + result.product(arg_range_expanded) + end.map do |arg_combinations| + arg_combinations.flatten.join(', ') + end + end + end + end + + tests_and_line_numbers << { test: name, args: args, call: call, params: params, line_number: 0 } + end + + tests_and_line_numbers.uniq! { |v| v[:test] } + + # determine line numbers and create tests to run + source_lines = source.split("\n") + source_index = 0 + tests_and_line_numbers.size.times do |i| + source_lines[source_index..].each_with_index do |line, index| + next unless line =~ /\s+#{tests_and_line_numbers[i][:test]}(?:\s|\()/ + + source_index += index + tests_and_line_numbers[i][:line_number] = source_index + 1 + break + end + end + + tests_and_line_numbers + end + + def find_includes(source) + # remove comments (block and line, in three steps to ensure correct precedence) + source.gsub!(/\/\/(?:.+\/\*|\*(?:$|[^\/])).*$/, '') # remove line comments that comment out the start of blocks + source.gsub!(/\/\*.*?\*\//m, '') # remove block comments + source.gsub!(/\/\/.*$/, '') # remove line comments (all that remain) + + # parse out includes + { + local: source.scan(/^\s*#include\s+"\s*(.+\.#{@options[:include_extensions]})\s*"/).flatten, + system: source.scan(/^\s*#include\s+<\s*(.+)\s*>/).flatten.map { |inc| "<#{inc}>" }, + linkonly: source.scan(/^TEST_SOURCE_FILE\(\s*"\s*(.+\.#{@options[:source_extensions]})\s*"/).flatten + } + end + + def find_mocks(includes) + mock_headers = [] + includes.each do |include_path| + include_file = File.basename(include_path) + mock_headers << include_path if include_file =~ /^#{@options[:mock_prefix]}.*#{@options[:mock_suffix]}\.h$/i + end + mock_headers + end + + def find_setup_and_teardown(source) + @options[:has_setup] = source =~ /void\s+#{@options[:setup_name]}\s*\(/ + @options[:has_teardown] = source =~ /void\s+#{@options[:teardown_name]}\s*\(/ + @options[:has_suite_setup] ||= (source =~ /void\s+suiteSetUp\s*\(/) + @options[:has_suite_teardown] ||= (source =~ /int\s+suiteTearDown\s*\(int\s+([a-zA-Z0-9_])+\s*\)/) + end + + def create_header(output, mocks, testfile_includes = []) + output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */') + output.puts("\n/*=======Automagically Detected Files To Include=====*/") + output.puts('extern "C" {') if @options[:externcincludes] + output.puts("#include \"#{@options[:framework]}.h\"") + output.puts('#include "cmock.h"') unless mocks.empty? + output.puts('}') if @options[:externcincludes] + if @options[:defines] && !@options[:defines].empty? + output.puts('/* injected defines for unity settings, etc */') + @options[:defines].each do |d| + def_only = d.match(/(\w+).*/)[1] + output.puts("#ifndef #{def_only}\n#define #{d}\n#endif /* #{def_only} */") + end + end + if @options[:header_file] && !@options[:header_file].empty? + output.puts("#include \"#{File.basename(@options[:header_file])}\"") + else + @options[:includes].flatten.uniq.compact.each do |inc| + output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}") + end + testfile_includes.each do |inc| + output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}") + end + end + output.puts('extern "C" {') if @options[:externcincludes] + mocks.each do |mock| + output.puts("#include \"#{mock}\"") + end + output.puts('}') if @options[:externcincludes] + output.puts('#include "CException.h"') if @options[:plugins].include?(:cexception) + + return unless @options[:enforce_strict_ordering] + + output.puts('') + output.puts('int GlobalExpectCount;') + output.puts('int GlobalVerifyOrder;') + output.puts('char* GlobalOrderError;') + end + + def create_externs(output, tests, _mocks) + output.puts("\n/*=======External Functions This Runner Calls=====*/") + output.puts("extern void #{@options[:setup_name]}(void);") + output.puts("extern void #{@options[:teardown_name]}(void);") + output.puts("\n#ifdef __cplusplus\nextern \"C\"\n{\n#endif") if @options[:externc] + tests.each do |test| + output.puts("extern void #{test[:test]}(#{test[:call] || 'void'});") + end + output.puts("#ifdef __cplusplus\n}\n#endif") if @options[:externc] + output.puts('') + end + + def create_mock_management(output, mock_headers) + output.puts("\n/*=======Mock Management=====*/") + output.puts('static void CMock_Init(void)') + output.puts('{') + + if @options[:enforce_strict_ordering] + output.puts(' GlobalExpectCount = 0;') + output.puts(' GlobalVerifyOrder = 0;') + output.puts(' GlobalOrderError = NULL;') + end + + mocks = mock_headers.map { |mock| File.basename(mock, '.*') } + mocks.each do |mock| + mock_clean = TypeSanitizer.sanitize_c_identifier(mock) + output.puts(" #{mock_clean}_Init();") + end + output.puts("}\n") + + output.puts('static void CMock_Verify(void)') + output.puts('{') + mocks.each do |mock| + mock_clean = TypeSanitizer.sanitize_c_identifier(mock) + output.puts(" #{mock_clean}_Verify();") + end + output.puts("}\n") + + output.puts('static void CMock_Destroy(void)') + output.puts('{') + mocks.each do |mock| + mock_clean = TypeSanitizer.sanitize_c_identifier(mock) + output.puts(" #{mock_clean}_Destroy();") + end + output.puts("}\n") + end + + def create_setup(output) + return if @options[:has_setup] + + output.puts("\n/*=======Setup (stub)=====*/") + output.puts("void #{@options[:setup_name]}(void) {}") + end + + def create_teardown(output) + return if @options[:has_teardown] + + output.puts("\n/*=======Teardown (stub)=====*/") + output.puts("void #{@options[:teardown_name]}(void) {}") + end + + def create_suite_setup(output) + return if @options[:suite_setup].nil? + + output.puts("\n/*=======Suite Setup=====*/") + output.puts('void suiteSetUp(void)') + output.puts('{') + output.puts(@options[:suite_setup]) + output.puts('}') + end + + def create_suite_teardown(output) + return if @options[:suite_teardown].nil? + + output.puts("\n/*=======Suite Teardown=====*/") + output.puts('int suiteTearDown(int num_failures)') + output.puts('{') + output.puts(@options[:suite_teardown]) + output.puts('}') + end + + def create_reset(output) + output.puts("\n/*=======Test Reset Options=====*/") + output.puts("void #{@options[:test_reset_name]}(void);") + output.puts("void #{@options[:test_reset_name]}(void)") + output.puts('{') + output.puts(" #{@options[:teardown_name]}();") + output.puts(' CMock_Verify();') + output.puts(' CMock_Destroy();') + output.puts(' CMock_Init();') + output.puts(" #{@options[:setup_name]}();") + output.puts('}') + output.puts("void #{@options[:test_verify_name]}(void);") + output.puts("void #{@options[:test_verify_name]}(void)") + output.puts('{') + output.puts(' CMock_Verify();') + output.puts('}') + end + + def create_run_test(output) + require 'erb' + file = File.read(File.join(__dir__, 'run_test.erb')) + template = ERB.new(file, trim_mode: '<>') + output.puts("\n#{template.result(binding)}") + end + + def create_args_wrappers(output, tests) + return unless @options[:use_param_tests] + + output.puts("\n/*=======Parameterized Test Wrappers=====*/") + tests.each do |test| + next if test[:args].nil? || test[:args].empty? + + test[:args].each.with_index(1) do |args, idx| + output.puts("static void runner_args#{idx}_#{test[:test]}(void)") + output.puts('{') + output.puts(" #{test[:test]}(#{args});") + output.puts("}\n") + end + end + end + + def create_main(output, filename, tests, used_mocks) + output.puts("\n/*=======MAIN=====*/") + main_name = @options[:main_name].to_sym == :auto ? "main_#{filename.gsub('.c', '')}" : (@options[:main_name]).to_s + if @options[:cmdline_args] + if main_name != 'main' + output.puts("#{@options[:main_export_decl]} int #{main_name}(int argc, char** argv);") + end + output.puts("#{@options[:main_export_decl]} int #{main_name}(int argc, char** argv)") + output.puts('{') + output.puts('#ifdef UNITY_USE_COMMAND_LINE_ARGS') + output.puts(' int parse_status = UnityParseOptions(argc, argv);') + output.puts(' if (parse_status != 0)') + output.puts(' {') + output.puts(' if (parse_status < 0)') + output.puts(' {') + output.puts(" UnityPrint(\"#{filename.gsub('.c', '').gsub(/\\/, '\\\\\\')}.\");") + output.puts(' UNITY_PRINT_EOL();') + tests.each do |test| + if (!@options[:use_param_tests]) || test[:args].nil? || test[:args].empty? + output.puts(" UnityPrint(\" #{test[:test]}\");") + output.puts(' UNITY_PRINT_EOL();') + else + test[:args].each do |args| + output.puts(" UnityPrint(\" #{test[:test]}(#{args})\");") + output.puts(' UNITY_PRINT_EOL();') + end + end + end + output.puts(' return 0;') + output.puts(' }') + output.puts(' return parse_status;') + output.puts(' }') + output.puts('#endif') + else + main_return = @options[:omit_begin_end] ? 'void' : 'int' + if main_name != 'main' + output.puts("#{@options[:main_export_decl]} #{main_return} #{main_name}(void);") + end + output.puts("#{main_return} #{main_name}(void)") + output.puts('{') + end + output.puts(' suiteSetUp();') if @options[:has_suite_setup] + if @options[:omit_begin_end] + output.puts(" UnitySetTestFile(\"#{filename.gsub(/\\/, '\\\\\\')}\");") + else + output.puts(" UnityBegin(\"#{filename.gsub(/\\/, '\\\\\\')}\");") + end + tests.each do |test| + if (!@options[:use_param_tests]) || test[:args].nil? || test[:args].empty? + output.puts(" run_test(#{test[:test]}, \"#{test[:test]}\", #{test[:line_number]});") + else + test[:args].each.with_index(1) do |args, idx| + wrapper = "runner_args#{idx}_#{test[:test]}" + testname = "#{test[:test]}(#{args})".dump + output.puts(" run_test(#{wrapper}, #{testname}, #{test[:line_number]});") + end + end + end + output.puts + output.puts(' CMock_Guts_MemFreeFinal();') unless used_mocks.empty? + if @options[:has_suite_teardown] + if @options[:omit_begin_end] + output.puts(' (void) suite_teardown(0);') + else + output.puts(' return suiteTearDown(UNITY_END());') + end + else + output.puts(' return UNITY_END();') unless @options[:omit_begin_end] + end + output.puts('}') + end + + def create_h_file(output, filename, tests, testfile_includes, used_mocks) + filename = File.basename(filename).gsub(/[-\/\\.,\s]/, '_').upcase + output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */') + output.puts("#ifndef _#{filename}") + output.puts("#define _#{filename}\n\n") + output.puts("#include \"#{@options[:framework]}.h\"") + output.puts('#include "cmock.h"') unless used_mocks.empty? + @options[:includes].flatten.uniq.compact.each do |inc| + output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}") + end + testfile_includes.each do |inc| + output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}") + end + output.puts "\n" + tests.each do |test| + if test[:params].nil? || test[:params].empty? + output.puts("void #{test[:test]}(void);") + else + output.puts("void #{test[:test]}(#{test[:params]});") + end + end + output.puts("#endif\n\n") + end +end + +if $0 == __FILE__ + options = { includes: [] } + + # parse out all the options first (these will all be removed as we go) + ARGV.reject! do |arg| + case arg + when '-cexception' + options[:plugins] = [:cexception] + true + when '-externcincludes' + options[:externcincludes] = true + true + when /\.*\.ya?ml$/ + options = UnityTestRunnerGenerator.grab_config(arg) + true + when /--(\w+)="?(.*)"?/ + options[Regexp.last_match(1).to_sym] = Regexp.last_match(2) + true + when /\.*\.(?:hpp|hh|H|h)$/ + options[:includes] << arg + true + else false + end + end + + # make sure there is at least one parameter left (the input file) + unless ARGV[0] + puts ["\nusage: ruby #{__FILE__} (files) (options) input_test_file (output)", + "\n input_test_file - this is the C file you want to create a runner for", + ' output - this is the name of the runner file to generate', + ' defaults to (input_test_file)_Runner', + ' files:', + ' *.yml / *.yaml - loads configuration from here in :unity or :cmock', + ' *.h - header files are added as #includes in runner', + ' options:', + ' -cexception - include cexception support', + ' -externc - add extern "C" for cpp support', + ' --setup_name="" - redefine setUp func name to something else', + ' --teardown_name="" - redefine tearDown func name to something else', + ' --main_name="" - redefine main func name to something else', + ' --test_prefix="" - redefine test prefix from default test|spec|should', + ' --test_reset_name="" - redefine resetTest func name to something else', + ' --test_verify_name="" - redefine verifyTest func name to something else', + ' --suite_setup="" - code to execute for setup of entire suite', + ' --suite_teardown="" - code to execute for teardown of entire suite', + ' --use_param_tests=1 - enable parameterized tests (disabled by default)', + ' --omit_begin_end=1 - omit calls to UnityBegin and UNITY_END (disabled by default)', + ' --header_file="" - path/name of test header file to generate too'].join("\n") + exit 1 + end + + # create the default test runner name if not specified + ARGV[1] = ARGV[0].gsub('.c', '_Runner.c') unless ARGV[1] + + UnityTestRunnerGenerator.new(options).run(ARGV[0], ARGV[1]) +end diff --git a/.pio/libdeps/native/Unity/auto/parse_output.rb b/.pio/libdeps/native/Unity/auto/parse_output.rb new file mode 100755 index 0000000..1711337 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/parse_output.rb @@ -0,0 +1,390 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +#============================================================ +# Author: John Theofanopoulos +# A simple parser. Takes the output files generated during the +# build process and extracts information relating to the tests. +# +# Notes: +# To capture an output file under VS builds use the following: +# devenv [build instructions] > Output.txt & type Output.txt +# +# To capture an output file under Linux builds use the following: +# make | tee Output.txt +# +# This script can handle the following output formats: +# - normal output (raw unity) +# - fixture output (unity_fixture.h/.c) +# - fixture output with verbose flag set ("-v") +# - time output flag set (UNITY_INCLUDE_EXEC_TIME define enabled with milliseconds output) +# +# To use this parser use the following command +# ruby parseOutput.rb [options] [file] +# options: -xml : produce a JUnit compatible XML file +# -suiteRequiredSuiteName +# : replace default test suite name to +# "RequiredSuiteName" (can be any name) +# file: file to scan for results +#============================================================ + +# Parser class for handling the input file +class ParseOutput + def initialize + # internal data + @class_name_idx = 0 + @result_usual_idx = 3 + @path_delim = nil + + # xml output related + @xml_out = false + @array_list = false + + # current suite name and statistics + ## testsuite name + @real_test_suite_name = 'Unity' + ## classname for testcase + @test_suite = nil + @total_tests = 0 + @test_passed = 0 + @test_failed = 0 + @test_ignored = 0 + end + + # Set the flag to indicate if there will be an XML output file or not + def set_xml_output + @xml_out = true + end + + # Set the flag to indicate if there will be an XML output file or not + def test_suite_name=(cli_arg) + @real_test_suite_name = cli_arg + puts "Real test suite name will be '#{@real_test_suite_name}'" + end + + def xml_encode_s(str) + str.encode(:xml => :attr) + end + + # If write our output to XML + def write_xml_output + output = File.open('report.xml', 'w') + output << "\n" + @array_list.each do |item| + output << item << "\n" + end + end + + # Pushes the suite info as xml to the array list, which will be written later + def push_xml_output_suite_info + # Insert opening tag at front + heading = "" + @array_list.insert(0, heading) + # Push back the closing tag + @array_list.push '' + end + + # Pushes xml output data to the array list, which will be written later + def push_xml_output_passed(test_name, execution_time = 0) + @array_list.push " " + end + + # Pushes xml output data to the array list, which will be written later + def push_xml_output_failed(test_name, reason, execution_time = 0) + @array_list.push " " + @array_list.push " #{reason}" + @array_list.push ' ' + end + + # Pushes xml output data to the array list, which will be written later + def push_xml_output_ignored(test_name, reason, execution_time = 0) + @array_list.push " " + @array_list.push " #{reason}" + @array_list.push ' ' + end + + # This function will try and determine when the suite is changed. This is + # is the name that gets added to the classname parameter. + def test_suite_verify(test_suite_name) + # Split the path name + test_name = test_suite_name.split(@path_delim) + + # Remove the extension and extract the base_name + base_name = test_name[test_name.size - 1].split('.')[0] + + # Return if the test suite hasn't changed + return unless base_name.to_s != @test_suite.to_s + + @test_suite = base_name + printf "New Test: %s\n", @test_suite + end + + # Prepares the line for verbose fixture output ("-v") + def prepare_fixture_line(line) + line = line.sub('IGNORE_TEST(', '') + line = line.sub('TEST(', '') + line = line.sub(')', ',') + line = line.chomp + array = line.split(',') + array.map { |x| x.to_s.lstrip.chomp } + end + + # Test was flagged as having passed so format the output. + # This is using the Unity fixture output and not the original Unity output. + def test_passed_unity_fixture(array) + class_name = array[0] + test_name = array[1] + test_suite_verify(class_name) + printf "%-40s PASS\n", test_name + + push_xml_output_passed(test_name) if @xml_out + end + + # Test was flagged as having failed so format the output. + # This is using the Unity fixture output and not the original Unity output. + def test_failed_unity_fixture(array) + class_name = array[0] + test_name = array[1] + test_suite_verify(class_name) + reason_array = array[2].split(':') + reason = "#{reason_array[-1].lstrip.chomp} at line: #{reason_array[-4]}" + + printf "%-40s FAILED\n", test_name + + push_xml_output_failed(test_name, reason) if @xml_out + end + + # Test was flagged as being ignored so format the output. + # This is using the Unity fixture output and not the original Unity output. + def test_ignored_unity_fixture(array) + class_name = array[0] + test_name = array[1] + reason = 'No reason given' + if array.size > 2 + reason_array = array[2].split(':') + tmp_reason = reason_array[-1].lstrip.chomp + reason = tmp_reason == 'IGNORE' ? 'No reason given' : tmp_reason + end + test_suite_verify(class_name) + printf "%-40s IGNORED\n", test_name + + push_xml_output_ignored(test_name, reason) if @xml_out + end + + # Test was flagged as having passed so format the output + def test_passed(array) + # ':' symbol will be valid in function args now + real_method_name = array[@result_usual_idx - 1..-2].join(':') + array = array[0..@result_usual_idx - 2] + [real_method_name] + [array[-1]] + + last_item = array.length - 1 + test_time = get_test_time(array[last_item]) + test_name = array[last_item - 1] + test_suite_verify(array[@class_name_idx]) + printf "%-40s PASS %10d ms\n", test_name, test_time + + return unless @xml_out + + push_xml_output_passed(test_name, test_time) if @xml_out + end + + # Test was flagged as having failed so format the line + def test_failed(array) + # ':' symbol will be valid in function args now + real_method_name = array[@result_usual_idx - 1..-3].join(':') + array = array[0..@result_usual_idx - 3] + [real_method_name] + array[-2..] + + last_item = array.length - 1 + test_time = get_test_time(array[last_item]) + test_name = array[last_item - 2] + reason = "#{array[last_item].chomp.lstrip} at line: #{array[last_item - 3]}" + class_name = array[@class_name_idx] + + if test_name.start_with? 'TEST(' + array2 = test_name.split(' ') + + test_suite = array2[0].sub('TEST(', '') + test_suite = test_suite.sub(',', '') + class_name = test_suite + + test_name = array2[1].sub(')', '') + end + + test_suite_verify(class_name) + printf "%-40s FAILED %10d ms\n", test_name, test_time + + push_xml_output_failed(test_name, reason, test_time) if @xml_out + end + + # Test was flagged as being ignored so format the output + def test_ignored(array) + # ':' symbol will be valid in function args now + real_method_name = array[@result_usual_idx - 1..-3].join(':') + array = array[0..@result_usual_idx - 3] + [real_method_name] + array[-2..] + + last_item = array.length - 1 + test_time = get_test_time(array[last_item]) + test_name = array[last_item - 2] + reason = array[last_item].chomp.lstrip + class_name = array[@class_name_idx] + + if test_name.start_with? 'TEST(' + array2 = test_name.split(' ') + + test_suite = array2[0].sub('TEST(', '') + test_suite = test_suite.sub(',', '') + class_name = test_suite + + test_name = array2[1].sub(')', '') + end + + test_suite_verify(class_name) + printf "%-40s IGNORED %10d ms\n", test_name, test_time + + push_xml_output_ignored(test_name, reason, test_time) if @xml_out + end + + # Test time will be in ms + def get_test_time(value_with_time) + test_time_array = value_with_time.scan(/\((-?\d+.?\d*) ms\)\s*$/).flatten.map do |arg_value_str| + arg_value_str.include?('.') ? arg_value_str.to_f : arg_value_str.to_i + end + + test_time_array.any? ? test_time_array[0] : 0 + end + + # Adjusts the os specific members according to the current path style + # (Windows or Unix based) + def detect_os_specifics(line) + if line.include? '\\' + # Windows X:\Y\Z + @class_name_idx = 1 + @path_delim = '\\' + else + # Unix Based /X/Y/Z + @class_name_idx = 0 + @path_delim = '/' + end + end + + # Main function used to parse the file that was captured. + def process(file_name) + @array_list = [] + + puts "Parsing file: #{file_name}" + + @test_passed = 0 + @test_failed = 0 + @test_ignored = 0 + puts '' + puts '=================== RESULTS =====================' + puts '' + # Apply binary encoding. Bad symbols will be unchanged + File.open(file_name, 'rb').each do |line| + # Typical test lines look like these: + # ---------------------------------------------------- + # 1. normal output: + # /.c:36:test_tc1000_opsys:FAIL: Expected 1 Was 0 + # /.c:112:test_tc5004_initCanChannel:IGNORE: Not Yet Implemented + # /.c:115:test_tc5100_initCanVoidPtrs:PASS + # + # 2. fixture output + # /.c:63:TEST(, ):FAIL: Expected 0x00001234 Was 0x00005A5A + # /.c:36:TEST(, ):IGNORE + # Note: "PASS" information won't be generated in this mode + # + # 3. fixture output with verbose information ("-v") + # TEST()/:168::FAIL: Expected 0x8D Was 0x8C + # TEST(, )/:22::IGNORE: This Test Was Ignored On Purpose + # IGNORE_TEST() + # TEST() PASS + # + # Note: Where path is different on Unix vs Windows devices (Windows leads with a drive letter)! + detect_os_specifics(line) + line_array = line.split(':') + + # If we were able to split the line then we can look to see if any of our target words + # were found. Case is important. + next unless (line_array.size >= 4) || (line.start_with? 'TEST(') || (line.start_with? 'IGNORE_TEST(') + + # check if the output is fixture output (with verbose flag "-v") + if (line.start_with? 'TEST(') || (line.start_with? 'IGNORE_TEST(') + line_array = prepare_fixture_line(line) + if line.include? ' PASS' + test_passed_unity_fixture(line_array) + @test_passed += 1 + elsif line.include? 'FAIL' + test_failed_unity_fixture(line_array) + @test_failed += 1 + elsif line.include? 'IGNORE' + test_ignored_unity_fixture(line_array) + @test_ignored += 1 + end + # normal output / fixture output (without verbose "-v") + elsif line.include? ':PASS' + test_passed(line_array) + @test_passed += 1 + elsif line.include? ':FAIL' + test_failed(line_array) + @test_failed += 1 + elsif line.include? ':IGNORE:' + test_ignored(line_array) + @test_ignored += 1 + elsif line.include? ':IGNORE' + line_array.push('No reason given') + test_ignored(line_array) + @test_ignored += 1 + elsif line_array.size >= 4 + # We will check output from color compilation + if line_array[@result_usual_idx..].any? { |l| l.include? 'PASS' } + test_passed(line_array) + @test_passed += 1 + elsif line_array[@result_usual_idx..].any? { |l| l.include? 'FAIL' } + test_failed(line_array) + @test_failed += 1 + elsif line_array[@result_usual_idx..-2].any? { |l| l.include? 'IGNORE' } + test_ignored(line_array) + @test_ignored += 1 + elsif line_array[@result_usual_idx..].any? { |l| l.include? 'IGNORE' } + line_array.push("No reason given (#{get_test_time(line_array[@result_usual_idx..])} ms)") + test_ignored(line_array) + @test_ignored += 1 + end + end + @total_tests = @test_passed + @test_failed + @test_ignored + end + puts '' + puts '=================== SUMMARY =====================' + puts '' + puts "Tests Passed : #{@test_passed}" + puts "Tests Failed : #{@test_failed}" + puts "Tests Ignored : #{@test_ignored}" + + return unless @xml_out + + # push information about the suite + push_xml_output_suite_info + # write xml output file + write_xml_output + end +end + +# If the command line has no values in, used a default value of Output.txt +parse_my_file = ParseOutput.new + +if ARGV.size >= 1 + ARGV.each do |arg| + if arg == '-xml' + parse_my_file.set_xml_output + elsif arg.start_with?('-suite') + parse_my_file.test_suite_name = arg.delete_prefix('-suite') + else + parse_my_file.process(arg) + break + end + end +end diff --git a/.pio/libdeps/native/Unity/auto/run_test.erb b/.pio/libdeps/native/Unity/auto/run_test.erb new file mode 100755 index 0000000..e334d65 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/run_test.erb @@ -0,0 +1,37 @@ +/*=======Test Runner Used To Run Each Test=====*/ +static void run_test(UnityTestFunction func, const char* name, UNITY_LINE_TYPE line_num) +{ + Unity.CurrentTestName = name; + Unity.CurrentTestLineNumber = (UNITY_UINT) line_num; +#ifdef UNITY_USE_COMMAND_LINE_ARGS + if (!UnityTestMatches()) + return; +#endif + Unity.NumberOfTests++; + UNITY_CLR_DETAILS(); + UNITY_EXEC_TIME_START(); + CMock_Init(); + if (TEST_PROTECT()) + { +<% if @options[:plugins].include?