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CollectAllPets.lua
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190 lines (162 loc) · 4.33 KB
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local Library = loadstring(game:HttpGet("https://github.com/N4RWH4L/Scripts/raw/main/Uwuware.lua", true))()
local Main = Library:CreateWindow("Collect All Pets!")
local ConstantsModule = require(game:GetService("ReplicatedStorage").Constants)
local Rarities = ConstantsModule.RarityString
local PetFrame = game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.Main.Pets
local PetContainer = PetFrame.PetsContainer.ScrollingFrame
local EquippedContainer = PetFrame.EquipFrame.Grid
local function indexOf(value, list)
for i, v in pairs(list) do
if v == value then
return i
end
end
end
local function getSlotCount()
local count = 0
for _, v in pairs(EquippedContainer:GetChildren()) do
if v.Name == "PetFrame" or v.Name == "EmptySlot" then
count = count + 1
end
end
return count
end
-- Ignore this
local function getBestPetCombo()
local values = {}
for _, pet in pairs(PetContainer:GetChildren()) do
if pet.Name == "PetFrame" and pet:FindFirstChild("RarityLabel") then
table.insert(values, indexOf(pet.RarityLabel.Text, Rarities))
end
end
table.sort(values)
local value = 0
for i = #values - (getSlotCount() - 1), #values do
if values[i] then
value = value + values[i]
end
end
return value
end
local function getCurrentPetCombo()
local value = 0
for _, v in pairs(EquippedContainer:GetChildren()) do
if v.Name == "PetFrame" and v:FindFirstChild("RarityLabel") then
value = value + indexOf(v.RarityLabel.Text, Rarities)
end
end
return value
end
Main:AddToggle(
{
text = "Auto Collect Drops",
flag = "CollectDrops"
}
)
task.spawn(
function()
while task.wait(1) do
if Library.flags.CollectDrops then
for _, v in pairs(game:GetService("Players").LocalPlayer.PlayerScripts:GetChildren()) do
if v:IsA("LocalScript") and v.Name == "Drop" and v:FindFirstChild("ID") then
game:GetService("ReplicatedStorage").Remotes.Drop:FireServer(v.ID.Value)
end
end
end
end
end
)
Main:AddList(
{
text = "Egg Rarity",
flag = "EggRarity",
values = Rarities
}
)
Main:AddToggle(
{
text = "Auto Hatch Egg",
flag = "AutoHatchEgg"
}
)
task.spawn(
function()
while task.wait(1) do
if Library.flags.AutoHatchEgg then
game:GetService("ReplicatedStorage").Remotes.BuyEgg:FireServer(
indexOf(Library.flags.EggRarity, Rarities)
)
end
end
end
)
Main:AddToggle(
{
text = "Auto Claim Quest",
flag = "AutoClaimQuest"
}
)
task.spawn(
function()
while task.wait(1) do
if Library.flags.AutoClaimQuest then
game:GetService("ReplicatedStorage").Remotes.ClaimQuestReward:FireServer()
end
end
end
)
Main:AddToggle(
{
text = "Auto Equip Best Pets",
flag = "EquipBestPets"
}
)
task.spawn(
function()
while task.wait(1) do
print("Current" .. getCurrentPetCombo())
print("Best" .. getBestPetCombo())
if Library.flags.EquipBestPets and getCurrentPetCombo() < getBestPetCombo() then
game:GetService("ReplicatedStorage").Remotes.EquipBest:FireServer()
end
end
end
)
do
local Other = Main:AddFolder("Other")
Other:AddBind(
{
text = "Toggle GUI",
key = Enum.KeyCode.BackSlash,
callback = function()
Library:Close()
end
}
)
Other:AddButton(
{
text = "Destroy GUI",
callback = function()
for _, v in pairs(game:GetService("CoreGui"):GetChildren()) do
if v:FindFirstChild("Hello, how are you today?") then
v:Destroy()
end
end
end
}
)
end
do
local Credits = Main:AddFolder("Credits")
Credits:AddLabel(
{
text = "Made by Narwhal#8928"
}
)
Credits:AddLabel(
{
text = "UI by Jan"
}
)
end
Library:Init()