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lines changed Original file line number Diff line number Diff line change @@ -102,6 +102,7 @@ void GGame::ToggleInGameMenu() {
102102 gControls .dKeys = 0 ;
103103}
104104
105+ #ifdef DEBUG_MODE
105106void GGame::ToggleDebugMenu () {
106107 if (GPlayer::mGameOver || mGameMenu || mInventory ) {
107108 return ;
@@ -117,7 +118,7 @@ void GGame::ToggleDebugMenu() {
117118 }
118119 gControls .dKeys = 0 ;
119120}
120-
121+ # endif
121122/* ******************************************************************************
122123 *******************************************************************************
123124 *******************************************************************************/
Original file line number Diff line number Diff line change @@ -40,7 +40,10 @@ class GGame : public BApplication {
4040
4141 void ToggleInGameMenu ();
4242 void ToggleInventory ();
43+
44+ #ifdef DEBUG_MODE
4345 void ToggleDebugMenu ();
46+ #endif
4447 TBool IsGameState ();
4548 BGameEngine *CurrentState ();
4649
Original file line number Diff line number Diff line change 1111
1212// Debug mode
1313#define DEBUG_MODE
14- // #undef DEBUG_MODE
14+ //#undef DEBUG_MODE
1515
1616// special characters
1717#define STR_LEFT_ARROW "\xf"
@@ -42,7 +42,9 @@ const TUint16 FACTOR = FRAMES_PER_SECOND / 30;
4242#include "GCreditsState.h"
4343#include "GGameMenuState.h"
4444#include "GVictoryState.h"
45+ #ifdef DEBUG_MODE
4546#include "DebugMenuState/GDebugMenuState.h"
47+ #endif
4648//#include "GInventory.h"
4749
4850extern BViewPort * gViewPort ;
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