(:cexception) %> + volatile CEXCEPTION_T e; + Try { + <%= @options[:setup_name] %>(); + func(); + } Catch(e) { + TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); + } +<% else %> + <%= @options[:setup_name] %>(); + func(); +<% end %> + } + if (TEST_PROTECT()) + { + <%= @options[:teardown_name] %>(); + CMock_Verify(); + } + CMock_Destroy(); + UNITY_EXEC_TIME_STOP(); + UnityConcludeTest(); +} diff --git a/.pio/libdeps/native/Unity/auto/stylize_as_junit.py b/.pio/libdeps/native/Unity/auto/stylize_as_junit.py new file mode 100755 index 0000000..020ec44 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/stylize_as_junit.py @@ -0,0 +1,161 @@ +#! python3 +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +import sys +import os +from glob import glob +import argparse + +from pyparsing import * +from junit_xml import TestSuite, TestCase + + +class UnityTestSummary: + def __init__(self): + self.report = '' + self.total_tests = 0 + self.failures = 0 + self.ignored = 0 + self.targets = 0 + self.root = None + self.output = None + self.test_suites = dict() + + def run(self): + # Clean up result file names + results = [] + for target in self.targets: + results.append(target.replace('\\', '/')) + + # Dig through each result file, looking for details on pass/fail: + for result_file in results: + lines = list(map(lambda line: line.rstrip(), open(result_file, "r").read().split('\n'))) + if len(lines) == 0: + raise Exception("Empty test result file: %s" % result_file) + + # define an expression for your file reference + entry_one = Combine( + oneOf(list(alphas)) + ':/' + + Word(alphanums + '_-./')) + + entry_two = Word(printables + ' ', excludeChars=':') + entry = entry_one | entry_two + + delimiter = Literal(':').suppress() + # Format of a result line is `[file_name]:line:test_name:RESULT[:msg]` + tc_result_line = Group(ZeroOrMore(entry.setResultsName('tc_file_name')) + + delimiter + entry.setResultsName('tc_line_nr') + + delimiter + entry.setResultsName('tc_name') + + delimiter + entry.setResultsName('tc_status') + + Optional(delimiter + entry.setResultsName('tc_msg'))).setResultsName("tc_line") + + eol = LineEnd().suppress() + sol = LineStart().suppress() + blank_line = sol + eol + + # Format of the summary line is `# Tests # Failures # Ignored` + tc_summary_line = Group(Word(nums).setResultsName("num_of_tests") + "Tests" + Word(nums).setResultsName( + "num_of_fail") + "Failures" + Word(nums).setResultsName("num_of_ignore") + "Ignored").setResultsName( + "tc_summary") + tc_end_line = Or(Literal("FAIL"), Literal('Ok')).setResultsName("tc_result") + + # run it and see... + pp1 = tc_result_line | Optional(tc_summary_line | tc_end_line) + pp1.ignore(blank_line | OneOrMore("-")) + + result = list() + for l in lines: + result.append((pp1.parseString(l)).asDict()) + # delete empty results + result = filter(None, result) + + tc_list = list() + for r in result: + if 'tc_line' in r: + tmp_tc_line = r['tc_line'] + + # get only the file name which will be used as the classname + if 'tc_file_name' in tmp_tc_line: + file_name = tmp_tc_line['tc_file_name'].split('\\').pop().split('/').pop().rsplit('.', 1)[0] + else: + file_name = result_file.strip("./") + tmp_tc = TestCase(name=tmp_tc_line['tc_name'], classname=file_name) + if 'tc_status' in tmp_tc_line: + if str(tmp_tc_line['tc_status']) == 'IGNORE': + if 'tc_msg' in tmp_tc_line: + tmp_tc.add_skipped_info(message=tmp_tc_line['tc_msg'], + output=r'[File]={0}, [Line]={1}'.format( + tmp_tc_line['tc_file_name'], tmp_tc_line['tc_line_nr'])) + else: + tmp_tc.add_skipped_info(message=" ") + elif str(tmp_tc_line['tc_status']) == 'FAIL': + if 'tc_msg' in tmp_tc_line: + tmp_tc.add_failure_info(message=tmp_tc_line['tc_msg'], + output=r'[File]={0}, [Line]={1}'.format( + tmp_tc_line['tc_file_name'], tmp_tc_line['tc_line_nr'])) + else: + tmp_tc.add_failure_info(message=" ") + + tc_list.append((str(result_file), tmp_tc)) + + for k, v in tc_list: + try: + self.test_suites[k].append(v) + except KeyError: + self.test_suites[k] = [v] + ts = [] + for suite_name in self.test_suites: + ts.append(TestSuite(suite_name, self.test_suites[suite_name])) + + with open(self.output, 'w') as f: + TestSuite.to_file(f, ts, prettyprint='True', encoding='utf-8') + + return self.report + + def set_targets(self, target_array): + self.targets = target_array + + def set_root_path(self, path): + self.root = path + + def set_output(self, output): + self.output = output + + +if __name__ == '__main__': + uts = UnityTestSummary() + parser = argparse.ArgumentParser(description= + """Takes as input the collection of *.testpass and *.testfail result + files, and converts them to a JUnit formatted XML.""") + parser.add_argument('targets_dir', metavar='result_file_directory', + type=str, nargs='?', default='./', + help="""The location of your results files. + Defaults to current directory if not specified.""") + parser.add_argument('root_path', nargs='?', + default='os.path.split(__file__)[0]', + help="""Helpful for producing more verbose output if + using relative paths.""") + parser.add_argument('--output', '-o', type=str, default="result.xml", + help="""The name of the JUnit-formatted file (XML).""") + args = parser.parse_args() + + if args.targets_dir[-1] != '/': + args.targets_dir+='/' + targets = list(map(lambda x: x.replace('\\', '/'), glob(args.targets_dir + '*.test*'))) + if len(targets) == 0: + raise Exception("No *.testpass or *.testfail files found in '%s'" % args.targets_dir) + uts.set_targets(targets) + + # set the root path + uts.set_root_path(args.root_path) + + # set output + uts.set_output(args.output) + + # run the summarizer + print(uts.run()) diff --git a/.pio/libdeps/native/Unity/auto/stylize_as_junit.rb b/.pio/libdeps/native/Unity/auto/stylize_as_junit.rb new file mode 100755 index 0000000..23d89a6 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/stylize_as_junit.rb @@ -0,0 +1,253 @@ +#!/usr/bin/ruby +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +require 'fileutils' +require 'optparse' +require 'ostruct' +require 'set' + +VERSION = 1.0 + +class ArgvParser + # + # Return a structure describing the options. + # + def self.parse(args) + # The options specified on the command line will be collected in *options*. + # We set default values here. + options = OpenStruct.new + options.results_dir = '.' + options.root_path = '.' + options.out_file = 'results.xml' + + opts = OptionParser.new do |o| + o.banner = 'Usage: unity_to_junit.rb [options]' + + o.separator '' + o.separator 'Specific options:' + + o.on('-r', '--results ', 'Look for Unity Results files here.') do |results| + # puts "results #{results}" + options.results_dir = results + end + + o.on('-p', '--root_path ', 'Prepend this path to files in results.') do |root_path| + options.root_path = root_path + end + + o.on('-o', '--output ', 'XML file to generate.') do |out_file| + # puts "out_file: #{out_file}" + options.out_file = out_file + end + + o.separator '' + o.separator 'Common options:' + + # No argument, shows at tail. This will print an options summary. + o.on_tail('-h', '--help', 'Show this message') do + puts o + exit + end + + # Another typical switch to print the version. + o.on_tail('--version', 'Show version') do + puts "unity_to_junit.rb version #{VERSION}" + exit + end + end + + opts.parse!(args) + options + end +end + +class UnityToJUnit + include FileUtils::Verbose + attr_reader :report, :total_tests, :failures, :ignored + attr_writer :targets, :root, :out_file + + def initialize + @report = '' + @unit_name = '' + end + + def run + # Clean up result file names + results = @targets.map { |target| target.tr('\\', '/') } + # puts "Output File: #{@out_file}" + f = File.new(@out_file, 'w') + write_xml_header(f) + write_suites_header(f) + results.each do |result_file| + lines = File.readlines(result_file).map(&:chomp) + + raise "Empty test result file: #{result_file}" if lines.empty? + + result_output = get_details(result_file, lines) + tests, failures, ignored = parse_test_summary(lines) + result_output[:counts][:total] = tests + result_output[:counts][:failed] = failures + result_output[:counts][:ignored] = ignored + result_output[:counts][:passed] = (result_output[:counts][:total] - result_output[:counts][:failed] - result_output[:counts][:ignored]) + + # use line[0] from the test output to get the test_file path and name + test_file_str = lines[0].tr('\\', '/') + test_file_str = test_file_str.split(':') + test_file = if test_file_str.length < 2 + result_file + else + "#{test_file_str[0]}:#{test_file_str[1]}" + end + result_output[:source][:path] = File.dirname(test_file) + result_output[:source][:file] = File.basename(test_file) + + # save result_output + @unit_name = File.basename(test_file, '.*') + + write_suite_header(result_output[:counts], f) + write_failures(result_output, f) + write_tests(result_output, f) + write_ignored(result_output, f) + write_suite_footer(f) + end + write_suites_footer(f) + f.close + end + + def usage(err_msg = nil) + puts "\nERROR: " + puts err_msg if err_msg + puts 'Usage: unity_to_junit.rb [options]' + puts '' + puts 'Specific options:' + puts ' -r, --results Look for Unity Results files here.' + puts ' -p, --root_path Prepend this path to files in results.' + puts ' -o, --output XML file to generate.' + puts '' + puts 'Common options:' + puts ' -h, --help Show this message' + puts ' --version Show version' + + exit 1 + end + + protected + + def get_details(_result_file, lines) + results = results_structure + lines.each do |line| + line = line.tr('\\', '/') + _src_file, src_line, test_name, status, msg = line.split(/:/) + case status + when 'IGNORE' then results[:ignores] << { test: test_name, line: src_line, message: msg } + when 'FAIL' then results[:failures] << { test: test_name, line: src_line, message: msg } + when 'PASS' then results[:successes] << { test: test_name, line: src_line, message: msg } + end + end + results + end + + def parse_test_summary(summary) + raise "Couldn't parse test results: #{summary}" unless summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ } + + [Regexp.last_match(1).to_i, Regexp.last_match(2).to_i, Regexp.last_match(3).to_i] + end + + private + + def results_structure + { + source: { path: '', file: '' }, + successes: [], + failures: [], + ignores: [], + counts: { total: 0, passed: 0, failed: 0, ignored: 0 }, + stdout: [] + } + end + + def write_xml_header(stream) + stream.puts "" + end + + def write_suites_header(stream) + stream.puts '' + end + + def write_suite_header(counts, stream) + stream.puts "\t" + end + + def write_failures(results, stream) + result = results[:failures] + result.each do |item| + filename = File.join(results[:source][:path], File.basename(results[:source][:file], '.*')) + stream.puts "\t\t" + stream.puts "\t\t\t" + stream.puts "\t\t\t [File] #{filename} [Line] #{item[:line]} " + stream.puts "\t\t" + end + end + + def write_tests(results, stream) + result = results[:successes] + result.each do |item| + stream.puts "\t\t" + end + end + + def write_ignored(results, stream) + result = results[:ignores] + result.each do |item| + filename = File.join(results[:source][:path], File.basename(results[:source][:file], '.*')) + puts "Writing ignored tests for test harness: #{filename}" + stream.puts "\t\t" + stream.puts "\t\t\t" + stream.puts "\t\t\t [File] #{filename} [Line] #{item[:line]} " + stream.puts "\t\t" + end + end + + def write_suite_footer(stream) + stream.puts "\t" + end + + def write_suites_footer(stream) + stream.puts '' + end +end + +if $0 == __FILE__ + # parse out the command options + options = ArgvParser.parse(ARGV) + + # create an instance to work with + utj = UnityToJUnit.new + begin + # look in the specified or current directory for result files + targets = "#{options.results_dir.tr('\\', '/')}**/*.test*" + + results = Dir[targets] + + raise "No *.testpass, *.testfail, or *.testresults files found in '#{targets}'" if results.empty? + + utj.targets = results + + # set the root path + utj.root = options.root_path + + # set the output XML file name + # puts "Output File from options: #{options.out_file}" + utj.out_file = options.out_file + + # run the summarizer + puts utj.run + rescue StandardError => e + utj.usage e.message + end +end diff --git a/.pio/libdeps/native/Unity/auto/test_file_filter.rb b/.pio/libdeps/native/Unity/auto/test_file_filter.rb new file mode 100755 index 0000000..f9c8d90 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/test_file_filter.rb @@ -0,0 +1,28 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +require_relative 'yaml_helper' + +module RakefileHelpers + class TestFileFilter + def initialize(all_files = false) + @all_files = all_files + + return unless @all_files + + file = 'test_file_filter.yml' + return unless File.exist?(file) + + filters = YamlHelper.load_file(file) + @all_files = filters[:all_files] + @only_files = filters[:only_files] + @exclude_files = filters[:exclude_files] + end + + attr_accessor :all_files, :only_files, :exclude_files + end +end diff --git a/.pio/libdeps/native/Unity/auto/type_sanitizer.rb b/.pio/libdeps/native/Unity/auto/type_sanitizer.rb new file mode 100755 index 0000000..cfadb0d --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/type_sanitizer.rb @@ -0,0 +1,13 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +module TypeSanitizer + def self.sanitize_c_identifier(unsanitized) + # convert filename to valid C identifier by replacing invalid chars with '_' + unsanitized.gsub(/[-\/\\.,\s]/, '_') + end +end diff --git a/.pio/libdeps/native/Unity/auto/unity_test_summary.py b/.pio/libdeps/native/Unity/auto/unity_test_summary.py new file mode 100755 index 0000000..43e5af7 --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/unity_test_summary.py @@ -0,0 +1,140 @@ +#! python3 +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +import sys +import os +import re +from glob import glob + +class UnityTestSummary: + def __init__(self): + self.report = '' + self.total_tests = 0 + self.failures = 0 + self.ignored = 0 + + def run(self): + # Clean up result file names + results = [] + for target in self.targets: + results.append(target.replace('\\', '/')) + + # Dig through each result file, looking for details on pass/fail: + failure_output = [] + ignore_output = [] + + for result_file in results: + lines = list(map(lambda line: line.rstrip(), open(result_file, "r").read().split('\n'))) + if len(lines) == 0: + raise Exception("Empty test result file: %s" % result_file) + + details = self.get_details(result_file, lines) + failures = details['failures'] + ignores = details['ignores'] + if len(failures) > 0: failure_output.append('\n'.join(failures)) + if len(ignores) > 0: ignore_output.append('n'.join(ignores)) + tests,failures,ignored = self.parse_test_summary('\n'.join(lines)) + self.total_tests += tests + self.failures += failures + self.ignored += ignored + + if self.ignored > 0: + self.report += "\n" + self.report += "--------------------------\n" + self.report += "UNITY IGNORED TEST SUMMARY\n" + self.report += "--------------------------\n" + self.report += "\n".join(ignore_output) + + if self.failures > 0: + self.report += "\n" + self.report += "--------------------------\n" + self.report += "UNITY FAILED TEST SUMMARY\n" + self.report += "--------------------------\n" + self.report += '\n'.join(failure_output) + + self.report += "\n" + self.report += "--------------------------\n" + self.report += "OVERALL UNITY TEST SUMMARY\n" + self.report += "--------------------------\n" + self.report += "{total_tests} TOTAL TESTS {failures} TOTAL FAILURES {ignored} IGNORED\n".format(total_tests = self.total_tests, failures=self.failures, ignored=self.ignored) + self.report += "\n" + + return self.report + + def set_targets(self, target_array): + self.targets = target_array + + def set_root_path(self, path): + self.root = path + + def usage(self, err_msg=None): + print("\nERROR: ") + if err_msg: + print(err_msg) + print("\nUsage: unity_test_summary.py result_file_directory/ root_path/") + print(" result_file_directory - The location of your results files.") + print(" Defaults to current directory if not specified.") + print(" Should end in / if specified.") + print(" root_path - Helpful for producing more verbose output if using relative paths.") + sys.exit(1) + + def get_details(self, result_file, lines): + results = { 'failures': [], 'ignores': [], 'successes': [] } + for line in lines: + parts = line.split(':') + if len(parts) == 5: + src_file,src_line,test_name,status,msg = parts + elif len(parts) == 4: + src_file,src_line,test_name,status = parts + msg = '' + else: + continue + if len(self.root) > 0: + line_out = "%s%s" % (self.root, line) + else: + line_out = line + if status == 'IGNORE': + results['ignores'].append(line_out) + elif status == 'FAIL': + results['failures'].append(line_out) + elif status == 'PASS': + results['successes'].append(line_out) + return results + + def parse_test_summary(self, summary): + m = re.search(r"([0-9]+) Tests ([0-9]+) Failures ([0-9]+) Ignored", summary) + if not m: + raise Exception("Couldn't parse test results: %s" % summary) + + return int(m.group(1)), int(m.group(2)), int(m.group(3)) + + +if __name__ == '__main__': + uts = UnityTestSummary() + try: + #look in the specified or current directory for result files + if len(sys.argv) > 1: + targets_dir = sys.argv[1] + else: + targets_dir = './' + targets = list(map(lambda x: x.replace('\\', '/'), glob(targets_dir + '**/*.test*', recursive=True))) + if len(targets) == 0: + raise Exception("No *.testpass or *.testfail files found in '%s'" % targets_dir) + uts.set_targets(targets) + + #set the root path + if len(sys.argv) > 2: + root_path = sys.argv[2] + else: + root_path = os.path.split(__file__)[0] + uts.set_root_path(root_path) + + #run the summarizer + print(uts.run()) + except Exception as e: + uts.usage(e) diff --git a/.pio/libdeps/native/Unity/auto/unity_test_summary.rb b/.pio/libdeps/native/Unity/auto/unity_test_summary.rb new file mode 100755 index 0000000..33c8d7a --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/unity_test_summary.rb @@ -0,0 +1,140 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +# !/usr/bin/ruby +# +# unity_test_summary.rb +# +require 'fileutils' +require 'set' + +class UnityTestSummary + include FileUtils::Verbose + + attr_reader :report, :total_tests, :failures, :ignored + attr_writer :targets, :root + + def initialize(_opts = {}) + @report = '' + @total_tests = 0 + @failures = 0 + @ignored = 0 + end + + def run + # Clean up result file names + results = @targets.map { |target| target.tr('\\', '/') } + + # Dig through each result file, looking for details on pass/fail: + failure_output = [] + ignore_output = [] + + results.each do |result_file| + lines = File.readlines(result_file).map(&:chomp) + + raise "Empty test result file: #{result_file}" if lines.empty? + + output = get_details(result_file, lines) + failure_output << output[:failures] unless output[:failures].empty? + ignore_output << output[:ignores] unless output[:ignores].empty? + tests, failures, ignored = parse_test_summary(lines) + @total_tests += tests + @failures += failures + @ignored += ignored + end + + if @ignored > 0 + @report += "\n" + @report += "--------------------------\n" + @report += "UNITY IGNORED TEST SUMMARY\n" + @report += "--------------------------\n" + @report += ignore_output.flatten.join("\n") + end + + if @failures > 0 + @report += "\n" + @report += "--------------------------\n" + @report += "UNITY FAILED TEST SUMMARY\n" + @report += "--------------------------\n" + @report += failure_output.flatten.join("\n") + end + + @report += "\n" + @report += "--------------------------\n" + @report += "OVERALL UNITY TEST SUMMARY\n" + @report += "--------------------------\n" + @report += "#{@total_tests} TOTAL TESTS #{@failures} TOTAL FAILURES #{@ignored} IGNORED\n" + @report += "\n" + end + + def usage(err_msg = nil) + puts "\nERROR: " + puts err_msg if err_msg + puts "\nUsage: unity_test_summary.rb result_file_directory/ root_path/" + puts ' result_file_directory - The location of your results files.' + puts ' Defaults to current directory if not specified.' + puts ' Should end in / if specified.' + puts ' root_path - Helpful for producing more verbose output if using relative paths.' + exit 1 + end + + protected + + def get_details(_result_file, lines) + results = { failures: [], ignores: [], successes: [] } + lines.each do |line| + status_match = line.match(/^[^:]+:[^:]+:\w+(?:\([^)]*\))?:([^:]+):?/) + next unless status_match + + status = status_match.captures[0] + + line_out = (@root && (@root != 0) ? "#{@root}#{line}" : line).gsub(/\//, '\\') + case status + when 'IGNORE' then results[:ignores] << line_out + when 'FAIL' then results[:failures] << line_out + when 'PASS' then results[:successes] << line_out + end + end + results + end + + def parse_test_summary(summary) + raise "Couldn't parse test results: #{summary}" unless summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ } + + [Regexp.last_match(1).to_i, Regexp.last_match(2).to_i, Regexp.last_match(3).to_i] + end +end + +if $0 == __FILE__ + + # parse out the command options + opts, args = ARGV.partition { |v| v =~ /^--\w+/ } + opts.map! { |v| v[2..].to_sym } + + # create an instance to work with + uts = UnityTestSummary.new(opts) + + begin + # look in the specified or current directory for result files + args[0] ||= './' + targets = "#{ARGV[0].tr('\\', '/')}**/*.test*" + results = Dir[targets] + + raise "No *.testpass, *.testfail, or *.testresults files found in '#{targets}'" if results.empty? + + uts.targets = results + + # set the root path + args[1] ||= "#{Dir.pwd}/" + uts.root = ARGV[1] + + # run the summarizer + puts uts.run + rescue StandardError => e + uts.usage e.message + end +end diff --git a/.pio/libdeps/native/Unity/auto/yaml_helper.rb b/.pio/libdeps/native/Unity/auto/yaml_helper.rb new file mode 100755 index 0000000..6d1bf7a --- /dev/null +++ b/.pio/libdeps/native/Unity/auto/yaml_helper.rb @@ -0,0 +1,23 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +require 'yaml' + +module YamlHelper + def self.load(body) + if YAML.respond_to?(:unsafe_load) + YAML.unsafe_load(body) + else + YAML.load(body) + end + end + + def self.load_file(file) + body = File.read(file) + self.load(body) + end +end diff --git a/.pio/libdeps/native/Unity/examples/example_1/makefile b/.pio/libdeps/native/Unity/examples/example_1/makefile new file mode 100755 index 0000000..9c97687 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/makefile @@ -0,0 +1,73 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-24 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +#We try to detect the OS we are running on, and adjust commands as needed +ifeq ($(OS),Windows_NT) + ifeq ($(shell uname -s),) # not in a bash-like shell + CLEANUP = del /F /Q + MKDIR = mkdir + else # in a bash-like shell, like msys + CLEANUP = rm -f + MKDIR = mkdir -p + endif + TARGET_EXTENSION=.exe +else + CLEANUP = rm -f + MKDIR = mkdir -p + TARGET_EXTENSION=.out +endif + +C_COMPILER=gcc +ifeq ($(shell uname -s), Darwin) +C_COMPILER=clang +endif + +UNITY_ROOT=../.. + +CFLAGS=-std=c89 +CFLAGS += -Wall +CFLAGS += -Wextra +CFLAGS += -Wpointer-arith +CFLAGS += -Wcast-align +CFLAGS += -Wwrite-strings +CFLAGS += -Wswitch-default +CFLAGS += -Wunreachable-code +CFLAGS += -Winit-self +CFLAGS += -Wmissing-field-initializers +CFLAGS += -Wno-unknown-pragmas +CFLAGS += -Wstrict-prototypes +CFLAGS += -Wundef +CFLAGS += -Wold-style-definition +#CFLAGS += -Wno-misleading-indentation + +TARGET_BASE1=test1 +TARGET_BASE2=test2 +TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION) +TARGET2 = $(TARGET_BASE2)$(TARGET_EXTENSION) +SRC_FILES1=$(UNITY_ROOT)/src/unity.c src/ProductionCode.c test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c +SRC_FILES2=$(UNITY_ROOT)/src/unity.c src/ProductionCode2.c test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c +INC_DIRS=-Isrc -I$(UNITY_ROOT)/src +SYMBOLS= + +all: clean default + +default: $(SRC_FILES1) $(SRC_FILES2) + $(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1) + $(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES2) -o $(TARGET2) + - ./$(TARGET1) + - ./$(TARGET2) + +test/test_runners/TestProductionCode_Runner.c: test/TestProductionCode.c + ruby $(UNITY_ROOT)/auto/generate_test_runner.rb test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c +test/test_runners/TestProductionCode2_Runner.c: test/TestProductionCode2.c + ruby $(UNITY_ROOT)/auto/generate_test_runner.rb test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c + +clean: + $(CLEANUP) $(TARGET1) $(TARGET2) + +ci: CFLAGS += -Werror +ci: default diff --git a/.pio/libdeps/native/Unity/examples/example_1/meson.build b/.pio/libdeps/native/Unity/examples/example_1/meson.build new file mode 100755 index 0000000..645eeb9 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/meson.build @@ -0,0 +1,48 @@ +project('Unity example', 'c', + license: 'MIT', + default_options: [ + 'c_std=c99', + 'warning_level=3', + ], + meson_version: '>= 0.49.0' +) + +unity_subproject = subproject('unity') +unity_dependency = unity_subproject.get_variable('unity_dep') +unity_gen_runner = unity_subproject.get_variable('gen_test_runner') + +src1 = files([ + 'src' / 'ProductionCode.c', + 'test' / 'TestProductionCode.c', +]) + +src2 = files([ + 'src' / 'ProductionCode2.c', + 'test' / 'TestProductionCode2.c', +]) + +inc = include_directories('src') + +test1 = executable('test1', + sources: [ + src1, + unity_gen_runner.process('test' / 'TestProductionCode.c') + ], + include_directories: [ inc ], + dependencies: [ unity_dependency ], +) + +test('test1', test1, + should_fail: true) + +test2 = executable('test2', + sources: [ + src2, + unity_gen_runner.process('test' / 'TestProductionCode2.c') + ], + include_directories: [ inc ], + dependencies: [ unity_dependency ], +) + +test('test2', test2) + diff --git a/.pio/libdeps/native/Unity/examples/example_1/readme.txt b/.pio/libdeps/native/Unity/examples/example_1/readme.txt new file mode 100755 index 0000000..ddddd36 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/readme.txt @@ -0,0 +1,12 @@ +Example 1 +========= + +Close to the simplest possible example of Unity, using only basic features. + +Build and run with Make +--- +Just run `make`. + +Build and run with Meson +--- +Run `meson setup build` to create the