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Random Class second wave option doesn't work properly with Training Roulette. #79

@B3C4U5E

Description

@B3C4U5E

Note: I'm using True Primary Secondaries

v0.6.4

  • SWO: Beta Strike, Lengthy Scheme, Time Turner, Weapon Restrictions, Random Classes, Training Roulette
  • MCM RPGO General Settings: all checked
  • MCM RPGO Second Wave Options:
    • Commanders Choice: 3, 3, TRUE, 10
    • Specialization Roulette / Random Classes: 3, 3
    • Training Roulette: 1, 8
    • Origins: 2,0, FALSE, 10
    • Always allow assault rifles: TRUE
  • Current Behavior: When promoting to squaddie, only a few perks show up on the tree, I've seen as few as 1 perk show up for an entire soldier.
  • Expected Behavior: Three full trees show up in training roulette order.
  • Soft Fix: Using the rebuild soldier command correctly adds the three trees, but it doesn't apply training roulette, and I have to use it on EVERY non-faction soldier.
  • Steps to reproduce: Start a game with only the Random Classes and Training Roulette SWO, complete Gatecrasher, promote rookies.

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