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Roadmap for examples #5

@pinobatch

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@pinobatch

The current examples don't provide very much coverage of the framework. So let's continue the roadmap:

  • Basic sprite animation, where the player controls a character with a walk cycle, plus an example of producing gfx/pal from PNG, roughly equivalent to my lorom-template
  • Sprite animation that streams in each cel using DMA
  • A scrolling plane that updates at the seam
  • Play chords on the PSG
  • Play chords on the OPN
  • Eventually build our own GCC

Any others to add? Any not recommended?

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