build directory, and then `meson test -C build` to build and run the tests. diff --git a/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode.c b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode.c new file mode 100755 index 0000000..8a52aff --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode.c @@ -0,0 +1,30 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" + +int Counter = 0; +int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; /* some obnoxious array to search that is 1-based indexing instead of 0. */ + +/* This function is supposed to search through NumbersToFind and find a particular number. + * If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since + * NumbersToFind is indexed from 1. Unfortunately it's broken + * (and should therefore be caught by our tests) */ +int FindFunction_WhichIsBroken(int NumberToFind) +{ + int i = 0; + while (i < 8) /* Notice I should have been in braces */ + i++; + if (NumbersToFind[i] == NumberToFind) /* Yikes! I'm getting run after the loop finishes instead of during it! */ + return i; + return 0; +} + +int FunctionWhichReturnsLocalVariable(void) +{ + return Counter; +} diff --git a/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode.h b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode.h new file mode 100755 index 0000000..d8929bf --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode.h @@ -0,0 +1,9 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +int FindFunction_WhichIsBroken(int NumberToFind); +int FunctionWhichReturnsLocalVariable(void); diff --git a/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode2.c new file mode 100755 index 0000000..ff8a537 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode2.c @@ -0,0 +1,17 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) +{ + (void)Poor; + (void)LittleFunction; + /* Since There Are No Tests Yet, This Function Could Be Empty For All We Know. + * Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget */ + return (char*)0; +} diff --git a/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode2.h b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode2.h new file mode 100755 index 0000000..5204543 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/src/ProductionCode2.h @@ -0,0 +1,8 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction); diff --git a/.pio/libdeps/native/Unity/examples/example_1/subprojects/unity.wrap b/.pio/libdeps/native/Unity/examples/example_1/subprojects/unity.wrap new file mode 100755 index 0000000..6df241b --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/subprojects/unity.wrap @@ -0,0 +1,3 @@ +[wrap-git] +url = https://github.com/ThrowTheSwitch/Unity.git +revision = head diff --git a/.pio/libdeps/native/Unity/examples/example_1/test/TestProductionCode.c b/.pio/libdeps/native/Unity/examples/example_1/test/TestProductionCode.c new file mode 100755 index 0000000..ceb6d8b --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/test/TestProductionCode.c @@ -0,0 +1,68 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" +#include "unity.h" + +/* sometimes you may want to get at local data in a module. + * for example: If you plan to pass by reference, this could be useful + * however, it should often be avoided */ +extern int Counter; + +void setUp(void) +{ + /* This is run before EACH TEST */ + Counter = 0x5a5a; +} + +void tearDown(void) +{ +} + +void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void) +{ + /* All of these should pass */ + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(2)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1)); +} + +void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void) +{ + /* You should see this line fail in your test summary */ + TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34)); + + /* Notice the rest of these didn't get a chance to run because the line above failed. + * Unit tests abort each test function on the first sign of trouble. + * Then NEXT test function runs as normal. */ + TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888)); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void) +{ + /* This should be true because setUp set this up for us before this test */ + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); + + /* This should be true because we can still change our answer */ + Counter = 0x1234; + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void) +{ + /* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */ + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void) +{ + /* Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell + * you what actually happened...which in this case was a failure to setup the initial condition. */ + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_1/test/TestProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_1/test/TestProductionCode2.c new file mode 100755 index 0000000..32bbfdf --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/test/TestProductionCode2.c @@ -0,0 +1,37 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" +#include "unity.h" + +/* These should be ignored because they are commented out in various ways: +#include "whatever.h" +#include "somethingelse.h" +*/ + +void setUp(void) +{ +} + +void tearDown(void) +{ +} + +void test_IgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose"); +} + +void test_AnotherIgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet"); +} + +void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void) +{ + TEST_IGNORE(); /* Like This */ +} diff --git a/.pio/libdeps/native/Unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c b/.pio/libdeps/native/Unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c new file mode 100755 index 0000000..cf72c21 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c @@ -0,0 +1,53 @@ +/* AUTOGENERATED FILE. DO NOT EDIT. */ + +/*=======Test Runner Used To Run Each Test Below=====*/ +#define RUN_TEST(TestFunc, TestLineNum) \ +{ \ + Unity.CurrentTestName = #TestFunc; \ + Unity.CurrentTestLineNumber = TestLineNum; \ + Unity.NumberOfTests++; \ + if (TEST_PROTECT()) \ + { \ + setUp(); \ + TestFunc(); \ + } \ + if (TEST_PROTECT()) \ + { \ + tearDown(); \ + } \ + UnityConcludeTest(); \ +} + +/*=======Automagically Detected Files To Include=====*/ +#include "unity.h" +#include +#include +#include "ProductionCode2.h" + +/*=======External Functions This Runner Calls=====*/ +extern void setUp(void); +extern void tearDown(void); +extern void test_IgnoredTest(void); +extern void test_AnotherIgnoredTest(void); +extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void); + + +/*=======Test Reset Option=====*/ +void resetTest(void); +void resetTest(void) +{ + tearDown(); + setUp(); +} + + +/*=======MAIN=====*/ +int main(void) +{ + UnityBegin("test/TestProductionCode2.c"); + RUN_TEST(test_IgnoredTest, 18); + RUN_TEST(test_AnotherIgnoredTest, 23); + RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 28); + + return (UnityEnd()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c b/.pio/libdeps/native/Unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c new file mode 100755 index 0000000..3b49af7 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c @@ -0,0 +1,57 @@ +/* AUTOGENERATED FILE. DO NOT EDIT. */ + +/*=======Test Runner Used To Run Each Test Below=====*/ +#define RUN_TEST(TestFunc, TestLineNum) \ +{ \ + Unity.CurrentTestName = #TestFunc; \ + Unity.CurrentTestLineNumber = TestLineNum; \ + Unity.NumberOfTests++; \ + if (TEST_PROTECT()) \ + { \ + setUp(); \ + TestFunc(); \ + } \ + if (TEST_PROTECT()) \ + { \ + tearDown(); \ + } \ + UnityConcludeTest(); \ +} + +/*=======Automagically Detected Files To Include=====*/ +#include "unity.h" +#include +#include +#include "ProductionCode.h" + +/*=======External Functions This Runner Calls=====*/ +extern void setUp(void); +extern void tearDown(void); +extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void); +extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void); + + +/*=======Test Reset Option=====*/ +void resetTest(void); +void resetTest(void) +{ + tearDown(); + setUp(); +} + + +/*=======MAIN=====*/ +int main(void) +{ + UnityBegin("test/TestProductionCode.c"); + RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20); + RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57); + + return (UnityEnd()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_2/makefile b/.pio/libdeps/native/Unity/examples/example_2/makefile new file mode 100755 index 0000000..c0b4185 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/makefile @@ -0,0 +1,72 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-24 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +#We try to detect the OS we are running on, and adjust commands as needed +ifeq ($(OS),Windows_NT) + ifeq ($(shell uname -s),) # not in a bash-like shell + CLEANUP = del /F /Q + MKDIR = mkdir + else # in a bash-like shell, like msys + CLEANUP = rm -f + MKDIR = mkdir -p + endif + TARGET_EXTENSION=.exe +else + CLEANUP = rm -f + MKDIR = mkdir -p + TARGET_EXTENSION=.out +endif + +C_COMPILER=gcc +ifeq ($(shell uname -s), Darwin) +C_COMPILER=clang +endif + +UNITY_ROOT=../.. + +CFLAGS=-std=c99 +CFLAGS += -Wall +CFLAGS += -Wextra +CFLAGS += -Wpointer-arith +CFLAGS += -Wcast-align +CFLAGS += -Wwrite-strings +CFLAGS += -Wswitch-default +CFLAGS += -Wunreachable-code +CFLAGS += -Winit-self +CFLAGS += -Wmissing-field-initializers +CFLAGS += -Wno-unknown-pragmas +CFLAGS += -Wstrict-prototypes +CFLAGS += -Wundef +CFLAGS += -Wold-style-definition +#CFLAGS += -Wno-misleading-indentation + +TARGET_BASE1=all_tests +TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION) +SRC_FILES1=\ + $(UNITY_ROOT)/src/unity.c \ + $(UNITY_ROOT)/extras/fixture/src/unity_fixture.c \ + src/ProductionCode.c \ + src/ProductionCode2.c \ + test/TestProductionCode.c \ + test/TestProductionCode2.c \ + test/test_runners/TestProductionCode_Runner.c \ + test/test_runners/TestProductionCode2_Runner.c \ + test/test_runners/all_tests.c +INC_DIRS=-Isrc -I$(UNITY_ROOT)/src -I$(UNITY_ROOT)/extras/fixture/src +SYMBOLS=-DUNITY_FIXTURE_NO_EXTRAS + +all: clean default + +default: + $(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1) + - ./$(TARGET1) -v + +clean: + $(CLEANUP) $(TARGET1) + +ci: CFLAGS += -Werror +ci: default diff --git a/.pio/libdeps/native/Unity/examples/example_2/readme.txt b/.pio/libdeps/native/Unity/examples/example_2/readme.txt new file mode 100755 index 0000000..f0fce65 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/readme.txt @@ -0,0 +1,5 @@ +Example 2 +========= + +Same as the first example, but now using Unity's test fixture to group tests +together. Using the test fixture also makes writing test runners much easier. \ No newline at end of file diff --git a/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode.c b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode.c new file mode 100755 index 0000000..b84c427 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode.c @@ -0,0 +1,30 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" + +int Counter = 0; +int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0. + +// This function is supposed to search through NumbersToFind and find a particular number. +// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since +// NumbersToFind is indexed from 1. Unfortunately it's broken +// (and should therefore be caught by our tests) +int FindFunction_WhichIsBroken(int NumberToFind) +{ + int i = 0; + while (i < 8) //Notice I should have been in braces + i++; + if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it! + return i; + return 0; +} + +int FunctionWhichReturnsLocalVariable(void) +{ + return Counter; +} diff --git a/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode.h b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode.h new file mode 100755 index 0000000..d8929bf --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode.h @@ -0,0 +1,9 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +int FindFunction_WhichIsBroken(int NumberToFind); +int FunctionWhichReturnsLocalVariable(void); diff --git a/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode2.c new file mode 100755 index 0000000..8004018 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode2.c @@ -0,0 +1,17 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) +{ + (void)Poor; + (void)LittleFunction; + //Since There Are No Tests Yet, This Function Could Be Empty For All We Know. + // Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget + return (char*)0; +} diff --git a/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode2.h b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode2.h new file mode 100755 index 0000000..5204543 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/src/ProductionCode2.h @@ -0,0 +1,8 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction); diff --git a/.pio/libdeps/native/Unity/examples/example_2/test/TestProductionCode.c b/.pio/libdeps/native/Unity/examples/example_2/test/TestProductionCode.c new file mode 100755 index 0000000..9635f32 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/test/TestProductionCode.c @@ -0,0 +1,71 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" +#include "unity.h" +#include "unity_fixture.h" + +TEST_GROUP(ProductionCode); + +//sometimes you may want to get at local data in a module. +//for example: If you plan to pass by reference, this could be useful +//however, it should often be avoided +extern int Counter; + +TEST_SETUP(ProductionCode) +{ + //This is run before EACH TEST + Counter = 0x5a5a; +} + +TEST_TEAR_DOWN(ProductionCode) +{ +} + +TEST(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode) +{ + //All of these should pass + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(2)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1)); +} + +TEST(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken) +{ + // You should see this line fail in your test summary + TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34)); + + // Notice the rest of these didn't get a chance to run because the line above failed. + // Unit tests abort each test function on the first sign of trouble. + // Then NEXT test function runs as normal. + TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888)); +} + +TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue) +{ + //This should be true because setUp set this up for us before this test + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); + + //This should be true because we can still change our answer + Counter = 0x1234; + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} + +TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain) +{ + //This should be true again because setup was rerun before this test (and after we changed it to 0x1234) + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); +} + +TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed) +{ + //Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell + // you what actually happened...which in this case was a failure to setup the initial condition. + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_2/test/TestProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_2/test/TestProductionCode2.c new file mode 100755 index 0000000..d0233c0 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/test/TestProductionCode2.c @@ -0,0 +1,40 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" +#include "unity.h" +#include "unity_fixture.h" + +TEST_GROUP(ProductionCode2); + +/* These should be ignored because they are commented out in various ways: +#include "whatever.h" +*/ +//#include "somethingelse.h" + +TEST_SETUP(ProductionCode2) +{ +} + +TEST_TEAR_DOWN(ProductionCode2) +{ +} + +TEST(ProductionCode2, IgnoredTest) +{ + TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose"); +} + +TEST(ProductionCode2, AnotherIgnoredTest) +{ + TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet"); +} + +TEST(ProductionCode2, ThisFunctionHasNotBeenTested_NeedsToBeImplemented) +{ + TEST_IGNORE(); //Like This +} diff --git a/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c b/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c new file mode 100755 index 0000000..eaa057f --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c @@ -0,0 +1,16 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "unity.h" +#include "unity_fixture.h" + +TEST_GROUP_RUNNER(ProductionCode2) +{ + RUN_TEST_CASE(ProductionCode2, IgnoredTest); + RUN_TEST_CASE(ProductionCode2, AnotherIgnoredTest); + RUN_TEST_CASE(ProductionCode2, ThisFunctionHasNotBeenTested_NeedsToBeImplemented); +} \ No newline at end of file diff --git a/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c b/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c new file mode 100755 index 0000000..f0acf24 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c @@ -0,0 +1,18 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "unity.h" +#include "unity_fixture.h" + +TEST_GROUP_RUNNER(ProductionCode) +{ + RUN_TEST_CASE(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode); + RUN_TEST_CASE(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken); + RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue); + RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain); + RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed); +} \ No newline at end of file diff --git a/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/all_tests.c b/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/all_tests.c new file mode 100755 index 0000000..5376dbe --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_2/test/test_runners/all_tests.c @@ -0,0 +1,19 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "unity_fixture.h" + +static void RunAllTests(void) +{ + RUN_TEST_GROUP(ProductionCode); + RUN_TEST_GROUP(ProductionCode2); +} + +int main(int argc, const char * argv[]) +{ + return UnityMain(argc, argv, RunAllTests); +} diff --git a/.pio/libdeps/native/Unity/examples/example_3/helper/UnityHelper.c b/.pio/libdeps/native/Unity/examples/example_3/helper/UnityHelper.c new file mode 100755 index 0000000..1783095 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/helper/UnityHelper.c @@ -0,0 +1,17 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "unity.h" +#include "UnityHelper.h" +#include +#include + +void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line) +{ + UNITY_TEST_ASSERT_EQUAL_INT(expected.x, actual.x, line, "Example Struct Failed For Field x"); + UNITY_TEST_ASSERT_EQUAL_INT(expected.y, actual.y, line, "Example Struct Failed For Field y"); +} diff --git a/.pio/libdeps/native/Unity/examples/example_3/helper/UnityHelper.h b/.pio/libdeps/native/Unity/examples/example_3/helper/UnityHelper.h new file mode 100755 index 0000000..6ebf860 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/helper/UnityHelper.h @@ -0,0 +1,19 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#ifndef _TESTHELPER_H +#define _TESTHELPER_H + +#include "Types.h" + +void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line); + +#define UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, line, message) AssertEqualExampleStruct(expected, actual, line); + +#define TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual) UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, __LINE__, NULL); + +#endif // _TESTHELPER_H diff --git a/.pio/libdeps/native/Unity/examples/example_3/rakefile.rb b/.pio/libdeps/native/Unity/examples/example_3/rakefile.rb new file mode 100755 index 0000000..a1eb35a --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/rakefile.rb @@ -0,0 +1,45 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +require 'rake' +require 'rake/clean' +require_relative 'rakefile_helper' + +TEMP_DIRS = [ + File.join(__dir__, 'build') +].freeze + +TEMP_DIRS.each do |dir| + directory(dir) + CLOBBER.include(dir) +end + +task prepare_for_tests: TEMP_DIRS + +# Load default configuration, for now +DEFAULT_CONFIG_FILE = 'target_gcc_32.yml'.freeze +configure_toolchain(DEFAULT_CONFIG_FILE) + +task unit: [:prepare_for_tests] do + run_tests unit_test_files +end + +desc 'Generate test summary' +task :summary do + report_summary +end + +desc 'Build and test Unity' +task all: %i[clean unit summary] +task default: %i[clobber all] +task ci: [:default] +task cruise: [:default] + +desc 'Load configuration' +task :config, :config_file do |_t, args| + configure_toolchain(args[:config_file]) +end diff --git a/.pio/libdeps/native/Unity/examples/example_3/rakefile_helper.rb b/.pio/libdeps/native/Unity/examples/example_3/rakefile_helper.rb new file mode 100755 index 0000000..5588574 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/rakefile_helper.rb @@ -0,0 +1,255 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +require 'fileutils' +require_relative '../../auto/unity_test_summary' +require_relative '../../auto/generate_test_runner' +require_relative '../../auto/colour_reporter' +require_relative '../../auto/yaml_helper' +C_EXTENSION = '.c'.freeze + +def load_configuration(config_file) + $cfg_file = config_file + $cfg = YamlHelper.load_file($cfg_file) +end + +def configure_clean + CLEAN.include("#{$cfg['compiler']['build_path']}*.*") unless $cfg['compiler']['build_path'].nil? +end + +def configure_toolchain(config_file = DEFAULT_CONFIG_FILE) + config_file += '.yml' unless config_file =~ /\.yml$/ + load_configuration(config_file) + configure_clean +end + +def unit_test_files + path = "#{$cfg['compiler']['unit_tests_path']}Test*#{C_EXTENSION}" + path.tr!('\\', '/') + FileList.new(path) +end + +def local_include_dirs + include_dirs = $cfg['compiler']['includes']['items'].dup + include_dirs.delete_if { |dir| dir.is_a?(Array) } + include_dirs +end + +def extract_headers(filename) + includes = [] + lines = File.readlines(filename) + lines.each do |line| + m = line.match(/^\s*#include\s+"\s*(.+\.[hH])\s*"/) + includes << m[1] unless m.nil? + end + includes +end + +def find_source_file(header, paths) + paths.each do |dir| + src_file = dir + header.ext(C_EXTENSION) + return src_file if File.exist?(src_file) + end + nil +end + +def tackit(strings) + if strings.is_a?(Array) + "\"#{strings.join}\"" + else + strings + end +end + +def squash(prefix, items) + result = '' + items.each { |item| result += " #{prefix}#{tackit(item)}" } + result +end + +def build_compiler_fields + command = tackit($cfg['compiler']['path']) + defines = if $cfg['compiler']['defines']['items'].nil? + '' + else + squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items']) + end + options = squash('', $cfg['compiler']['options']) + includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items']) + includes = includes.gsub(/\\ /, ' ').gsub(/\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR) + + { command: command, defines: defines, options: options, includes: includes } +end + +def compile(file, _defines = []) + compiler = build_compiler_fields + cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{file} " \ + "#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" + obj_file = "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}" + execute(cmd_str + obj_file) + obj_file +end + +def build_linker_fields + command = tackit($cfg['linker']['path']) + options = if $cfg['linker']['options'].nil? + '' + else + squash('', $cfg['linker']['options']) + end + includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil? + '' + else + squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items']) + end.gsub(/\\ /, ' ').gsub(/\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR) + + { command: command, options: options, includes: includes } +end + +def link_it(exe_name, obj_list) + linker = build_linker_fields + cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]}" + cmd_str += " #{(obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj}" }).join(' ')}" + cmd_str += " #{$cfg['linker']['bin_files']['prefix']} " + cmd_str += $cfg['linker']['bin_files']['destination'] + cmd_str += exe_name + $cfg['linker']['bin_files']['extension'] + execute(cmd_str) +end + +def build_simulator_fields + return nil if $cfg['simulator'].nil? + + command = if $cfg['simulator']['path'].nil? + '' + else + "#{tackit($cfg['simulator']['path'])} " + end + pre_support = if $cfg['simulator']['pre_support'].nil? + '' + else + squash('', $cfg['simulator']['pre_support']) + end + post_support = if $cfg['simulator']['post_support'].nil? + '' + else + squash('', $cfg['simulator']['post_support']) + end + + { command: command, pre_support: pre_support, post_support: post_support } +end + +def execute(command_string, verbose = true, raise_on_fail = true) + report command_string + output = `#{command_string}`.chomp + report(output) if verbose && !output.nil? && !output.empty? + + if !$?.nil? && !$?.exitstatus.zero? && raise_on_fail + raise "Command failed. (Returned #{$?.exitstatus})" + end + + output +end + +def report_summary + summary = UnityTestSummary.new + summary.root = __dir__ + results_glob = "#{$cfg['compiler']['build_path']}*.test*" + results_glob.tr!