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Description
Maybe instead of explaining with text how the site works we should make it all intuitively learned, just like with the witness. maybe have some lead up puzzle examples like drawing one single line from dot to dot.
Then the same thing except a puzzle where there are 3 dots and they all need to be crossed with 1 line. (to learn the intuition that you wont have a number of lines proportional to the number of dots displayed.
Then a puzzle with 2 or 3 and a weird positioning of dots
leading up to the 4 line puzzle which is puzzling because it looks so simple with the 9 dots in a square compared to the messy dot arrangement before... ah but here they will find out that they can also click outside of what they thought was possible.... ?
That or is it better to just stick with this because it's our logo, it's the classic puzzle, and people know the 9 dot layout already from android? Plus part of the misdirection is the reading the prompt and constraints without knowing which ones aren't stated but possible.