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Hello. I just updated the NRD library in our game, and with it, the MathLib. With the update MathLib can't be compiler anymore on WinARM64.
Functions like this are not compiling
ML_INLINE float16_t2(const float16_t& x, const float16_t& y)
: x(x.x), y(y.x) {
}
because float16_t is __fp16 which has no .x member.
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