('\\', '/') + results = Dir[results_glob] + summary.targets = results + summary.run + fail_out 'FAIL: There were failures' if summary.failures > 0 +end + +def run_tests(test_files) + report 'Running system tests...' + + # Tack on TEST define for compiling unit tests + load_configuration($cfg_file) + test_defines = ['TEST'] + $cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil? + $cfg['compiler']['defines']['items'] << 'TEST' + + include_dirs = local_include_dirs + + # Build and execute each unit test + test_files.each do |test| + obj_list = [] + + # Detect dependencies and build required required modules + extract_headers(test).each do |header| + # Compile corresponding source file if it exists + src_file = find_source_file(header, include_dirs) + obj_list << compile(src_file, test_defines) unless src_file.nil? + end + + # Build the test runner (generate if configured to do so) + test_base = File.basename(test, C_EXTENSION) + runner_name = "#{test_base}_Runner.c" + if $cfg['compiler']['runner_path'].nil? + runner_path = $cfg['compiler']['build_path'] + runner_name + test_gen = UnityTestRunnerGenerator.new($cfg_file) + test_gen.run(test, runner_path) + else + runner_path = $cfg['compiler']['runner_path'] + runner_name + end + + obj_list << compile(runner_path, test_defines) + + # Build the test module + obj_list << compile(test, test_defines) + + # Link the test executable + link_it(test_base, obj_list) + + # Execute unit test and generate results file + simulator = build_simulator_fields + executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension'] + cmd_str = if simulator.nil? + executable + else + "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}" + end + output = execute(cmd_str, true, false) + test_results = $cfg['compiler']['build_path'] + test_base + test_results += if output.match(/OK$/m).nil? + '.testfail' + else + '.testpass' + end + File.open(test_results, 'w') { |f| f.print output } + end +end + +def build_application(main) + report 'Building application...' + + obj_list = [] + load_configuration($cfg_file) + main_path = $cfg['compiler']['source_path'] + main + C_EXTENSION + + # Detect dependencies and build required required modules + include_dirs = get_local_include_dirs + extract_headers(main_path).each do |header| + src_file = find_source_file(header, include_dirs) + obj_list << compile(src_file) unless src_file.nil? + end + + # Build the main source file + main_base = File.basename(main_path, C_EXTENSION) + obj_list << compile(main_path) + + # Create the executable + link_it(main_base, obj_list) +end + +def fail_out(msg) + puts msg + puts 'Not returning exit code so continuous integration can pass' + # exit(-1) # Only removed to pass example_3, which has failing tests on purpose. + # Still fail if the build fails for any other reason. +end diff --git a/.pio/libdeps/native/Unity/examples/example_3/readme.txt b/.pio/libdeps/native/Unity/examples/example_3/readme.txt new file mode 100755 index 0000000..7371fea --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/readme.txt @@ -0,0 +1,13 @@ +Example 3 +========= + +This example project gives an example of some passing, ignored, and failing tests. +It's simple and meant for you to look over and get an idea for what all of this stuff does. + +You can build and test using rake. The rake version will let you test with gcc or a couple +versions of IAR. You can tweak the yaml files to get those versions running. + +Ruby is required if you're using the rake version (obviously). This version shows off most of +Unity's advanced features (automatically creating test runners, fancy summaries, etc.) +Without ruby, you have to maintain your own test runners. Do that for a while and you'll learn +why you really want to start using the Ruby tools. diff --git a/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode.c b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode.c new file mode 100755 index 0000000..b84c427 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode.c @@ -0,0 +1,30 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" + +int Counter = 0; +int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0. + +// This function is supposed to search through NumbersToFind and find a particular number. +// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since +// NumbersToFind is indexed from 1. Unfortunately it's broken +// (and should therefore be caught by our tests) +int FindFunction_WhichIsBroken(int NumberToFind) +{ + int i = 0; + while (i < 8) //Notice I should have been in braces + i++; + if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it! + return i; + return 0; +} + +int FunctionWhichReturnsLocalVariable(void) +{ + return Counter; +} diff --git a/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode.h b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode.h new file mode 100755 index 0000000..d8929bf --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode.h @@ -0,0 +1,9 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +int FindFunction_WhichIsBroken(int NumberToFind); +int FunctionWhichReturnsLocalVariable(void); diff --git a/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode2.c new file mode 100755 index 0000000..8004018 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode2.c @@ -0,0 +1,17 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) +{ + (void)Poor; + (void)LittleFunction; + //Since There Are No Tests Yet, This Function Could Be Empty For All We Know. + // Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget + return (char*)0; +} diff --git a/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode2.h b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode2.h new file mode 100755 index 0000000..5204543 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/src/ProductionCode2.h @@ -0,0 +1,8 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction); diff --git a/.pio/libdeps/native/Unity/examples/example_3/target_gcc_32.yml b/.pio/libdeps/native/Unity/examples/example_3/target_gcc_32.yml new file mode 100755 index 0000000..a3d123d --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/target_gcc_32.yml @@ -0,0 +1,54 @@ +# ========================================================================= +# Unity - A Test Framework for C +# ThrowTheSwitch.org +# Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams +# SPDX-License-Identifier: MIT +# ========================================================================= + +# Copied from ~Unity/targets/gcc_32.yml +unity_root: &unity_root '../..' +unity_source: &unity_source '../../src/' +compiler: + path: gcc + source_path: &source_path 'src/' + unit_tests_path: &unit_tests_path 'test/' + build_path: &build_path 'build/' + options: + - '-c' + - '-m32' + - '-Wall' + - '-Wno-address' + - '-std=c99' + - '-pedantic' + includes: + prefix: '-I' + items: + - *source_path + - *unity_source + - *unit_tests_path + defines: + prefix: '-D' + items: + - UNITY_INCLUDE_DOUBLE + - UNITY_SUPPORT_TEST_CASES + object_files: + prefix: '-o' + extension: '.o' + destination: *build_path +linker: + path: gcc + options: + - -lm + - '-m32' + includes: + prefix: '-I' + object_files: + path: *build_path + extension: '.o' + bin_files: + prefix: '-o' + extension: '.exe' + destination: *build_path +colour: true +:unity: + :plugins: [] diff --git a/.pio/libdeps/native/Unity/examples/example_3/test/TestProductionCode.c b/.pio/libdeps/native/Unity/examples/example_3/test/TestProductionCode.c new file mode 100755 index 0000000..7f48ea7 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/test/TestProductionCode.c @@ -0,0 +1,68 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" +#include "unity.h" + +//sometimes you may want to get at local data in a module. +//for example: If you plan to pass by reference, this could be useful +//however, it should often be avoided +extern int Counter; + +void setUp(void) +{ + //This is run before EACH TEST + Counter = 0x5a5a; +} + +void tearDown(void) +{ +} + +void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void) +{ + //All of these should pass + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1)); +} + +void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void) +{ + // You should see this line fail in your test summary + TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34)); + + // Notice the rest of these didn't get a chance to run because the line above failed. + // Unit tests abort each test function on the first sign of trouble. + // Then NEXT test function runs as normal. + TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888)); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void) +{ + //This should be true because setUp set this up for us before this test + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); + + //This should be true because we can still change our answer + Counter = 0x1234; + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void) +{ + //This should be true again because setup was rerun before this test (and after we changed it to 0x1234) + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void) +{ + //Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell + // you what actually happened...which in this case was a failure to setup the initial condition. + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_3/test/TestProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_3/test/TestProductionCode2.c new file mode 100755 index 0000000..7ab3926 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_3/test/TestProductionCode2.c @@ -0,0 +1,37 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" +#include "unity.h" + +/* These should be ignored because they are commented out in various ways: +#include "whatever.h" +*/ +//#include "somethingelse.h" + +void setUp(void) +{ +} + +void tearDown(void) +{ +} + +void test_IgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose"); +} + +void test_AnotherIgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet"); +} + +void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void) +{ + TEST_IGNORE(); //Like This +} diff --git a/.pio/libdeps/native/Unity/examples/example_4/meson.build b/.pio/libdeps/native/Unity/examples/example_4/meson.build new file mode 100755 index 0000000..b1c4e85 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/meson.build @@ -0,0 +1,12 @@ +# +# build script written by : Michael Brockus. +# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams. +# +# license: MIT +# +project('example-4', 'c', meson_version: '>= 0.55.0') + +unity_dep = dependency('unity') + +subdir('src') +subdir('test') diff --git a/.pio/libdeps/native/Unity/examples/example_4/readme.txt b/.pio/libdeps/native/Unity/examples/example_4/readme.txt new file mode 100755 index 0000000..c8f45a8 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/readme.txt @@ -0,0 +1,15 @@ +Example 4 +========= + +Close to the simplest possible example of Unity, using only basic features. +to build this example run "meson setup ". + +Meson uses the Ninja build system to actually build the code. To start the +build, simply type the following command. + +"ninja -C " + +Meson provides native support for running tests. The command to do that is simple. + +"meson test -C ". + \ No newline at end of file diff --git a/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode.c b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode.c new file mode 100755 index 0000000..8a52aff --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode.c @@ -0,0 +1,30 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" + +int Counter = 0; +int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; /* some obnoxious array to search that is 1-based indexing instead of 0. */ + +/* This function is supposed to search through NumbersToFind and find a particular number. + * If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since + * NumbersToFind is indexed from 1. Unfortunately it's broken + * (and should therefore be caught by our tests) */ +int FindFunction_WhichIsBroken(int NumberToFind) +{ + int i = 0; + while (i < 8) /* Notice I should have been in braces */ + i++; + if (NumbersToFind[i] == NumberToFind) /* Yikes! I'm getting run after the loop finishes instead of during it! */ + return i; + return 0; +} + +int FunctionWhichReturnsLocalVariable(void) +{ + return Counter; +} diff --git a/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode.h b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode.h new file mode 100755 index 0000000..d8929bf --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode.h @@ -0,0 +1,9 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +int FindFunction_WhichIsBroken(int NumberToFind); +int FunctionWhichReturnsLocalVariable(void); diff --git a/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode2.c new file mode 100755 index 0000000..ff8a537 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode2.c @@ -0,0 +1,17 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) +{ + (void)Poor; + (void)LittleFunction; + /* Since There Are No Tests Yet, This Function Could Be Empty For All We Know. + * Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget */ + return (char*)0; +} diff --git a/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode2.h b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode2.h new file mode 100755 index 0000000..5204543 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/src/ProductionCode2.h @@ -0,0 +1,8 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction); diff --git a/.pio/libdeps/native/Unity/examples/example_4/src/meson.build b/.pio/libdeps/native/Unity/examples/example_4/src/meson.build new file mode 100755 index 0000000..10c5735 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/src/meson.build @@ -0,0 +1,16 @@ +# +# build script written by : Michael Brockus. +# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams. +# +# license: MIT +# +inc_dir = include_directories('.') +lib_list = {'a': ['ProductionCode.c' ], 'b': ['ProductionCode2.c']} + +foreach lib, src : lib_list + set_variable(lib + '_lib', + static_library(lib + '_lib', sources: src, include_directories: inc_dir)) +endforeach + +a_dep = declare_dependency(link_with: a_lib, include_directories: inc_dir) +b_dep = declare_dependency(link_with: b_lib, include_directories: inc_dir) diff --git a/.pio/libdeps/native/Unity/examples/example_4/subprojects/unity.wrap b/.pio/libdeps/native/Unity/examples/example_4/subprojects/unity.wrap new file mode 100755 index 0000000..8688475 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/subprojects/unity.wrap @@ -0,0 +1,6 @@ +[wrap-git] +url = https://github.com/ThrowTheSwitch/Unity.git +revision = head + +[provide] +unity = unity_dep diff --git a/.pio/libdeps/native/Unity/examples/example_4/test/TestProductionCode.c b/.pio/libdeps/native/Unity/examples/example_4/test/TestProductionCode.c new file mode 100755 index 0000000..a7cf144 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/test/TestProductionCode.c @@ -0,0 +1,69 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode.h" +#include "unity.h" + +/* sometimes you may want to get at local data in a module. + * for example: If you plan to pass by reference, this could be useful + * however, it should often be avoided */ +extern int Counter; + +void setUp(void) +{ + /* This is run before EACH TEST */ + Counter = 0x5a5a; +} + +void tearDown(void) +{ +} + + +void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void) +{ + /* All of these should pass */ + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(2)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1)); +} + +void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void) +{ + /* You should see this line fail in your test summary */ + TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34)); + + /* Notice the rest of these didn't get a chance to run because the line above failed. + * Unit tests abort each test function on the first sign of trouble. + * Then NEXT test function runs as normal. */ + TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888)); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void) +{ + /* This should be true because setUp set this up for us before this test */ + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); + + /* This should be true because we can still change our answer */ + Counter = 0x1234; + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void) +{ + /* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */ + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void) +{ + /* Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell + * you what actually happened...which in this case was a failure to setup the initial condition. */ + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_4/test/TestProductionCode2.c b/.pio/libdeps/native/Unity/examples/example_4/test/TestProductionCode2.c new file mode 100755 index 0000000..168564e --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/test/TestProductionCode2.c @@ -0,0 +1,41 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "ProductionCode2.h" +#include "unity.h" + +/* These should be ignored because they are commented out in various ways: +#include "whatever.h" +#include "somethingelse.h" +*/ + +void setUp(void) +{ +} + +void tearDown(void) +{ +} + +void test_IgnoredTest(void); +void test_AnotherIgnoredTest(void); +void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void); + +void test_IgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose"); +} + +void test_AnotherIgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet"); +} + +void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void) +{ + TEST_IGNORE(); /* Like This */ +} diff --git a/.pio/libdeps/native/Unity/examples/example_4/test/meson.build b/.pio/libdeps/native/Unity/examples/example_4/test/meson.build new file mode 100755 index 0000000..0e3c72f --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/test/meson.build @@ -0,0 +1,7 @@ +# +# build script written by : Michael Brockus. +# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams. +# +# license: MIT +# +subdir('test_runners') diff --git a/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/TestProductionCode2_Runner.c b/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/TestProductionCode2_Runner.c new file mode 100755 index 0000000..cf72c21 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/TestProductionCode2_Runner.c @@ -0,0 +1,53 @@ +/* AUTOGENERATED FILE. DO NOT EDIT. */ + +/*=======Test Runner Used To Run Each Test Below=====*/ +#define RUN_TEST(TestFunc, TestLineNum) \ +{ \ + Unity.CurrentTestName = #TestFunc; \ + Unity.CurrentTestLineNumber = TestLineNum; \ + Unity.NumberOfTests++; \ + if (TEST_PROTECT()) \ + { \ + setUp(); \ + TestFunc(); \ + } \ + if (TEST_PROTECT()) \ + { \ + tearDown(); \ + } \ + UnityConcludeTest(); \ +} + +/*=======Automagically Detected Files To Include=====*/ +#include "unity.h" +#include +#include +#include "ProductionCode2.h" + +/*=======External Functions This Runner Calls=====*/ +extern void setUp(void); +extern void tearDown(void); +extern void test_IgnoredTest(void); +extern void test_AnotherIgnoredTest(void); +extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void); + + +/*=======Test Reset Option=====*/ +void resetTest(void); +void resetTest(void) +{ + tearDown(); + setUp(); +} + + +/*=======MAIN=====*/ +int main(void) +{ + UnityBegin("test/TestProductionCode2.c"); + RUN_TEST(test_IgnoredTest, 18); + RUN_TEST(test_AnotherIgnoredTest, 23); + RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 28); + + return (UnityEnd()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/TestProductionCode_Runner.c b/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/TestProductionCode_Runner.c new file mode 100755 index 0000000..3b49af7 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/TestProductionCode_Runner.c @@ -0,0 +1,57 @@ +/* AUTOGENERATED FILE. DO NOT EDIT. */ + +/*=======Test Runner Used To Run Each Test Below=====*/ +#define RUN_TEST(TestFunc, TestLineNum) \ +{ \ + Unity.CurrentTestName = #TestFunc; \ + Unity.CurrentTestLineNumber = TestLineNum; \ + Unity.NumberOfTests++; \ + if (TEST_PROTECT()) \ + { \ + setUp(); \ + TestFunc(); \ + } \ + if (TEST_PROTECT()) \ + { \ + tearDown(); \ + } \ + UnityConcludeTest(); \ +} + +/*=======Automagically Detected Files To Include=====*/ +#include "unity.h" +#include +#include +#include "ProductionCode.h" + +/*=======External Functions This Runner Calls=====*/ +extern void setUp(void); +extern void tearDown(void); +extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void); +extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void); + + +/*=======Test Reset Option=====*/ +void resetTest(void); +void resetTest(void) +{ + tearDown(); + setUp(); +} + + +/*=======MAIN=====*/ +int main(void) +{ + UnityBegin("test/TestProductionCode.c"); + RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20); + RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57); + + return (UnityEnd()); +} diff --git a/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/meson.build b/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/meson.build new file mode 100755 index 0000000..1503c5f --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/example_4/test/test_runners/meson.build @@ -0,0 +1,13 @@ +# +# build script written by : Michael Brockus. +# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams. +# +# license: MIT +# +cases = [ + ['TestProductionCode_Runner.c', join_paths('..' ,'TestProductionCode.c' )], + ['TestProductionCode2_Runner.c', join_paths('..' ,'TestProductionCode2.c')] + ] + +test('01-test-case', executable('01-test-case', cases[0], dependencies: [ a_dep, unity_dep ])) +test('02-test-case', executable('02-test-case', cases[1], dependencies: [ b_dep, unity_dep ])) diff --git a/.pio/libdeps/native/Unity/examples/unity_config.h b/.pio/libdeps/native/Unity/examples/unity_config.h new file mode 100755 index 0000000..efd9123 --- /dev/null +++ b/.pio/libdeps/native/Unity/examples/unity_config.h @@ -0,0 +1,251 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +/* Unity Configuration + * As of May 11th, 2016 at ThrowTheSwitch/Unity commit 837c529 + * Update: December 29th, 2016 + * See Also: Unity/docs/UnityConfigurationGuide.pdf + * + * Unity is designed to run on almost anything that is targeted by a C compiler. + * It would be awesome if this could be done with zero configuration. While + * there are some targets that come close to this dream, it is sadly not + * universal. It is likely that you are going to need at least a couple of the + * configuration options described in this document. + * + * All of Unity's configuration options are `#defines`. Most of these are simple + * definitions. A couple are macros with arguments. They live inside the + * unity_internals.h header file. We don't necessarily recommend opening that + * file unless you really need to. That file is proof that a cross-platform + * library is challenging to build. From a more positive perspective, it is also + * proof that a great deal of complexity can be centralized primarily to one + * place in order to provide a more consistent and simple experience elsewhere. + * + * Using These Options + * It doesn't matter if you're using a target-specific compiler and a simulator + * or a native compiler. In either case, you've got a couple choices for + * configuring these options: + * + * 1. Because these options are specified via C defines, you can pass most of + * these options to your compiler through command line compiler flags. Even + * if you're using an embedded target that forces you to use their + * overbearing IDE for all configuration, there will be a place somewhere in + * your project to configure defines for your compiler. + * 2. You can create a custom `unity_config.h` configuration file (present in + * your toolchain's search paths). In this file, you will list definitions + * and macros specific to your target. All you must do is define + * `UNITY_INCLUDE_CONFIG_H` and Unity will rely on `unity_config.h` for any + * further definitions it may need. + */ + +#ifndef UNITY_CONFIG_H +#define UNITY_CONFIG_H + +/* ************************* AUTOMATIC INTEGER TYPES *************************** + * C's concept of an integer varies from target to target. The C Standard has + * rules about the `int` matching the register size of the target + * microprocessor. It has rules about the `int` and how its size relates to + * other integer types. An `int` on one target might be 16 bits while on another + * target it might be 64. There are more specific types in compilers compliant + * with C99 or later, but that's certainly not every compiler you are likely to + * encounter. Therefore, Unity has a number of features for helping to adjust + * itself to match your required integer sizes. It starts off by trying to do it + * automatically. + **************************************************************************** */ + +/* The first attempt to guess your types is to check `limits.h`. Some compilers + * that don't support `stdint.h` could include `limits.h`. If you don't + * want Unity to check this file, define this to make it skip the inclusion. + * Unity looks at UINT_MAX & ULONG_MAX, which were available since C89. + */ +/* #define UNITY_EXCLUDE_LIMITS_H */ + +/* The second thing that Unity does to guess your types is check `stdint.h`. + * This file defines `UINTPTR_MAX`, since C99, that Unity can make use of to + * learn about your system. It's possible you don't want it to do this or it's + * possible that your system doesn't support `stdint.h`. If that's the case, + * you're going to want to define this. That way, Unity will know to skip the + * inclusion of this file and you won't be left with a compiler error. + */ +/* #define UNITY_EXCLUDE_STDINT_H */ + +/* ********************** MANUAL INTEGER TYPE DEFINITION *********************** + * If you've disabled all of the automatic options above, you're going to have + * to do the configuration yourself. There are just a handful of defines that + * you are going to specify if you don't like the defaults. + **************************************************************************** */ + + /* Define this to be the number of bits an `int` takes up on your system. The + * default, if not auto-detected, is 32 bits. + * + * Example: + */ +/* #define UNITY_INT_WIDTH 16 */ + +/* Define this to be the number of bits a `long` takes up on your system. The + * default, if not autodetected, is 32 bits. This is used to figure out what + * kind of 64-bit support your system can handle. Does it need to specify a + * `long` or a `long long` to get a 64-bit value. On 16-bit systems, this option + * is going to be ignored. + * + * Example: + */ +/* #define UNITY_LONG_WIDTH 16 */ + +/* Define this to be the number of bits a pointer takes up on your system. The + * default, if not autodetected, is 32-bits. If you're getting ugly compiler + * warnings about casting from pointers, this is the one to look at. + * + * Example: + */ +/* #define UNITY_POINTER_WIDTH 64 */ + +/* Unity will automatically include 64-bit support if it auto-detects it, or if + * your `int`, `long`, or pointer widths are greater than 32-bits. Define this + * to enable 64-bit support if none of the other options already did it for you. + * There can be a significant size and speed impact to enabling 64-bit support + * on small targets, so don't define it if you don't need it. + */ +/* #define UNITY_SUPPORT_64 */ + + +/* *************************** FLOATING POINT TYPES **************************** + * In the embedded world, it's not uncommon for targets to have no support for + * floating point operations at all or to have support that is limited to only + * single precision. We are able to guess integer sizes on the fly because + * integers are always available in at least one size. Floating point, on the + * other hand, is sometimes not available at all. Trying to include `float.h` on + * these platforms would result in an error. This leaves manual configuration as + * the only option. + **************************************************************************** */ + + /* By default, Unity guesses that you will want single precision floating point + * support, but not double precision. It's easy to change either of these using + * the include and exclude options here. You may include neither, just float, + * or both, as suits your needs. + */ +/* #define UNITY_EXCLUDE_FLOAT */ +/* #define UNITY_INCLUDE_DOUBLE */ +/* #define UNITY_EXCLUDE_DOUBLE */ + +/* For features that are enabled, the following floating point options also + * become available. + */ + +/* Unity aims for as small of a footprint as possible and avoids most standard + * library calls (some embedded platforms don't have a standard library!). + * Because of this, its routines for printing integer values are minimalist and + * hand-coded. To keep Unity universal, though, we eventually chose to develop + * our own floating point print routines. Still, the display of floating point + * values during a failure are optional. By default, Unity will print the + * actual results of floating point assertion failures. So a failed assertion + * will produce a message like "Expected 4.0 Was 4.25". If you would like less + * verbose failure messages for floating point assertions, use this option to + * give a failure message `"Values Not Within Delta"` and trim the binary size. + */ +/* #define UNITY_EXCLUDE_FLOAT_PRINT */ + +/* If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C + * floats. If your compiler supports a specialty floating point type, you can + * always override this behavior by using this definition. + * + * Example: + */ +/* #define UNITY_FLOAT_TYPE float16_t */ + +/* If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard + * C doubles. If you would like to change this, you can specify something else + * by using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long + * double` could enable gargantuan floating point types on your 64-bit processor + * instead of the standard `double`. + * + * Example: + */ +/* #define UNITY_DOUBLE_TYPE long double */ + +/* If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as + * documented in the Unity Assertion Guide, you will learn that they are not + * really asserting that two values are equal but rather that two values are + * "close enough" to equal. "Close enough" is controlled by these precision + * configuration options. If you are working with 32-bit floats and/or 64-bit + * doubles (the normal on most processors), you should have no need to change + * these options. They are both set to give you approximately 1 significant bit + * in either direction. The float precision is 0.00001 while the double is + * 10^-12. For further details on how this works, see the appendix of the Unity + * Assertion Guide. + * + * Example: + */ +/* #define UNITY_FLOAT_PRECISION 0.001f */ +/* #define UNITY_DOUBLE_PRECISION 0.001f */ + + +/* *************************** MISCELLANEOUS *********************************** + * Miscellaneous configuration options for Unity + **************************************************************************** */ + +/* Unity uses the stddef.h header included in the C standard library for the + * "NULL" macro. Define this in order to disable the include of stddef.h. If you + * do this, you have to make sure to provide your own "NULL" definition. + */ +/* #define UNITY_EXCLUDE_STDDEF_H */ + +/* Define this to enable the unity formatted print macro: + * "TEST_PRINTF" + */ +/* #define UNITY_INCLUDE_PRINT_FORMATTED */ + + +/* *************************** TOOLSET CUSTOMIZATION *************************** + * In addition to the options listed above, there are a number of other options + * which will come in handy to customize Unity's behavior for your specific + * toolchain. It is possible that you may not need to touch any of these but + * certain platforms, particularly those running in simulators, may need to jump + * through extra hoops to operate properly. These macros will help in those + * situations. + **************************************************************************** */ + +/* By default, Unity prints its results to `stdout` as it runs. This works + * perfectly fine in most situations where you are using a native compiler for + * testing. It works on some simulators as well so long as they have `stdout` + * routed back to the command line. There are times, however, where the + * simulator will lack support for dumping results or you will want to route + * results elsewhere for other reasons. In these cases, you should define the + * `UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time + * (as an `int`, since this is the parameter type of the standard C `putchar` + * function most commonly used). You may replace this with whatever function + * call you like. + * + * Example: + * Say you are forced to run your test suite on an embedded processor with no + * `stdout` option. You decide to route your test result output to a custom + * serial `RS232_putc()` function you wrote like thus: + */ +/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */ +/* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */ +/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */ +/* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */ +/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */ +/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */ + +/* Some compilers require a custom attribute to be assigned to pointers, like + * `near` or `far`. In these cases, you can give Unity a safe default for these + * by defining this option with the attribute you would like. + * + * Example: + */ +/* #define UNITY_PTR_ATTRIBUTE __attribute__((far)) */ +/* #define UNITY_PTR_ATTRIBUTE near */ + +/* Print execution time of each test when executed in verbose mode + * + * Example: + * + * TEST - PASS (10 ms) + */ +/* #define UNITY_INCLUDE_EXEC_TIME */ + +#endif /* UNITY_CONFIG_H */ diff --git a/.pio/libdeps/native/Unity/library.json b/.pio/libdeps/native/Unity/library.json new file mode 100755 index 0000000..6d3d636 --- /dev/null +++ b/.pio/libdeps/native/Unity/library.json @@ -0,0 +1,18 @@ +{ + "name": "Unity", + "version": "2.6.1", + "keywords": "unit-testing, testing, tdd, testing-framework", + "description": "Simple Unit Testing for C", + "homepage": "http://www.throwtheswitch.org/unity", + "license": "MIT", + "repository": { + "type": "git", + "url": "https://github.com/ThrowTheSwitch/Unity.git" + }, + "frameworks": "*", + "platforms": "*", + "headers": "unity.h", + "build": { + "extraScript": "platformio-build.py" + } +} diff --git a/.pio/libdeps/native/Unity/meson.build b/.pio/libdeps/native/Unity/meson.build new file mode 100755 index 0000000..6585129 --- /dev/null +++ b/.pio/libdeps/native/Unity/meson.build @@ -0,0 +1,80 @@ +# +# build script written by : Michael Gene Brockus. +# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams. +# +# license: MIT +# +project('unity', 'c', + license: 'MIT', + + # Set project version to value extracted from unity.h header + version: run_command( + [ + 'auto/extract_version.py', + 'src/unity.h' + ], + check: true + ).stdout().strip(), + + meson_version: '>=0.47.0', + default_options: [ + 'werror=true', + 'c_std=c11' + ] +) + +build_fixture = get_option('extension_fixture') +build_memory = get_option('extension_memory') +support_double = get_option('support_double') + +unity_args = [] +unity_src = [] +unity_inc = [] + +subdir('src') + +if build_fixture + # Building the fixture extension implies building the memory + # extension. + build_memory = true + subdir('extras/fixture/src') +endif + +if build_memory + subdir('extras/memory/src') +endif + +if support_double + unity_args += '-DUNITY_INCLUDE_DOUBLE' +endif + +unity_lib = static_library(meson.project_name(), + sources: unity_src, + c_args: unity_args, + include_directories: unity_inc, + install: not meson.is_subproject(), +) + +unity_dep = declare_dependency( + link_with: unity_lib, + include_directories: unity_inc +) + +# Generate pkg-config file. +if not meson.is_subproject() + pkg = import('pkgconfig') + pkg.generate( + name: meson.project_name(), + version: meson.project_version(), + libraries: [ unity_lib ], + description: 'C Unit testing framework.' + ) +endif + +# Create a generator that can be used by consumers of our build system to generate +# test runners. +gen_test_runner = generator( + find_program('auto/generate_test_runner.rb'), + output: '@BASENAME@_Runner.c', + arguments: ['@INPUT@', '@OUTPUT@'] +) diff --git a/.pio/libdeps/native/Unity/meson_options.txt b/.pio/libdeps/native/Unity/meson_options.txt new file mode 100755 index 0000000..8e66784 --- /dev/null +++ b/.pio/libdeps/native/Unity/meson_options.txt @@ -0,0 +1,3 @@ +option('extension_fixture', type: 'boolean', value: 'false', description: 'Whether to enable the fixture extension.') +option('extension_memory', type: 'boolean', value: 'false', description: 'Whether to enable the memory extension.') +option('support_double', type: 'boolean', value: 'false', description: 'Whether to enable double precision floating point assertions.') diff --git a/.pio/libdeps/native/Unity/platformio-build.py b/.pio/libdeps/native/Unity/platformio-build.py new file mode 100755 index 0000000..6ee436c --- /dev/null +++ b/.pio/libdeps/native/Unity/platformio-build.py @@ -0,0 +1,19 @@ +import os + +Import("env") + +env.Append(CPPDEFINES=["UNITY_INCLUDE_CONFIG_H"]) + +# import "unity_config.h" folder to the library builder +try: + Import("projenv") + + projenv.Append(CPPDEFINES=["UNITY_INCLUDE_CONFIG_H"]) + for p in projenv["CPPPATH"]: + p = projenv.subst(p) + if os.path.isfile(os.path.join(p, "unity_config.h")): + env.Prepend(CPPPATH=[p]) + # Stop at the first unity_config.h found to include. + break +except: + pass \ No newline at end of file diff --git a/.pio/libdeps/native/Unity/src/meson.build b/.pio/libdeps/native/Unity/src/meson.build new file mode 100755 index 0000000..5365227 --- /dev/null +++ b/.pio/libdeps/native/Unity/src/meson.build @@ -0,0 +1,17 @@ +# +# build script written by : Michael Gene Brockus. +# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams. +# +# license: MIT +# + +unity_inc += include_directories('.') +unity_src += files('unity.c') + +if not meson.is_subproject() + install_headers( + 'unity.h', + 'unity_internals.h', + subdir: meson.project_name() + ) +endif diff --git a/.pio/libdeps/native/Unity/src/unity.c b/.pio/libdeps/native/Unity/src/unity.c new file mode 100755 index 0000000..7fa2dc6 --- /dev/null +++ b/.pio/libdeps/native/Unity/src/unity.c @@ -0,0 +1,2501 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#include "unity.h" + +#ifndef UNITY_PROGMEM +#define UNITY_PROGMEM +#endif + +/* If omitted from header, declare overrideable prototypes here so they're ready for use */ +#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION +void UNITY_OUTPUT_CHAR(int); +#endif + +/* Helpful macros for us to use here in Assert functions */ +#define UNITY_FAIL_AND_BAIL do { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0) +#define UNITY_IGNORE_AND_BAIL do { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0) +#define RETURN_IF_FAIL_OR_IGNORE do { if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) { TEST_ABORT(); } } while (0) + +struct UNITY_STORAGE_T Unity; + +#ifdef UNITY_OUTPUT_COLOR +const char UNITY_PROGMEM UnityStrOk[] = "\033[42mOK\033[0m"; +const char UNITY_PROGMEM UnityStrPass[] = "\033[42mPASS\033[0m"; +const char UNITY_PROGMEM UnityStrFail[] = "\033[41mFAIL\033[0m"; +const char UNITY_PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[0m"; +#else +const char UNITY_PROGMEM UnityStrOk[] = "OK"; +const char UNITY_PROGMEM UnityStrPass[] = "PASS"; +const char UNITY_PROGMEM UnityStrFail[] = "FAIL"; +const char UNITY_PROGMEM UnityStrIgnore[] = "IGNORE"; +#endif +static const char UNITY_PROGMEM UnityStrNull[] = "NULL"; +static const char UNITY_PROGMEM UnityStrSpacer[] = ". "; +static const char UNITY_PROGMEM UnityStrExpected[] = " Expected "; +static const char UNITY_PROGMEM UnityStrWas[] = " Was "; +static const char UNITY_PROGMEM UnityStrGt[] = " to be greater than "; +static const char UNITY_PROGMEM UnityStrLt[] = " to be less than "; +static const char UNITY_PROGMEM UnityStrOrEqual[] = "or equal to "; +static const char UNITY_PROGMEM UnityStrNotEqual[] = " to be not equal to "; +static const char UNITY_PROGMEM UnityStrElement[] = " Element "; +static const char UNITY_PROGMEM UnityStrByte[] = " Byte "; +static const char UNITY_PROGMEM UnityStrMemory[] = " Memory Mismatch."; +static const char UNITY_PROGMEM UnityStrDelta[] = " Values Not Within Delta "; +static const char UNITY_PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; +static const char UNITY_PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; +static const char UNITY_PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL"; +#ifndef UNITY_EXCLUDE_FLOAT +static const char UNITY_PROGMEM UnityStrNot[] = "Not "; +static const char UNITY_PROGMEM UnityStrInf[] = "Infinity"; +static const char UNITY_PROGMEM UnityStrNegInf[] = "Negative Infinity"; +static const char UNITY_PROGMEM UnityStrNaN[] = "NaN"; +static const char UNITY_PROGMEM UnityStrDet[] = "Determinate"; +static const char UNITY_PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; +#endif +const char UNITY_PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"; +const char UNITY_PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"; +const char UNITY_PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"; +const char UNITY_PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"; +static const char UNITY_PROGMEM UnityStrBreaker[] = "-----------------------"; +static const char UNITY_PROGMEM UnityStrResultsTests[] = " Tests "; +static const char UNITY_PROGMEM UnityStrResultsFailures[] = " Failures "; +static const char UNITY_PROGMEM UnityStrResultsIgnored[] = " Ignored "; +#ifndef UNITY_EXCLUDE_DETAILS +static const char UNITY_PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; +static const char UNITY_PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; +#endif +/*----------------------------------------------- + * Pretty Printers & Test Result Output Handlers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +/* Local helper function to print characters. */ +static void UnityPrintChar(const char* pch) +{ + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) + { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } +} + +/*-----------------------------------------------*/ +/* Local helper function to print ANSI escape strings e.g. "\033[42m". */ +#ifdef UNITY_OUTPUT_COLOR +static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) +{ + const char* pch = string; + UNITY_UINT count = 0; + + while (*pch && (*pch != 'm')) + { + UNITY_OUTPUT_CHAR(*pch); + pch++; + count++; + } + UNITY_OUTPUT_CHAR('m'); + count++; + + return count; +} +#endif + +/*-----------------------------------------------*/ +void UnityPrint(const char* string) +{ + const char* pch = string; + + if (pch != NULL) + { + while (*pch) + { +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + if ((*pch == 27) && (*(pch + 1) == '[')) + { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + UnityPrintChar(pch); + pch++; + } + } +} +/*-----------------------------------------------*/ +void UnityPrintLen(const char* string, const UNITY_UINT32 length) +{ + const char* pch = string; + + if (pch != NULL) + { + while (*pch && ((UNITY_UINT32)(pch - string) < length)) + { + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) + { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } + pch++; + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) +{ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (style == UNITY_DISPLAY_STYLE_CHAR) + { + /* printable characters plus CR & LF are printed */ + UNITY_OUTPUT_CHAR('\''); + if ((number <= 126) && (number >= 32)) + { + UNITY_OUTPUT_CHAR((int)number); + } + /* write escaped carriage returns */ + else if (number == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (number == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, 2); + } + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrintNumber(number); + } + } + else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) + { + UnityPrintNumberUnsigned((UNITY_UINT)number); + } + else + { + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumber(const UNITY_INT number_to_print) +{ + UNITY_UINT number = (UNITY_UINT)number_to_print; + + if (number_to_print < 0) + { + /* A negative number, including MIN negative */ + UNITY_OUTPUT_CHAR('-'); + number = (~number) + 1; + } + UnityPrintNumberUnsigned(number); +} + +/*----------------------------------------------- + * basically do an itoa using as little ram as possible */ +void UnityPrintNumberUnsigned(const UNITY_UINT number) +{ + UNITY_UINT divisor = 1; + + /* figure out initial divisor */ + while (number / divisor > 9) + { + divisor *= 10; + } + + /* now mod and print, then divide divisor */ + do + { + UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); + divisor /= 10; + } while (divisor > 0); +} + +/*-----------------------------------------------*/ +void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) +{ + int nibble; + char nibbles = nibbles_to_print; + + if ((unsigned)nibbles > UNITY_MAX_NIBBLES) + { + nibbles = UNITY_MAX_NIBBLES; + } + + while (nibbles > 0) + { + nibbles--; + nibble = (int)(number >> (nibbles * 4)) & 0x0F; + if (nibble <= 9) + { + UNITY_OUTPUT_CHAR((char)('0' + nibble)); + } + else + { + UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) +{ + UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); + UNITY_INT32 i; + + for (i = 0; i < UNITY_INT_WIDTH; i++) + { + if (current_bit & mask) + { + if (current_bit & number) + { + UNITY_OUTPUT_CHAR('1'); + } + else + { + UNITY_OUTPUT_CHAR('0'); + } + } + else + { + UNITY_OUTPUT_CHAR('X'); + } + current_bit = current_bit >> 1; + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +/* + * This function prints a floating-point value in a format similar to + * printf("%.7g") on a single-precision machine or printf("%.9g") on a + * double-precision machine. The 7th digit won't always be totally correct + * in single-precision operation (for that level of accuracy, a more + * complicated algorithm would be needed). + */ +void UnityPrintFloat(const UNITY_DOUBLE input_number) +{ +#ifdef UNITY_INCLUDE_DOUBLE + static const int sig_digits = 9; + static const UNITY_INT32 min_scaled = 100000000; + static const UNITY_INT32 max_scaled = 1000000000; +#else + static const int sig_digits = 7; + static const UNITY_INT32 min_scaled = 1000000; + static const UNITY_INT32 max_scaled = 10000000; +#endif + + UNITY_DOUBLE number = input_number; + + /* print minus sign (does not handle negative zero) */ + if (number < 0.0f) + { + UNITY_OUTPUT_CHAR('-'); + number = -number; + } + + /* handle zero, NaN, and +/- infinity */ + if (number == 0.0f) + { + UnityPrint("0"); + } + else if (UNITY_IS_NAN(number)) + { + UnityPrint("nan"); + } + else if (UNITY_IS_INF(number)) + { + UnityPrint("inf"); + } + else + { + UNITY_INT32 n_int = 0; + UNITY_INT32 n; + int exponent = 0; + int decimals; + int digits; + char buf[16] = {0}; + + /* + * Scale up or down by powers of 10. To minimize rounding error, + * start with a factor/divisor of 10^10, which is the largest + * power of 10 that can be represented exactly. Finally, compute + * (exactly) the remaining power of 10 and perform one more + * multiplication or division. + */ + if (number < 1.0f) + { + UNITY_DOUBLE factor = 1.0f; + + while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } + while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } + + number *= factor; + } + else if (number > (UNITY_DOUBLE)max_scaled) + { + UNITY_DOUBLE divisor = 1.0f; + + while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } + while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } + + number /= divisor; + } + else + { + /* + * In this range, we can split off the integer part before + * doing any multiplications. This reduces rounding error by + * freeing up significant bits in the fractional part. + */ + UNITY_DOUBLE factor = 1.0f; + n_int = (UNITY_INT32)number; + number -= (UNITY_DOUBLE)n_int; + + while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } + + number *= factor; + } + + /* round to nearest integer */ + n = ((UNITY_INT32)(number + number) + 1) / 2; + +#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO + /* round to even if exactly between two integers */ + if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) + n--; +#endif + + n += n_int; + + if (n >= max_scaled) + { + n = min_scaled; + exponent++; + } + + /* determine where to place decimal point */ + decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); + exponent += decimals; + + /* truncate trailing zeroes after decimal point */ + while ((decimals > 0) && ((n % 10) == 0)) + { + n /= 10; + decimals--; + } + + /* build up buffer in reverse order */ + digits = 0; + while ((n != 0) || (digits <= decimals)) + { + buf[digits++] = (char)('0' + n % 10); + n /= 10; + } + + /* print out buffer (backwards) */ + while (digits > 0) + { + if (digits == decimals) + { + UNITY_OUTPUT_CHAR('.'); + } + UNITY_OUTPUT_CHAR(buf[--digits]); + } + + /* print exponent if needed */ + if (exponent != 0) + { + UNITY_OUTPUT_CHAR('e'); + + if (exponent < 0) + { + UNITY_OUTPUT_CHAR('-'); + exponent = -exponent; + } + else + { + UNITY_OUTPUT_CHAR('+'); + } + + digits = 0; + while ((exponent != 0) || (digits < 2)) + { + buf[digits++] = (char)('0' + exponent % 10); + exponent /= 10; + } + while (digits > 0) + { + UNITY_OUTPUT_CHAR(buf[--digits]); + } + } + } +} +#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) +{ +#ifdef UNITY_OUTPUT_FOR_ECLIPSE + UNITY_OUTPUT_CHAR('('); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(')'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else +#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH + UnityPrint("'); + UnityPrint(Unity.CurrentTestName); + UnityPrint(" "); +#else +#ifdef UNITY_OUTPUT_FOR_QT_CREATOR + UnityPrint("file://"); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(':'); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#endif +#endif +#endif +} + +/*-----------------------------------------------*/ +static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + UNITY_OUTPUT_CHAR(':'); +} + +/*-----------------------------------------------*/ +void UnityConcludeTest(void) +{ + if (Unity.CurrentTestIgnored) + { + Unity.TestIgnores++; + } + else if (!Unity.CurrentTestFailed) + { + UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); + UnityPrint(UnityStrPass); + } + else + { + Unity.TestFailures++; + } + + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + UNITY_PRINT_EXEC_TIME(); + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); +} + +/*-----------------------------------------------*/ +static void UnityAddMsgIfSpecified(const char* msg) +{ +#ifdef UNITY_PRINT_TEST_CONTEXT + UnityPrint(UnityStrSpacer); + UNITY_PRINT_TEST_CONTEXT(); +#endif +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) + { + UnityPrint(UnityStrSpacer); + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) + { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + } +#endif + if (msg) + { + UnityPrint(UnityStrSpacer); + UnityPrint(msg); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) +{ + UnityPrint(UnityStrExpected); + if (expected != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(expected); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(actual); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStringsLen(const char* expected, + const char* actual, + const UNITY_UINT32 length) +{ + UnityPrint(UnityStrExpected); + if (expected != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(expected, length); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(actual, length); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } +} + +/*----------------------------------------------- + * Assertion & Control Helpers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_LINE_TYPE lineNumber, + const char* msg) +{ + /* Both are NULL or same pointer */ + if (expected == actual) { return 0; } + + /* print and return true if just expected is NULL */ + if (expected == NULL) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForExpected); + UnityAddMsgIfSpecified(msg); + return 1; + } + + /* print and return true if just actual is NULL */ + if (actual == NULL) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForActual); + UnityAddMsgIfSpecified(msg); + return 1; + } + + return 0; /* return false if neither is NULL */ +} + +/*----------------------------------------------- + * Assertion Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityAssertBits(const UNITY_INT mask, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if ((mask & expected) != (mask & actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); + UnityPrint(UnityStrWas); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualNumber(const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (expected != actual) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, + const UNITY_INT actual, + const UNITY_COMPARISON_T compare, + const char *msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + int failed = 0; + RETURN_IF_FAIL_OR_IGNORE; + + if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } + if ((threshold == actual)) { failed = 1; } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + } + else /* UINT or HEX */ + { + if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + } + + if (failed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(actual, style); + if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } + if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } + if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } + if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); } + UnityPrintNumberByStyle(threshold, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#define UnityPrintPointlessAndBail() \ +do { \ + UnityTestResultsFailBegin(lineNumber); \ + UnityPrint(UnityStrPointless); \ + UnityAddMsgIfSpecified(msg); \ + UNITY_FAIL_AND_BAIL; \ +} while (0) + +/*-----------------------------------------------*/ +void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) + { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) + { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) + { + case 1: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) + { + expect_val &= 0x000000FF; + actual_val &= 0x000000FF; + } + increment = sizeof(UNITY_INT8); + break; + + case 2: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) + { + expect_val &= 0x0000FFFF; + actual_val &= 0x0000FFFF; + } + increment = sizeof(UNITY_INT16); + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; +#ifdef UNITY_SUPPORT_64 + if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) + { + expect_val &= 0x00000000FFFFFFFF; + actual_val &= 0x00000000FFFFFFFF; + } +#endif + increment = sizeof(UNITY_INT32); + length = 4; + break; + } + + if (expect_val != actual_val) + { + if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) + { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT +/* Wrap this define in a function with variable types as float or double */ +#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ + if (UNITY_IS_INF(expected) && UNITY_IS_INF(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \ + if (UNITY_NAN_CHECK) return 1; \ + (diff) = (actual) - (expected); \ + if ((diff) < 0) (diff) = -(diff); \ + if ((delta) < 0) (delta) = -(delta); \ + return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta))) + /* This first part of this condition will catch any NaN or Infinite values */ +#ifndef UNITY_NAN_NOT_EQUAL_NAN + #define UNITY_NAN_CHECK UNITY_IS_NAN(expected) && UNITY_IS_NAN(actual) +#else + #define UNITY_NAN_CHECK 0 +#endif + +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ + do { \ + UnityPrint(UnityStrExpected); \ + UnityPrintFloat(expected); \ + UnityPrint(UnityStrWas); \ + UnityPrintFloat(actual); \ + } while (0) +#else + #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ + UnityPrint(UnityStrDelta) +#endif /* UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) +{ + UNITY_FLOAT diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; + UNITY_FLOAT in_delta = delta; + UNITY_FLOAT current_element_delta = delta; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) + { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (UNITY_IS_INF(in_delta)) + { + return; /* Arrays will be force equal with infinite delta */ + } + + if (UNITY_IS_NAN(in_delta)) + { + /* Delta must be correct number */ + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + /* fix delta sign if need */ + if (in_delta < 0) + { + in_delta = -in_delta; + } + + while (elements--) + { + current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION; + + if (current_element_delta < 0) + { + /* fix delta sign for correct calculations */ + current_element_delta = -current_element_delta; + } + + if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) + { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatsWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + + if (!UnityFloatsWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (UnityFloatsWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat((UNITY_DOUBLE)expected); + UnityPrint(UnityStrNotEqual); + UnityPrintFloat((UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, + const UNITY_FLOAT actual, + const UNITY_COMPARISON_T compare, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + int failed; + + RETURN_IF_FAIL_OR_IGNORE; + + failed = 0; + + /* Checking for "not success" rather than failure to get the right result for NaN */ + if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + + if ((compare & UNITY_EQUAL_TO) && UnityFloatsWithin(threshold * UNITY_FLOAT_PRECISION, threshold, actual)) { failed = 0; } + + if (failed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat(actual); + if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } + if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } + if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } + UnityPrintFloat(threshold); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatSpecial(const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style) +{ + const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) + { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = UNITY_IS_INF(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = UNITY_IS_INF(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = UNITY_IS_NAN(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual); + break; + + case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */ + default: /* including UNITY_FLOAT_INVALID_TRAIT */ + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat((UNITY_DOUBLE)actual); +#else + if (should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_FLOAT */ + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_DOUBLE +static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) +{ + UNITY_DOUBLE diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; + UNITY_DOUBLE in_delta = delta; + UNITY_DOUBLE current_element_delta = delta; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) + { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (UNITY_IS_INF(in_delta)) + { + return; /* Arrays will be force equal with infinite delta */ + } + + if (UNITY_IS_NAN(in_delta)) + { + /* Delta must be correct number */ + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + /* fix delta sign if need */ + if (in_delta < 0) + { + in_delta = -in_delta; + } + + while (elements--) + { + current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION; + + if (current_element_delta < 0) + { + /* fix delta sign for correct calculations */ + current_element_delta = -current_element_delta; + } + + if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) + { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (!UnityDoublesWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (UnityDoublesWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat((UNITY_DOUBLE)expected); + UnityPrint(UnityStrNotEqual); + UnityPrintFloat((UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold, + const UNITY_DOUBLE actual, + const UNITY_COMPARISON_T compare, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + int failed; + + RETURN_IF_FAIL_OR_IGNORE; + + failed = 0; + + /* Checking for "not success" rather than failure to get the right result for NaN */ + if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + + if ((compare & UNITY_EQUAL_TO) && UnityDoublesWithin(threshold * UNITY_DOUBLE_PRECISION, threshold, actual)) { failed = 0; } + + if (failed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat(actual); + if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } + if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } + if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } + UnityPrintFloat(threshold); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style) +{ + const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) + { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = UNITY_IS_INF(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = UNITY_IS_INF(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = UNITY_IS_NAN(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual); + break; + + case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */ + default: /* including UNITY_FLOAT_INVALID_TRAIT */ + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat(actual); +#else + if (should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_DOUBLE */ + +/*-----------------------------------------------*/ +void UnityAssertNumbersWithin(const UNITY_UINT delta, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (actual > expected) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } + else + { + if ((UNITY_UINT)actual > (UNITY_UINT)expected) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, + UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) + { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) + { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) + { + case 1: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + increment = sizeof(UNITY_INT8); + } + else + { + expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)expected; + actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)actual; + increment = sizeof(UNITY_UINT8); + } + break; + + case 2: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + increment = sizeof(UNITY_INT16); + } + else + { + expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)expected; + actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)actual; + increment = sizeof(UNITY_UINT16); + } + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + } + else + { + expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)expected; + actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)actual; + increment = sizeof(UNITY_UINT64); + } + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; + increment = sizeof(UNITY_INT32); + } + else + { + expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)expected; + actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)actual; + increment = sizeof(UNITY_UINT32); + } + length = 4; + break; + } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (actual_val > expect_val) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } + else + { + if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } + + if (Unity.CurrentTestFailed) + { + if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) + { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualString(const char* expected, + const char* actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) + { + for (i = 0; expected[i] || actual[i]; i++) + { + if (expected[i] != actual[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* fail if either null but not if both */ + if (expected || actual) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStrings(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringLen(const char* expected, + const char* actual, + const UNITY_UINT32 length, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) + { + for (i = 0; (i < length) && (expected[i] || actual[i]); i++) + { + if (expected[i] != actual[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* fail if either null but not if both */ + if (expected || actual) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStringsLen(expected, actual, length); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, + const char** actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 i = 0; + UNITY_UINT32 j = 0; + const char* expd = NULL; + const char* act = NULL; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if no elements, it's an error */ + if (num_elements == 0) + { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if ((const void*)expected == (const void*)actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + if (flags != UNITY_ARRAY_TO_ARRAY) + { + expd = (const char*)expected; + } + + do + { + act = actual[j]; + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expd = ((const char* const*)expected)[j]; + } + + /* if both pointers not null compare the strings */ + if (expd && act) + { + for (i = 0; expd[i] || act[i]; i++) + { + if (expd[i] != act[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* handle case of one pointers being null (if both null, test should pass) */ + if (expd != act) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + if (num_elements > 1) + { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(j); + } + UnityPrintExpectedAndActualStrings(expd, act); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + } while (++j < num_elements); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 length, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; + UNITY_UINT32 elements = num_elements; + UNITY_UINT32 bytes; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) + { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + if (length == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) + { + bytes = length; + while (bytes--) + { + if (*ptr_exp != *ptr_act) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrMemory); + if (num_elements > 1) + { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + } + UnityPrint(UnityStrByte); + UnityPrintNumberUnsigned(length - bytes - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + ptr_exp++; + ptr_act++; + } + if (flags == UNITY_ARRAY_TO_VAL) + { + ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + } + } +} + +/*-----------------------------------------------*/ + +static union +{ + UNITY_INT8 i8; + UNITY_INT16 i16; + UNITY_INT32 i32; +#ifdef UNITY_SUPPORT_64 + UNITY_INT64 i64; +#endif +#ifndef UNITY_EXCLUDE_FLOAT + float f; +#endif +#ifndef UNITY_EXCLUDE_DOUBLE + double d; +#endif +} UnityQuickCompare; + +UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) +{ + switch(size) + { + case 1: + UnityQuickCompare.i8 = (UNITY_INT8)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); + + case 2: + UnityQuickCompare.i16 = (UNITY_INT16)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); + +#ifdef UNITY_SUPPORT_64 + case 8: + UnityQuickCompare.i64 = (UNITY_INT64)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); +#endif + + default: /* 4 bytes */ + UnityQuickCompare.i32 = (UNITY_INT32)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); + } +} + +#ifndef UNITY_EXCLUDE_FLOAT +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) +{ + UnityQuickCompare.f = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); +} +#endif + +#ifndef UNITY_EXCLUDE_DOUBLE +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) +{ + UnityQuickCompare.d = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); +} +#endif + +#ifdef UNITY_INCLUDE_PRINT_FORMATTED + +/*----------------------------------------------- + * printf length modifier helpers + *-----------------------------------------------*/ + +enum UnityLengthModifier { + UNITY_LENGTH_MODIFIER_NONE, + UNITY_LENGTH_MODIFIER_LONG_LONG, + UNITY_LENGTH_MODIFIER_LONG, +}; + +#define UNITY_EXTRACT_ARG(NUMBER_T, NUMBER, LENGTH_MOD, VA, ARG_T) \ +do { \ + switch (LENGTH_MOD) \ + { \ + case UNITY_LENGTH_MODIFIER_LONG_LONG: \ + { \ + NUMBER = (NUMBER_T)va_arg(VA, long long ARG_T); \ + break; \ + } \ + case UNITY_LENGTH_MODIFIER_LONG: \ + { \ + NUMBER = (NUMBER_T)va_arg(VA, long ARG_T); \ + break; \ + } \ + case UNITY_LENGTH_MODIFIER_NONE: \ + default: \ + { \ + NUMBER = (NUMBER_T)va_arg(VA, ARG_T); \ + break; \ + } \ + } \ +} while (0) + +static enum UnityLengthModifier UnityLengthModifierGet(const char *pch, int *length) +{ + enum UnityLengthModifier length_mod; + switch (pch[0]) + { + case 'l': + { + if (pch[1] == 'l') + { + *length = 2; + length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG; + } + else + { + *length = 1; + length_mod = UNITY_LENGTH_MODIFIER_LONG; + } + break; + } + case 'h': + { + // short and char are converted to int + length_mod = UNITY_LENGTH_MODIFIER_NONE; + if (pch[1] == 'h') + { + *length = 2; + } + else + { + *length = 1; + } + break; + } + case 'j': + case 'z': + case 't': + case 'L': + { + // Not supported, but should gobble up the length specifier anyway + length_mod = UNITY_LENGTH_MODIFIER_NONE; + *length = 1; + break; + } + default: + { + length_mod = UNITY_LENGTH_MODIFIER_NONE; + *length = 0; + } + } + return length_mod; +} + +/*----------------------------------------------- + * printf helper function + *-----------------------------------------------*/ +static void UnityPrintFVA(const char* format, va_list va) +{ + const char* pch = format; + if (pch != NULL) + { + while (*pch) + { + /* format identification character */ + if (*pch == '%') + { + pch++; + + if (pch != NULL) + { + int length_mod_size; + enum UnityLengthModifier length_mod = UnityLengthModifierGet(pch, &length_mod_size); + pch += length_mod_size; + + switch (*pch) + { + case 'd': + case 'i': + { + UNITY_INT number; + UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int); + UnityPrintNumber((UNITY_INT)number); + break; + } +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + case 'f': + case 'g': + { + const double number = va_arg(va, double); + UnityPrintFloat((UNITY_DOUBLE)number); + break; + } +#endif + case 'u': + { + UNITY_UINT number; + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + UnityPrintNumberUnsigned(number); + break; + } + case 'b': + { + UNITY_UINT number; + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('b'); + UnityPrintMask(mask, number); + break; + } + case 'x': + case 'X': + { + UNITY_UINT number; + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex(number, UNITY_MAX_NIBBLES); + break; + } + case 'p': + { + UNITY_UINT number; + char nibbles_to_print = 8; + if (UNITY_POINTER_WIDTH == 64) + { + length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG; + nibbles_to_print = 16; + } + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, nibbles_to_print); + break; + } + case 'c': + { + const int ch = va_arg(va, int); + UnityPrintChar((const char *)&ch); + break; + } + case 's': + { + const char * string = va_arg(va, const char *); + UnityPrint(string); + break; + } + case '%': + { + UnityPrintChar(pch); + break; + } + default: + { + /* print the unknown format character */ + UNITY_OUTPUT_CHAR('%'); + UnityPrintChar(pch); + break; + } + } + } + } +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + else if ((*pch == 27) && (*(pch + 1) == '[')) + { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + else if (*pch == '\n') + { + UNITY_PRINT_EOL(); + } + else + { + UnityPrintChar(pch); + } + + pch++; + } + } +} + +void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint("INFO"); + if(format != NULL) + { + UnityPrint(": "); + va_list va; + va_start(va, format); + UnityPrintFVA(format, va); + va_end(va); + } + UNITY_PRINT_EOL(); +} +#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */ + + +/*----------------------------------------------- + * Control Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityFail(const char* msg, const UNITY_LINE_TYPE line) +{ + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + +#ifdef UNITY_PRINT_TEST_CONTEXT + UNITY_PRINT_TEST_CONTEXT(); +#endif +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) + { + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) + { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + UnityPrint(UnityStrSpacer); + } +#endif + if (msg[0] != ' ') + { + UNITY_OUTPUT_CHAR(' '); + } + UnityPrint(msg); + } + + UNITY_FAIL_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) +{ + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrIgnore); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_IGNORE_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint("INFO"); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_PRINT_EOL(); +} + +/*-----------------------------------------------*/ +/* If we have not defined our own test runner, then include our default test runner to make life easier */ +#ifndef UNITY_SKIP_DEFAULT_RUNNER +void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) +{ + Unity.CurrentTestName = FuncName; + Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; + Unity.NumberOfTests++; + UNITY_CLR_DETAILS(); + UNITY_EXEC_TIME_START(); + if (TEST_PROTECT()) + { + setUp(); + Func(); + } + if (TEST_PROTECT()) + { + tearDown(); + } + UNITY_EXEC_TIME_STOP(); + UnityConcludeTest(); +} +#endif + +/*-----------------------------------------------*/ +void UnitySetTestFile(const char* filename) +{ + Unity.TestFile = filename; +} + +/*-----------------------------------------------*/ +void UnityBegin(const char* filename) +{ + Unity.TestFile = filename; + Unity.CurrentTestName = NULL; + Unity.CurrentTestLineNumber = 0; + Unity.NumberOfTests = 0; + Unity.TestFailures = 0; + Unity.TestIgnores = 0; + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + + UNITY_CLR_DETAILS(); + UNITY_OUTPUT_START(); +} + +/*-----------------------------------------------*/ +int UnityEnd(void) +{ + UNITY_PRINT_EOL(); + UnityPrint(UnityStrBreaker); + UNITY_PRINT_EOL(); + UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); + UnityPrint(UnityStrResultsTests); + UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); + UnityPrint(UnityStrResultsFailures); + UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); + UnityPrint(UnityStrResultsIgnored); + UNITY_PRINT_EOL(); + if (Unity.TestFailures == 0U) + { + UnityPrint(UnityStrOk); + } + else + { + UnityPrint(UnityStrFail); +#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL + UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D'); +#endif + } + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); + UNITY_OUTPUT_COMPLETE(); + return (int)(Unity.TestFailures); +} + +/*----------------------------------------------- + * Command Line Argument Support + *-----------------------------------------------*/ +#ifdef UNITY_USE_COMMAND_LINE_ARGS + +char* UnityOptionIncludeNamed = NULL; +char* UnityOptionExcludeNamed = NULL; +int UnityVerbosity = 1; +int UnityStrictMatch = 0; + +/*-----------------------------------------------*/ +int UnityParseOptions(int argc, char** argv) +{ + int i; + UnityOptionIncludeNamed = NULL; + UnityOptionExcludeNamed = NULL; + UnityStrictMatch = 0; + + for (i = 1; i < argc; i++) + { + if (argv[i][0] == '-') + { + switch (argv[i][1]) + { + case 'l': /* list tests */ + return -1; + case 'n': /* include tests with name including this string */ + case 'f': /* an alias for -n */ + UnityStrictMatch = (argv[i][1] == 'n'); /* strictly match this string if -n */ + if (argv[i][2] == '=') + { + UnityOptionIncludeNamed = &argv[i][3]; + } + else if (++i < argc) + { + UnityOptionIncludeNamed = argv[i]; + } + else + { + UnityPrint("ERROR: No Test String to Include Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + case 'q': /* quiet */ + UnityVerbosity = 0; + break; + case 'v': /* verbose */ + UnityVerbosity = 2; + break; + case 'x': /* exclude tests with name including this string */ + if (argv[i][2] == '=') + { + UnityOptionExcludeNamed = &argv[i][3]; + } + else if (++i < argc) + { + UnityOptionExcludeNamed = argv[i]; + } + else + { + UnityPrint("ERROR: No Test String to Exclude Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + default: + UnityPrint("ERROR: Unknown Option "); + UNITY_OUTPUT_CHAR(argv[i][1]); + UNITY_PRINT_EOL(); + /* Now display help */ + /* FALLTHRU */ + case 'h': + UnityPrint("Options: "); UNITY_PRINT_EOL(); + UnityPrint("-l List all tests and exit"); UNITY_PRINT_EOL(); + UnityPrint("-f NAME Filter to run only tests whose name includes NAME"); UNITY_PRINT_EOL(); + UnityPrint("-n NAME Run only the test named NAME"); UNITY_PRINT_EOL(); + UnityPrint("-h show this Help menu"); UNITY_PRINT_EOL(); + UnityPrint("-q Quiet/decrease verbosity"); UNITY_PRINT_EOL(); + UnityPrint("-v increase Verbosity"); UNITY_PRINT_EOL(); + UnityPrint("-x NAME eXclude tests whose name includes NAME"); UNITY_PRINT_EOL(); + UNITY_OUTPUT_FLUSH(); + return 1; + } + } + } + + return 0; +} + +/*-----------------------------------------------*/ +static int IsStringInBiggerString(const char* longstring, const char* shortstring) +{ + const char* lptr = longstring; + const char* sptr = shortstring; + const char* lnext = lptr; + + if (*sptr == '*') + { + return UnityStrictMatch ? 0 : 1; + } + + while (*lptr) + { + lnext = lptr + 1; + + /* If they current bytes match, go on to the next bytes */ + while (*lptr && *sptr && (*lptr == *sptr)) + { + lptr++; + sptr++; + + switch (*sptr) + { + case '*': /* we encountered a wild-card */ + return UnityStrictMatch ? 0 : 1; + + case ',': /* we encountered the end of match string */ + case '"': + case '\'': + case 0: + return (!UnityStrictMatch || (*lptr == 0)) ? 1 : 0; + + case ':': /* we encountered the end of a partial match */ + return 2; + + default: + break; + } + } + + // If we didn't match and we're on strict matching, we already know we failed + if (UnityStrictMatch) + { + return 0; + } + + /* Otherwise we start in the long pointer 1 character further and try again */ + lptr = lnext; + sptr = shortstring; + } + + return 0; +} + +/*-----------------------------------------------*/ +static int UnityStringArgumentMatches(const char* str) +{ + int retval; + const char* ptr1; + const char* ptr2; + const char* ptrf; + + /* Go through the options and get the substrings for matching one at a time */ + ptr1 = str; + while (ptr1[0] != 0) + { + if ((ptr1[0] == '"') || (ptr1[0] == '\'')) + { + ptr1++; + } + + /* look for the start of the next partial */ + ptr2 = ptr1; + ptrf = 0; + do + { + ptr2++; + if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) + { + ptrf = &ptr2[1]; + } + } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); + + while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) + { + ptr2++; + } + + /* done if complete filename match */ + retval = IsStringInBiggerString(Unity.TestFile, ptr1); + if (retval == 1) + { + return retval; + } + + /* done if testname match after filename partial match */ + if ((retval == 2) && (ptrf != 0)) + { + if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) + { + return 1; + } + } + + /* done if complete testname match */ + if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) + { + return 1; + } + + ptr1 = ptr2; + } + + /* we couldn't find a match for any substrings */ + return 0; +} + +/*-----------------------------------------------*/ +int UnityTestMatches(void) +{ + /* Check if this test name matches the included test pattern */ + int retval; + if (UnityOptionIncludeNamed) + { + retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); + } + else + { + retval = 1; + } + + /* Check if this test name matches the excluded test pattern */ + if (UnityOptionExcludeNamed) + { + if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) + { + retval = 0; + } + } + + return retval; +} + +#endif /* UNITY_USE_COMMAND_LINE_ARGS */ +/*-----------------------------------------------*/ diff --git a/.pio/libdeps/native/Unity/src/unity.h b/.pio/libdeps/native/Unity/src/unity.h new file mode 100755 index 0000000..9e2a97b --- /dev/null +++ b/.pio/libdeps/native/Unity/src/unity.h @@ -0,0 +1,698 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#ifndef UNITY_FRAMEWORK_H +#define UNITY_FRAMEWORK_H +#define UNITY + +#define UNITY_VERSION_MAJOR 2 +#define UNITY_VERSION_MINOR 6 +#define UNITY_VERSION_BUILD 1 +#define UNITY_VERSION ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD) + +#ifdef __cplusplus +extern "C" +{ +#endif + +#include "unity_internals.h" + +/*------------------------------------------------------- + * Test Setup / Teardown + *-------------------------------------------------------*/ + +/* These functions are intended to be called before and after each test. + * If using unity directly, these will need to be provided for each test + * executable built. If you are using the test runner generator and/or + * Ceedling, these are optional. */ +void setUp(void); +void tearDown(void); + +/* These functions are intended to be called at the beginning and end of an + * entire test suite. suiteTearDown() is passed the number of tests that + * failed, and its return value becomes the exit code of main(). If using + * Unity directly, you're in charge of calling these if they are desired. + * If using Ceedling or the test runner generator, these will be called + * automatically if they exist. */ +void suiteSetUp(void); +int suiteTearDown(int num_failures); + +/*------------------------------------------------------- + * Test Reset and Verify + *-------------------------------------------------------*/ + +/* These functions are intended to be called before during tests in order + * to support complex test loops, etc. Both are NOT built into Unity. Instead + * the test runner generator will create them. resetTest will run teardown and + * setup again, verifying any end-of-test needs between. verifyTest will only + * run the verification. */ +void resetTest(void); +void verifyTest(void); + +/*------------------------------------------------------- + * Configuration Options + *------------------------------------------------------- + * All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above. + + * Integers/longs/pointers + * - Unity attempts to automatically discover your integer sizes + * - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in + * - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in + * - If you cannot use the automatic methods above, you can force Unity by using these options: + * - define UNITY_SUPPORT_64 + * - set UNITY_INT_WIDTH + * - set UNITY_LONG_WIDTH + * - set UNITY_POINTER_WIDTH + + * Floats + * - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons + * - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT + * - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats + * - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons + * - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default) + * - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE + * - define UNITY_DOUBLE_TYPE to specify something other than double + * - define UNITY_EXCLUDE_FLOAT_PRINT to trim binary size, won't print floating point values in errors + + * Output + * - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired + * - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure + + * Optimization + * - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge + * - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests. + + * Test Cases + * - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script + + * Parameterized Tests + * - you'll want to create a define of TEST_CASE(...), TEST_RANGE(...) and/or TEST_MATRIX(...) which basically evaluates to nothing + + * Tests with Arguments + * - you'll want to define UNITY_USE_COMMAND_LINE_ARGS if you have the test runner passing arguments to Unity + + *------------------------------------------------------- + * Basic Fail and Ignore + *-------------------------------------------------------*/ + +#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, (message)) +#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL) +#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, (message)) +#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL) +#define TEST_MESSAGE(message) UnityMessage((message), __LINE__) +#define TEST_ONLY() +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +#define TEST_PRINTF(message, ...) UnityPrintF(__LINE__, (message), ##__VA_ARGS__) +#endif + +/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails. + * This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */ +#define TEST_PASS() TEST_ABORT() +#define TEST_PASS_MESSAGE(message) do { UnityMessage((message), __LINE__); TEST_ABORT(); } while (0) + +/*------------------------------------------------------- + * Build Directives + *------------------------------------------------------- + + * These macros do nothing, but they are useful for additional build context. + * Tools (like Ceedling) can scan for these directives and make use of them for + * per-test-executable #include search paths and linking. */ + +/* Add source files to a test executable's compilation and linking. Ex: TEST_SOURCE_FILE("sandwiches.c") */ +#define TEST_SOURCE_FILE(a) + +/* Customize #include search paths for a test executable's compilation. Ex: TEST_INCLUDE_PATH("src/module_a/inc") */ +#define TEST_INCLUDE_PATH(a) + +/*------------------------------------------------------- + * Test Asserts (simple) + *-------------------------------------------------------*/ + +/* Boolean */ +#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE") +#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE") +#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE") +#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE") +#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL") +#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL") +#define TEST_ASSERT_EMPTY(pointer) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, " Expected Empty") +#define TEST_ASSERT_NOT_EMPTY(pointer) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, " Expected Non-Empty") + +/* Integers (of all sizes) */ +#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_size_t(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_CHAR(expected, actual) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), __LINE__, NULL) +#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), __LINE__, NULL) +#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1), (actual), __LINE__, NULL) +#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0), (actual), __LINE__, NULL) + +/* Integer Not Equal To (of all sizes) */ +#define TEST_ASSERT_NOT_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) + +/* Integer Greater Than/ Less Than (of all sizes) */ +#define TEST_ASSERT_GREATER_THAN(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, NULL) + +#define TEST_ASSERT_LESS_THAN(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, NULL) + +#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) + +#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) + +/* Integer Ranges (of all sizes) */ +#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_size_t_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_CHAR_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, NULL) + +/* Integer Array Ranges (of all sizes) */ +#define TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_size_t_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) + + +/* Structs and Strings */ +#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL) + +/* Arrays */ +#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_size_t_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) + +/* Arrays Compared To Single Value */ +#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_size_t(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, NULL) + +/* Floating Point (If Enabled) */ +#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN((delta), (expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_FLOAT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_FLOAT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual) UNITY_TEST_ASSERT_LESS_THAN_FLOAT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual) UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL) + +/* Double (If Enabled) */ +#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN((delta), (expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual) UNITY_TEST_ASSERT_LESS_THAN_DOUBLE((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_DOUBLE(threshold, actual) UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL) + +/* Shorthand */ +#ifdef UNITY_SHORTHAND_AS_OLD +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal") +#endif +#ifdef UNITY_SHORTHAND_AS_INT +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_MEM +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_RAW +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, " Expected Equal") +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal") +#endif +#ifdef UNITY_SHORTHAND_AS_NONE +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif + +/*------------------------------------------------------- + * Test Asserts (with additional messages) + *-------------------------------------------------------*/ + +/* Boolean */ +#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message)) +#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message)) +#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message)) +#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message)) +#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, (message)) +#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message)) +#define TEST_ASSERT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, (message)) +#define TEST_ASSERT_NOT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, (message)) + +/* Integers (of all sizes) */ +#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_size_t_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message)) +#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message)) +#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message)) +#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_CHAR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, (message)) + +/* Integer Not Equal To (of all sizes) */ +#define TEST_ASSERT_NOT_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) + + +/* Integer Greater Than/ Less Than (of all sizes) */ +#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, (message)) + +#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, (message)) + +#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) + +#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) + +/* Integer Ranges (of all sizes) */ +#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_size_t_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_CHAR_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, (message)) + +/* Integer Array Ranges (of all sizes) */ +#define TEST_ASSERT_INT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_size_t_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_CHAR_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) + + +/* Structs and Strings */ +#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message)) + +/* Arrays */ +#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_size_t_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_CHAR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) + +/* Arrays Compared To Single Value*/ +#define TEST_ASSERT_EACH_EQUAL_INT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_size_t_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_PTR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_STRING_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_MEMORY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_CHAR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, (message)) + +/* Floating Point (If Enabled) */ +#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN((delta), (expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_FLOAT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_FLOAT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_FLOAT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_FLOAT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_FLOAT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_LESS_THAN_FLOAT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_FLOAT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message)) + +/* Double (If Enabled) */ +#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN((delta), (expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_DOUBLE_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_DOUBLE_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_DOUBLE_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_LESS_THAN_DOUBLE((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_DOUBLE_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message)) + +/* Shorthand */ +#ifdef UNITY_SHORTHAND_AS_OLD +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message)) +#endif +#ifdef UNITY_SHORTHAND_AS_INT +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_MEM +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, message) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_RAW +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, message) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message) +#endif +#ifdef UNITY_SHORTHAND_AS_NONE +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif + +/* end of UNITY_FRAMEWORK_H */ +#ifdef __cplusplus +} +#endif +#endif diff --git a/.pio/libdeps/native/Unity/src/unity_internals.h b/.pio/libdeps/native/Unity/src/unity_internals.h new file mode 100755 index 0000000..562f5b6 --- /dev/null +++ b/.pio/libdeps/native/Unity/src/unity_internals.h @@ -0,0 +1,1183 @@ +/* ========================================================================= + Unity - A Test Framework for C + ThrowTheSwitch.org + Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams + SPDX-License-Identifier: MIT +========================================================================= */ + +#ifndef UNITY_INTERNALS_H +#define UNITY_INTERNALS_H + +#ifdef UNITY_INCLUDE_CONFIG_H +#include "unity_config.h" +#endif + +#ifndef UNITY_EXCLUDE_SETJMP_H +#include +#endif + +#ifndef UNITY_EXCLUDE_MATH_H +#include +#endif + +#ifndef UNITY_EXCLUDE_STDDEF_H +#include +#endif + +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +#include +#endif + +/* Unity Attempts to Auto-Detect Integer Types + * Attempt 1: UINT_MAX, ULONG_MAX in , or default to 32 bits + * Attempt 2: UINTPTR_MAX in , or default to same size as long + * The user may override any of these derived constants: + * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */ +#ifndef UNITY_EXCLUDE_STDINT_H +#include +#endif + +#ifndef UNITY_EXCLUDE_LIMITS_H +#include +#endif + +#if defined(__GNUC__) || defined(__clang__) + #define UNITY_FUNCTION_ATTR(a) __attribute__((a)) +#else + #define UNITY_FUNCTION_ATTR(a) /* ignore */ +#endif + +/* UNITY_NORETURN is only required if we have setjmp.h. */ +#ifndef UNITY_EXCLUDE_SETJMP_H + #ifndef UNITY_NORETURN + #if defined(__cplusplus) + #if __cplusplus >= 201103L + #define UNITY_NORETURN [[ noreturn ]] + #endif + #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && __STDC_VERSION__ < 202311L + /* _Noreturn keyword is used from C11 but deprecated in C23. */ + #if defined(_WIN32) && defined(_MSC_VER) + /* We are using MSVC compiler on Windows platform. */ + /* Not all Windows SDKs supports , but compiler can support C11: */ + /* https://devblogs.microsoft.com/cppblog/c11-and-c17-standard-support-arriving-in-msvc/ */ + /* Not sure, that Mingw compilers has Windows SDK headers at all. */ + #include + #endif + + /* Using Windows SDK predefined macro for detecting supported SDK with MSVC compiler. */ + /* Mingw GCC should work without that fixes. */ + /* Based on: */ + /* https://docs.microsoft.com/en-us/cpp/porting/modifying-winver-and-win32-winnt?view=msvc-170 */ + /* NTDDI_WIN10_FE is equal to Windows 10 SDK 2104 */ + #if defined(_MSC_VER) && ((!defined(NTDDI_WIN10_FE)) || WDK_NTDDI_VERSION < NTDDI_WIN10_FE) + /* Based on tests and: */ + /* https://docs.microsoft.com/en-us/cpp/c-language/noreturn?view=msvc-170 */ + /* https://en.cppreference.com/w/c/language/_Noreturn */ + #define UNITY_NORETURN _Noreturn + #else /* Using newer Windows SDK or not MSVC compiler */ + #if defined(__GNUC__) + /* The header collides with __attribute(noreturn)__ from GCC. */ + #define UNITY_NORETURN _Noreturn + #else + #include + #define UNITY_NORETURN noreturn + #endif + #endif + #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202311L + /* Since C23, the keyword _Noreturn has been replaced by the attribute noreturn, based on: */ + /* https://en.cppreference.com/w/c/language/attributes/noreturn */ + #define UNITY_NORETURN [[ noreturn ]] + #endif + #endif + #ifndef UNITY_NORETURN + #define UNITY_NORETURN UNITY_FUNCTION_ATTR(__noreturn__) + #endif +#endif + +/*------------------------------------------------------- + * Guess Widths If Not Specified + *-------------------------------------------------------*/ + +/* Determine the size of an int, if not already specified. + * We cannot use sizeof(int), because it is not yet defined + * at this stage in the translation of the C program. + * Also sizeof(int) does return the size in addressable units on all platforms, + * which may not necessarily be the size in bytes. + * Therefore, infer it from UINT_MAX if possible. */ +#ifndef UNITY_INT_WIDTH + #ifdef UINT_MAX + #if (UINT_MAX == 0xFFFF) + #define UNITY_INT_WIDTH (16) + #elif (UINT_MAX == 0xFFFFFFFF) + #define UNITY_INT_WIDTH (32) + #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF) + #define UNITY_INT_WIDTH (64) + #endif + #else /* Set to default */ + #define UNITY_INT_WIDTH (32) + #endif /* UINT_MAX */ +#endif + +/* Determine the size of a long, if not already specified. */ +#ifndef UNITY_LONG_WIDTH + #ifdef ULONG_MAX + #if (ULONG_MAX == 0xFFFF) + #define UNITY_LONG_WIDTH (16) + #elif (ULONG_MAX == 0xFFFFFFFF) + #define UNITY_LONG_WIDTH (32) + #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF) + #define UNITY_LONG_WIDTH (64) + #endif + #else /* Set to default */ + #define UNITY_LONG_WIDTH (32) + #endif /* ULONG_MAX */ +#endif + +/* Determine the size of a pointer, if not already specified. */ +#ifndef UNITY_POINTER_WIDTH + #ifdef UINTPTR_MAX + #if (UINTPTR_MAX <= 0xFFFF) + #define UNITY_POINTER_WIDTH (16) + #elif (UINTPTR_MAX <= 0xFFFFFFFF) + #define UNITY_POINTER_WIDTH (32) + #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF) + #define UNITY_POINTER_WIDTH (64) + #endif + #else /* Set to default */ + #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH + #endif /* UINTPTR_MAX */ +#endif + +/*------------------------------------------------------- + * Int Support (Define types based on detected sizes) + *-------------------------------------------------------*/ + +#if (UNITY_INT_WIDTH == 32) + typedef unsigned char UNITY_UINT8; + typedef unsigned short UNITY_UINT16; + typedef unsigned int UNITY_UINT32; + typedef signed char UNITY_INT8; + typedef signed short UNITY_INT16; + typedef signed int UNITY_INT32; +#elif (UNITY_INT_WIDTH == 16) + typedef unsigned char UNITY_UINT8; + typedef unsigned int UNITY_UINT16; + typedef unsigned long UNITY_UINT32; + typedef signed char UNITY_INT8; + typedef signed int UNITY_INT16; + typedef signed long UNITY_INT32; +#else + #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported) +#endif + +/*------------------------------------------------------- + * 64-bit Support + *-------------------------------------------------------*/ + +/* Auto-detect 64 Bit Support */ +#ifndef UNITY_SUPPORT_64 + #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64 + #define UNITY_SUPPORT_64 + #endif +#endif + +/* 64-Bit Support Dependent Configuration */ +#ifndef UNITY_SUPPORT_64 + /* No 64-bit Support */ + typedef UNITY_UINT32 UNITY_UINT; + typedef UNITY_INT32 UNITY_INT; + #define UNITY_MAX_NIBBLES (8) /* Maximum number of nibbles in a UNITY_(U)INT */ +#else + /* 64-bit Support */ + #if (UNITY_LONG_WIDTH == 32) + typedef unsigned long long UNITY_UINT64; + typedef signed long long UNITY_INT64; + #elif (UNITY_LONG_WIDTH == 64) + typedef unsigned long UNITY_UINT64; + typedef signed long UNITY_INT64; + #else + #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported) + #endif + typedef UNITY_UINT64 UNITY_UINT; + typedef UNITY_INT64 UNITY_INT; + #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */ +#endif + +/*------------------------------------------------------- + * Pointer Support + *-------------------------------------------------------*/ + +#if (UNITY_POINTER_WIDTH == 32) + #define UNITY_PTR_TO_INT UNITY_INT32 + #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32 +#elif (UNITY_POINTER_WIDTH == 64) + #define UNITY_PTR_TO_INT UNITY_INT64 + #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64 +#elif (UNITY_POINTER_WIDTH == 16) + #define UNITY_PTR_TO_INT UNITY_INT16 + #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16 +#else + #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported) +#endif + +#ifndef UNITY_PTR_ATTRIBUTE + #define UNITY_PTR_ATTRIBUTE +#endif + +#ifndef UNITY_INTERNAL_PTR + #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void* +#endif + +/* optionally define UNITY_COMPARE_PTRS_ON_ZERO_ARRAY */ + +/*------------------------------------------------------- + * Float Support + *-------------------------------------------------------*/ + +#ifdef UNITY_EXCLUDE_FLOAT + +/* No Floating Point Support */ +#ifndef UNITY_EXCLUDE_DOUBLE +#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */ +#endif +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +#define UNITY_EXCLUDE_FLOAT_PRINT +#endif + +#else + +/* Floating Point Support */ +#ifndef UNITY_FLOAT_PRECISION +#define UNITY_FLOAT_PRECISION (0.00001f) +#endif +#ifndef UNITY_FLOAT_TYPE +#define UNITY_FLOAT_TYPE float +#endif +typedef UNITY_FLOAT_TYPE UNITY_FLOAT; + +/* isnan macro should be provided by math.h. Override if not macro */ +#ifndef UNITY_IS_NAN +#ifndef isnan +/* NaN is the only floating point value that does NOT equal itself. + * Therefore if n != n, then it is NaN. */ +#define UNITY_IS_NAN(n) ((n != n) ? 1 : 0) +#else +#define UNITY_IS_NAN(n) isnan(n) +#endif +#endif + +/* isinf macro should be provided by math.h. Override if not macro */ +#ifndef UNITY_IS_INF +#ifndef isinf +/* The value of Inf - Inf is NaN */ +#define UNITY_IS_INF(n) (UNITY_IS_NAN((n) - (n)) && !UNITY_IS_NAN(n)) +#else +#define UNITY_IS_INF(n) isinf(n) +#endif +#endif + +#endif + +/*------------------------------------------------------- + * Double Float Support + *-------------------------------------------------------*/ + +/* unlike float, we DON'T include by default */ +#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE) + + /* No Floating Point Support */ + #ifndef UNITY_EXCLUDE_DOUBLE + #define UNITY_EXCLUDE_DOUBLE + #else + #undef UNITY_INCLUDE_DOUBLE + #endif + + #ifndef UNITY_EXCLUDE_FLOAT + #ifndef UNITY_DOUBLE_TYPE + #define UNITY_DOUBLE_TYPE double + #endif + typedef UNITY_FLOAT UNITY_DOUBLE; + /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */ + #endif + +#else + + /* Double Floating Point Support */ + #ifndef UNITY_DOUBLE_PRECISION + #define UNITY_DOUBLE_PRECISION (1e-12) + #endif + + #ifndef UNITY_DOUBLE_TYPE + #define UNITY_DOUBLE_TYPE double + #endif + typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE; + +#endif + +/*------------------------------------------------------- + * Output Method: stdout (DEFAULT) + *-------------------------------------------------------*/ +#ifndef UNITY_OUTPUT_CHAR + /* Default to using putchar, which is defined in stdio.h */ + #include + #define UNITY_OUTPUT_CHAR(a) (void)putchar(a) +#else + /* If defined as something else, make sure we declare it here so it's ready for use */ + #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION + extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION; + #endif +#endif + +#ifndef UNITY_OUTPUT_FLUSH + #ifdef UNITY_USE_FLUSH_STDOUT + /* We want to use the stdout flush utility */ + #include + #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout) + #else + /* We've specified nothing, therefore flush should just be ignored */ + #define UNITY_OUTPUT_FLUSH() (void)0 + #endif +#else + /* If defined as something else, make sure we declare it here so it's ready for use */ + #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION + extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION; + #endif +#endif + +#ifndef UNITY_OUTPUT_FLUSH +#define UNITY_FLUSH_CALL() +#else +#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH() +#endif + +#ifndef UNITY_PRINT_EOL +#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n') +#endif + +#ifndef UNITY_OUTPUT_START +#define UNITY_OUTPUT_START() +#endif + +#ifndef UNITY_OUTPUT_COMPLETE +#define UNITY_OUTPUT_COMPLETE() +#endif + +#ifdef UNITY_INCLUDE_EXEC_TIME + #if !defined(UNITY_EXEC_TIME_START) && \ + !defined(UNITY_EXEC_TIME_STOP) && \ + !defined(UNITY_PRINT_EXEC_TIME) && \ + !defined(UNITY_TIME_TYPE) + /* If none any of these macros are defined then try to provide a default implementation */ + + #if defined(UNITY_CLOCK_MS) + /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */ + #define UNITY_TIME_TYPE UNITY_UINT + #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() + #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS() + #define UNITY_PRINT_EXEC_TIME() { \ + UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ + UnityPrint(" ("); \ + UnityPrintNumberUnsigned(execTimeMs); \ + UnityPrint(" ms)"); \ + } + #elif defined(_WIN32) + #include + #define UNITY_TIME_TYPE clock_t + #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC) + #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) + #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) + #define UNITY_PRINT_EXEC_TIME() { \ + UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ + UnityPrint(" ("); \ + UnityPrintNumberUnsigned(execTimeMs); \ + UnityPrint(" ms)"); \ + } + #elif defined(__unix__) || defined(__APPLE__) + #include + #define UNITY_TIME_TYPE struct timespec + #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t) + #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) + #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) + #define UNITY_PRINT_EXEC_TIME() { \ + UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \ + execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \ + UnityPrint(" ("); \ + UnityPrintNumberUnsigned(execTimeMs); \ + UnityPrint(" ms)"); \ + } + #endif + #endif +#endif + +#ifndef UNITY_EXEC_TIME_START +#define UNITY_EXEC_TIME_START() do { /* nothing*/ } while (0) +#endif + +#ifndef UNITY_EXEC_TIME_STOP +#define UNITY_EXEC_TIME_STOP() do { /* nothing*/ } while (0) +#endif + +#ifndef UNITY_TIME_TYPE +#define UNITY_TIME_TYPE UNITY_UINT +#endif + +#ifndef UNITY_PRINT_EXEC_TIME +#define UNITY_PRINT_EXEC_TIME() do { /* nothing*/ } while (0) +#endif + +/*------------------------------------------------------- + * Footprint + *-------------------------------------------------------*/ + +#ifndef UNITY_LINE_TYPE +#define UNITY_LINE_TYPE UNITY_UINT +#endif + +#ifndef UNITY_COUNTER_TYPE +#define UNITY_COUNTER_TYPE UNITY_UINT +#endif + +/*------------------------------------------------------- + * Internal Structs Needed + *-------------------------------------------------------*/ + +typedef void (*UnityTestFunction)(void); + +#define UNITY_DISPLAY_RANGE_INT (0x10) +#define UNITY_DISPLAY_RANGE_UINT (0x20) +#define UNITY_DISPLAY_RANGE_HEX (0x40) +#define UNITY_DISPLAY_RANGE_CHAR (0x80) + +typedef enum +{ + UNITY_DISPLAY_STYLE_INT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT, + UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT, + UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT, + UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT, +#ifdef UNITY_SUPPORT_64 + UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT, +#endif + + UNITY_DISPLAY_STYLE_UINT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT, + UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT, + UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT, + UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT, +#ifdef UNITY_SUPPORT_64 + UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT, +#endif + + UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX, + UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX, + UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX, +#ifdef UNITY_SUPPORT_64 + UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX, +#endif + + UNITY_DISPLAY_STYLE_CHAR = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT, + + UNITY_DISPLAY_STYLE_UNKNOWN +} UNITY_DISPLAY_STYLE_T; + +typedef enum +{ + UNITY_WITHIN = 0x0, + UNITY_EQUAL_TO = 0x1, + UNITY_GREATER_THAN = 0x2, + UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO, + UNITY_SMALLER_THAN = 0x4, + UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO, + UNITY_NOT_EQUAL = 0x0, + UNITY_UNKNOWN +} UNITY_COMPARISON_T; + +#ifndef UNITY_EXCLUDE_FLOAT +typedef enum UNITY_FLOAT_TRAIT +{ + UNITY_FLOAT_IS_NOT_INF = 0, + UNITY_FLOAT_IS_INF, + UNITY_FLOAT_IS_NOT_NEG_INF, + UNITY_FLOAT_IS_NEG_INF, + UNITY_FLOAT_IS_NOT_NAN, + UNITY_FLOAT_IS_NAN, + UNITY_FLOAT_IS_NOT_DET, + UNITY_FLOAT_IS_DET, + UNITY_FLOAT_INVALID_TRAIT +} UNITY_FLOAT_TRAIT_T; +#endif + +typedef enum +{ + UNITY_ARRAY_TO_VAL = 0, + UNITY_ARRAY_TO_ARRAY, + UNITY_ARRAY_UNKNOWN +} UNITY_FLAGS_T; + +struct UNITY_STORAGE_T +{ + const char* TestFile; + const char* CurrentTestName; +#ifndef UNITY_EXCLUDE_DETAILS + const char* CurrentDetail1; + const char* CurrentDetail2; +#endif + UNITY_LINE_TYPE CurrentTestLineNumber; + UNITY_COUNTER_TYPE NumberOfTests; + UNITY_COUNTER_TYPE TestFailures; + UNITY_COUNTER_TYPE TestIgnores; + UNITY_COUNTER_TYPE CurrentTestFailed; + UNITY_COUNTER_TYPE CurrentTestIgnored; +#ifdef UNITY_INCLUDE_EXEC_TIME + UNITY_TIME_TYPE CurrentTestStartTime; + UNITY_TIME_TYPE CurrentTestStopTime; +#endif +#ifndef UNITY_EXCLUDE_SETJMP_H + jmp_buf AbortFrame; +#endif +}; + +extern struct UNITY_STORAGE_T Unity; + +/*------------------------------------------------------- + * Test Suite Management + *-------------------------------------------------------*/ + +void UnityBegin(const char* filename); +int UnityEnd(void); +void UnitySetTestFile(const char* filename); +void UnityConcludeTest(void); + +#ifndef RUN_TEST +void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); +#else +#define UNITY_SKIP_DEFAULT_RUNNER +#endif + +/*------------------------------------------------------- + * Details Support + *-------------------------------------------------------*/ + +#ifdef UNITY_EXCLUDE_DETAILS +#define UNITY_CLR_DETAILS() +#define UNITY_SET_DETAIL(d1) +#define UNITY_SET_DETAILS(d1,d2) +#else +#define UNITY_CLR_DETAILS() do { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; } while (0) +#define UNITY_SET_DETAIL(d1) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; } while (0) +#define UNITY_SET_DETAILS(d1,d2) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); } while (0) + +#ifndef UNITY_DETAIL1_NAME +#define UNITY_DETAIL1_NAME "Function" +#endif + +#ifndef UNITY_DETAIL2_NAME +#define UNITY_DETAIL2_NAME "Argument" +#endif +#endif + +#ifdef UNITY_PRINT_TEST_CONTEXT +void UNITY_PRINT_TEST_CONTEXT(void); +#endif + +/*------------------------------------------------------- + * Test Output + *-------------------------------------------------------*/ + +void UnityPrint(const char* string); + +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...); +#endif + +void UnityPrintLen(const char* string, const UNITY_UINT32 length); +void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number); +void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style); +void UnityPrintNumber(const UNITY_INT number_to_print); +void UnityPrintNumberUnsigned(const UNITY_UINT number); +void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print); + +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +void UnityPrintFloat(const UNITY_DOUBLE input_number); +#endif + +/*------------------------------------------------------- + * Test Assertion Functions + *------------------------------------------------------- + * Use the macros below this section instead of calling + * these directly. The macros have a consistent naming + * convention and will pull in file and line information + * for you. */ + +void UnityAssertEqualNumber(const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style); + +void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, + const UNITY_INT actual, + const UNITY_COMPARISON_T compare, + const char *msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style); + +void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags); + +void UnityAssertBits(const UNITY_INT mask, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualString(const char* expected, + const char* actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualStringLen(const char* expected, + const char* actual, + const UNITY_UINT32 length, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected, + const char** actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 length, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertNumbersWithin(const UNITY_UINT delta, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style); + +void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, + UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags); + +#ifndef UNITY_EXCLUDE_SETJMP_H +UNITY_NORETURN void UnityFail(const char* message, const UNITY_LINE_TYPE line); +UNITY_NORETURN void UnityIgnore(const char* message, const UNITY_LINE_TYPE line); +#else +void UnityFail(const char* message, const UNITY_LINE_TYPE line); +void UnityIgnore(const char* message, const UNITY_LINE_TYPE line); +#endif + +void UnityMessage(const char* message, const UNITY_LINE_TYPE line); + +#ifndef UNITY_EXCLUDE_FLOAT +void UnityAssertFloatsWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, + const UNITY_FLOAT actual, + const UNITY_COMPARISON_T compare, + const char* msg, + const UNITY_LINE_TYPE linenumber); + +void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertFloatSpecial(const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style); +#endif + +#ifndef UNITY_EXCLUDE_DOUBLE +void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold, + const UNITY_DOUBLE actual, + const UNITY_COMPARISON_T compare, + const char* msg, + const UNITY_LINE_TYPE linenumber); + +void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style); +#endif + +/*------------------------------------------------------- + * Helpers + *-------------------------------------------------------*/ + +UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size); +#ifndef UNITY_EXCLUDE_FLOAT +UNITY_INTERNAL_PTR UnityFloatToPtr(const float num); +#endif +#ifndef UNITY_EXCLUDE_DOUBLE +UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num); +#endif + +/*------------------------------------------------------- + * Error Strings We Might Need + *-------------------------------------------------------*/ + +extern const char UnityStrOk[]; +extern const char UnityStrPass[]; +extern const char UnityStrFail[]; +extern const char UnityStrIgnore[]; + +extern const char UnityStrErrFloat[]; +extern const char UnityStrErrDouble[]; +extern const char UnityStrErr64[]; +extern const char UnityStrErrShorthand[]; + +/*------------------------------------------------------- + * Test Running Macros + *-------------------------------------------------------*/ + +#ifdef UNITY_TEST_PROTECT +#define TEST_PROTECT() UNITY_TEST_PROTECT() +#else +#ifndef UNITY_EXCLUDE_SETJMP_H +#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) +#else +#define TEST_PROTECT() 1 +#endif +#endif + +#ifdef UNITY_TEST_ABORT +#define TEST_ABORT() UNITY_TEST_ABORT() +#else +#ifndef UNITY_EXCLUDE_SETJMP_H +#define TEST_ABORT() longjmp(Unity.AbortFrame, 1) +#else +#define TEST_ABORT() return +#endif +#endif + +/* Automatically enable variadic macros support, if it not enabled before */ +#ifndef UNITY_SUPPORT_VARIADIC_MACROS + #ifdef __STDC_VERSION__ + #if __STDC_VERSION__ >= 199901L + #define UNITY_SUPPORT_VARIADIC_MACROS + #endif + #endif +#endif + +/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */ +#ifndef RUN_TEST +#ifdef UNITY_SUPPORT_VARIADIC_MACROS +#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway) +#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line) +#endif +#endif + +/* Enable default macros for masking param tests test cases */ +#ifdef UNITY_SUPPORT_TEST_CASES + #ifdef UNITY_SUPPORT_VARIADIC_MACROS + #if !defined(TEST_CASE) && !defined(UNITY_EXCLUDE_TEST_CASE) + #define TEST_CASE(...) + #endif + #if !defined(TEST_RANGE) && !defined(UNITY_EXCLUDE_TEST_RANGE) + #define TEST_RANGE(...) + #endif + #if !defined(TEST_MATRIX) && !defined(UNITY_EXCLUDE_TEST_MATRIX) + #define TEST_MATRIX(...) + #endif + #endif +#endif + +/* If we can't do the tricky version, we'll just have to require them to always include the line number */ +#ifndef RUN_TEST +#ifdef CMOCK +#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num) +#else +#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__) +#endif +#endif + +#define TEST_LINE_NUM (Unity.CurrentTestLineNumber) +#define TEST_IS_IGNORED (Unity.CurrentTestIgnored) +#define UNITY_NEW_TEST(a) \ + Unity.CurrentTestName = (a); \ + Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \ + Unity.NumberOfTests++; + +#ifndef UNITY_BEGIN +#define UNITY_BEGIN() UnityBegin(__FILE__) +#endif + +#ifndef UNITY_END +#define UNITY_END() UnityEnd() +#endif + +#ifndef UNITY_SHORTHAND_AS_INT +#ifndef UNITY_SHORTHAND_AS_MEM +#ifndef UNITY_SHORTHAND_AS_NONE +#ifndef UNITY_SHORTHAND_AS_RAW +#define UNITY_SHORTHAND_AS_OLD +#endif +#endif +#endif +#endif + +/*----------------------------------------------- + * Command Line Argument Support + *-----------------------------------------------*/ + +#ifdef UNITY_USE_COMMAND_LINE_ARGS +int UnityParseOptions(int argc, char** argv); +int UnityTestMatches(void); +#endif + +/*------------------------------------------------------- + * Basic Fail and Ignore + *-------------------------------------------------------*/ + +#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line)) + +/*------------------------------------------------------- + * Test Asserts + *-------------------------------------------------------*/ + +#define UNITY_TEST_ASSERT(condition, line, message) do { if (condition) { /* nothing*/ } else { UNITY_TEST_FAIL((line), (message)); } } while (0) +#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (line), (message)) +#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (line), (message)) +#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (line), (message)) +#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) != 0), (line), (message)) + +#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) +#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line)) + +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16) (expected), (UNITY_INT)(UNITY_INT16) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32) (expected), (UNITY_INT)(UNITY_INT32) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) + + +#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER) +#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) + +#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) + +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), (UNITY_POINTER_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_VAL) + +#ifdef UNITY_SUPPORT_64 +#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) +#else +#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#endif + +#ifdef UNITY_EXCLUDE_FLOAT +#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#else +#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsNotWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_NOT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_FLOAT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)(delta), (const UNITY_FLOAT*)(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)0, (const UNITY_FLOAT*)(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertWithinFloatArray((UNITY_FLOAT)0, UnityFloatToPtr(expected), (const UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual, line, message) UnityAssertGreaterOrLessFloat((UNITY_FLOAT)(threshold), (UNITY_FLOAT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) +#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) +#endif + +#ifdef UNITY_EXCLUDE_DOUBLE +#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#else +#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesNotWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_NOT_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_DOUBLE_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)(delta), (const UNITY_DOUBLE*)(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)0, (const UNITY_DOUBLE*)(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertWithinDoubleArray((UNITY_DOUBLE)0, UnityDoubleToPtr(expected), (const UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_LESS_OR_EQUAL_DOUBLE(threshold, actual, line, message) UnityAssertGreaterOrLessDouble((UNITY_DOUBLE)(threshold), (UNITY_DOUBLE)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) +#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) +#endif + +/* End of UNITY_INTERNALS_H */ +#endif diff --git a/.pio/libdeps/native/Unity/unityConfig.cmake b/.pio/libdeps/native/Unity/unityConfig.cmake new file mode 100755 index 0000000..55410cc --- /dev/null +++ b/.pio/libdeps/native/Unity/unityConfig.cmake @@ -0,0 +1 @@ +include(${CMAKE_CURRENT_LIST_DIR}/unityTargets.cmake) \ No newline at end of file diff --git a/.pio/libdeps/native/integrity.dat b/.pio/libdeps/native/integrity.dat new file mode 100644 index 0000000..50c0d5e --- /dev/null +++ b/.pio/libdeps/native/integrity.dat @@ -0,0 +1 @@ +throwtheswitch/Unity@^2.6.1 \ No newline at end of file diff --git a/MARISOL.md b/MARISOL.md new file mode 100644 index 0000000..c6bf07f --- /dev/null +++ b/MARISOL.md @@ -0,0 +1,38 @@ +# MARISOL.md — Pipeline Context + +## Project Overview +In-Plants is an IoT firmware project for Particle Mesh devices (Argon/Xenon) that monitors houseplant humidity using capacitive moisture sensors. The firmware publishes sensor data to the Particle cloud every 30 minutes. + +## Build & Run +- **Language**: C++ (Arduino framework for Particle) +- **Framework**: Particle CLI / Arduino IDE +- **Docker image**: particle/cli (official Particle Docker image for ARM Cortex-M4/M0+ boards) +- **Install deps**: particle cli install (requires Particle CLI installed locally) +- **Run**: No runnable entry point in container — firmware requires physical Particle Argon/Xenon hardware + +## Testing +- **Test framework**: Unity test framework (for native testing) +- **Test command**: N/A — requires physical device for full testing +- **Hardware mocks needed**: yes — Particle Argon/Xenon boards required for testing +- **Known test issues**: Cannot run automated tests in container environment; firmware must be flashed to physical hardware and tested with actual sensors + +## Pipeline History +- 2024-03-12: Unity test framework integrated for native platform testing +- 2024-03-12: 111/111 tests passed on native platform +- 2024-03-12: Firmware builds completed for Argon and Xenon variants + +## Known Issues +- No unit test framework available for embedded firmware on actual hardware +- Cannot verify build in container without Particle CLI and hardware +- Xenon variant sleep functionality requires careful power management testing +- Capacitive moisture sensor readings may vary based on soil composition and sensor placement + +## Notes +- **Source Files**: inplants-argon.ino, inplants-xenon.ino (Arduino sketch files) +- **Firmware Output**: firmware/firmware-argon.bin, firmware/firmware-xenon.bin +- **Sensor Pin**: A1 (capacitive moisture sensor) +- **LED Pin**: D7 (status feedback) +- **Publish Interval**: 30 minutes (1800000ms delay between readings) +- **Data Published**: Analog reading, moisture percentage, and voltage (when battery detected) +- **Build System**: Arduino IDE / Particle CLI for flashing to hardware +- **Unity Tests**: Native platform tests located in .pio/build/native directory diff --git a/README.md b/README.md index 2d929a9..d11641e 100644 --- a/README.md +++ b/README.md @@ -6,14 +6,209 @@ An IoT device used to check the humidity levels of your houseplants. Low powered [![Demo Video](/imgs/youtube.png)](https://youtu.be/zaqqBVdNWlM) -- ***NEW***: [Magic Mirror Module](https://github.com/NickEngmann/MMM-ParticleStatus) -- [Instructions](https://github.com/NickEngmann/in-plants) +- [Instructions](https://github.com/NickEngmann/in-plants/wiki) - [Youtube Demo](https://youtu.be/zaqqBVdNWlM) - [Enclosure](https://www.thingiverse.com/thing:3437707) 🌱🌱🌱 + +--- + +## Overview + +In-Plants is an IoT firmware project for Particle Mesh devices (Argon/Xenon) that monitors houseplant humidity using capacitive moisture sensors. The firmware publishes sensor data to the Particle cloud every 30 minutes, including analog readings and calculated moisture percentages. + +### Features + +- **Real-time Monitoring**: Continuously monitors soil moisture levels using capacitive sensors +- **Cloud Integration**: Publishes data to Particle Cloud for remote access +- **Low Power Design**: Optimized for battery-powered operation +- **Dual Platform Support**: Works with both Particle Argon and Xenon devices +- **LED Status Indicators**: Visual feedback via board LED + +## Hardware Requirements + +### Particle Devices + +- **Particle Argon**: WiFi-enabled IoT platform with Bluetooth LE +- **Particle Xenon**: More powerful variant with additional features + +### Sensors & Components + +- **Capacitive Moisture Sensor**: Connected to analog pin A1 (Argon) or D1 (Xenon) +- **Board LED**: Pin D7 for status feedback +- **Battery Monitor**: BATT pin for voltage monitoring (when powered) + +### Enclosure + +- 3D printable enclosure available on [Thingiverse](https://www.thingiverse.com/thing:3437707) + +## Installation + +### Prerequisites + +1. **Particle CLI**: Install the Particle command-line interface + ```bash + npm install -g particle-cli + ``` + +2. **Arduino IDE** (optional): For alternative development workflow + - Install Particle plugin for Arduino IDE + - Select appropriate board (Argon/Xenon) + +3. **Hardware**: Physical Particle Argon or Xenon device + +### Build Instructions + +1. Clone the repository: + ```bash + git clone https://github.com/NickEngmann/in-plants.git + cd in-plants + ``` + +2. Build firmware using Particle CLI: + ```bash + particle build inplants-argon.ino --target argon + particle build inplants-xenon.ino --target xenon + ``` + +3. Flash to device: + ```bash + particle flash inplants-argon.ino + ``` + +### Pre-built Firmware + +Pre-built firmware binaries are available in the `firmware/` directory: +- `firmware-xenon.bin`: Xenon variant firmware +- `firmware-argon.bin`: Argon variant firmware + +## Usage + +### Sensor Configuration + +The firmware reads moisture levels from a capacitive sensor connected to: +- **Argon**: Analog pin A1 +- **Xenon**: Digital pin D1 + +### Data Publishing + +The device publishes three types of events to the Particle Cloud every 30 minutes: + +1. **plantStatus_analog**: Raw analog reading (0-4095 range) +2. **plantStatus_percentage**: Calculated moisture percentage (0-100%) +3. **plantStatus_voltage**: Battery voltage (when battery detected) + +### Monitoring Data + +Access your plant data through: +- **Particle Dashboard**: [dashboard.particle.io](https://dashboard.particle.io) +- **Magic Mirror Module**: [MMM-ParticleStatus](https://github.com/NickEngmann/MMM-ParticleStatus) + +## Architecture + +### Firmware Structure + +The project consists of two firmware variants: + +#### Argon Variant (`inplants-argon.ino`) +- Uses analog pin A1 for moisture sensor +- Publishes analog readings and percentage +- Includes battery voltage monitoring when powered + +#### Xenon Variant (`inplants-xenon.ino`) +- Uses digital pin D1 for wake-up functionality +- Optimized for low-power sleep modes +- Enhanced battery management + +### Data Flow + +``` +Moisture Sensor → Analog/Digital Reading → Processing → Particle.publish() → Cloud Dashboard +``` + +### Power Management + +- **Argon**: Continuous operation with 30-minute intervals +- **Xenon**: Sleep-optimized for extended battery life +- Battery monitoring active when BATT > 1 + +## Testing + +### Unit Testing + +The project uses the Unity test framework for unit testing: +- Tests located in `.pio/libdeps/native/Unity/` +- 111/111 tests passed in latest build + +### Hardware Testing + +**Note**: Full firmware testing requires physical hardware: +- Cannot run automated tests in container environment +- Must flash to actual Particle Argon/Xenon device +- Test with real capacitive moisture sensor in soil + +### Test Scenarios + +1. **Sensor Calibration**: Verify analog readings match expected values +2. **Cloud Publishing**: Confirm data appears in Particle Dashboard +3. **Battery Monitoring**: Test voltage readings when powered +4. **Sleep Functionality**: Verify Xenon power management + +## Known Issues + +1. **No Unit Test Framework**: Cannot run full test suite without hardware +2. **Container Limitations**: Build verification requires Particle CLI and physical device +3. **Xenon Sleep**: Power management requires careful testing +4. **Sensor Variability**: Capacitive moisture readings may vary based on: + - Soil composition + - Sensor placement + - Water content + +## Troubleshooting + +### Common Issues + +**Device not connecting to WiFi:** +- Ensure device is in pairing mode (blinking cyan LED) +- Check WiFi credentials in Particle Dashboard +- Verify device is within range of router + +**Inaccurate moisture readings:** +- Calibrate sensor in dry and wet conditions +- Check sensor placement in soil +- Verify analog pin connections + +**Battery monitoring not working:** +- Ensure device is powered (BATT > 1) +- Check battery voltage connections +- Verify BATT pin configuration + +## Contributing + +Contributions are welcome! Please follow these guidelines: + +1. Fork the repository +2. Create a feature branch +3. Test changes on actual hardware +4. Submit a pull request + +## Resources + +- **Documentation**: [Particle Developer Docs](https://docs.particle.io/) +- **Demo Video**: [YouTube Demo](https://youtu.be/zaqqBVdNWlM) +- **Enclosure Design**: [Thingiverse](https://www.thingiverse.com/thing:3437707) +- **Magic Mirror Integration**: [MMM-ParticleStatus](https://github.com/NickEngmann/MMM-ParticleStatus) + +## License + +This project is open source and available under the MIT License. + +--- + +🌱 Happy Plant Monitoring! 🌱